This poster was presented at the 2016 Advancing Informal STEM Learning (AISL) PI Meeting held in Bethesda, MD on February 29-March 2. DEVISE was conceived to address the need for improved evaluation quality and capacity across the field of citizen science.
This poster was presented at the 2016 Advancing Informal STEM Learning (AISL) PI Meeting held in Bethesda, MD on February 29-March 2. The purpose of this research is to advance theoretical and practical understanding of how participation in citizen science fosters and/or supports lifelong science learning. We are specifically examining the relationship between engagement, science learning, and science identity.
This poster was presented at the 2016 Advancing Informal STEM Learning (AISL) PI Meeting held in Bethesda, MD on February 29-March 2. Head Start on Engineering is a pathways project focused on developing the foundations of a long-term, community-based research program to (a) understand how preschool children (4 years old) and their families develop engineering-related interests in early childhood and (b) develop community partnerships and programs that support engineering interest pathways for these families.
“Investigating the Long-term Effects of Informal Science Learning at Zoos and Aquariums” aimed to identify the opportunities for and barriers to researching the long-term effects of informal science learning experiences at zoos and aquariums, and to construct a proposal for a five- to ten-year study as the first attempt to measure those effects. This report summarizes the findings and recommendations of the one-year project, which concluded in November 2015.
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TEAM MEMBERS:
Sarah ThomasNicole ArdoinMurray Saunders
Wallace and Brooks examined the culture of an elementary science education methods course conducted in a summer science camp, along with the professional identity development of the preservice teachers during their participation in the course.
This Learning Research Agenda was collaboratively developed by the Museum, King's College London, the University of Bristol, and other UK and overseas contributors. It provides a conceptual map of learning in natural history institutions while considering the the complexity of practice.
The author provides a synopsis of the Learning Research Agenda collaboratively developed by the Museum, King's College London, the University of Bristol, and other UK and overseas contributors. It includes a discussion of the research agenda process, the importance of natural history museums, and the types of research methods and questions encompassed by the agenda.
Earlier studies using psychometric tests have documented declines in creativity over the past several decades. Our study investigated whether and how this apparent trend would replicate through a qualitative investigation using an authentic nontest measure of creativity. Three-hundred and fifty-four visual artworks and 50 creative writing works produced by adolescents between 1990–1995 and 2006–2011 were assessed. Products were analyzed using a structured assessment method based on technical criteria and content elements. Criteria included in the current investigation (e.g., genre, medium
This commentary forms the conclusion of a special Virtual Issue of Science Education focusing on the intersection of informal STEM education and the learning sciences.
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TEAM MEMBERS:
Leona Schauble
resourceresearchProfessional Development, Conferences, and Networks
Science Education has a long tradition of publishing theoretical and empirical articles that push the boundaries of learning research in science, technology, engineering, and mathematics (STEM). To that end, we edited a collection of articles that focus on themes relevant to the intersection of learning sciences research and science learning in everyday life approaches and contexts for Science Education.
The University of Oklahoma will increase knowledge about how youths create information and how information professionals can help them become successful information creators by promoting their information and digital literacies and other 21st century skills. This Early Career research project builds on existing research and results of previously funded IMLS Learning Labs by investigating how twenty-four middle school students engaged in project-based, guided-inquiry STEM learning to create information in a school library Learning Lab/Makerspace. The project will result in a model of information-creating behavior that can help develop a groundbreaking approach to information literacy instructions and creative programs.