Modern smartphones contain sophisticated sensors to monitor three-dimensional movement of the device. These sensors permit devices to recognize motion gestures— deliberate movements of the device by end-users to invoke commands. However, little is known about best-practices in motion gesture design for the mobile computing paradigm. To address this issue, we present the results of a guessability study that elicits end-user motion gestures to invoke commands on a smartphone device. We demonstrate that consensus exists among our participants on parameters of movement and on mappings of motion
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TEAM MEMBERS:
Jim SpadacciniJaime RuizYang LiEdward Lank
This paper was prepared for the symposium, "Learning Science in Out-of-School Time: Research Directions," presented at the 2011 annual meeting of the American Educational Research Association, New Orleans. The authors discuss research efforts related to the nature of afterschool science offerings in publicly funded afterschool programs for elementary school students in California and the sources of support for science programming and afterschool staff development. Findings from the Afterschool Science Network (ASN) are outlined.
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TEAM MEMBERS:
Barbara MeansAnn HouseCarlin Llorente
In this paper, David A. Ucko, President of Museums + more LLC, discusses the impact of NSF's Public Understanding of Science (PUOS) and Informal Science Education (ISE) programs on the field of informal science education. Ucko discusses recent efforts to develop the field through advancing knowledge and practice and building capacity. This paper is based on a paper presented at the 83rd Annual International Conference of the National Association for Research in Science Teaching, Philadelphia, PA, March 22, 2010.
A June 2010 report from the Exploratorium's Learning and Youth Research and Evaluation Center (LYREC) highlights trends, questions, and findings related to out-of-school-time science, technology, engineering, and mathematics (OST STEM). Based on an October 2009 meeting, the report aims "to inform the work of OST educators, researchers, and funders." The report notes that "out-of-school-time programs such as summer camps,afterschool programs and Saturday classes provide students with important opportunities to: (1) spark, sustain, and deepen their interest in science, technology, engineering
The Maker Movement is inspiring thousands of young people across the nation to tinker with and tackle problems involving design, engineering and programming. This report from the third Making Meaning Symposium takes a critical look at describing and documenting learning that takes place when young people make. The symposium brought together nearly 150 makers, funders, educational researchers, educators from K–12 and informal settings, museum and community based leaders, and policymakers. The aim of this national symposium was to craft a strategy for documenting the variety of learning and
What is science for a child? How do children learn about science and how to do science? Drawing on a vast array of work from neuroscience to classroom observation, Taking Science to School provides a comprehensive picture of what we know about teaching and learning science from kindergarten through eighth grade. By looking at a broad range of questions, this book provides a basic foundation for guiding science teaching and supporting students in their learning.
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TEAM MEMBERS:
National Research CouncilRichard DuschlHeidi SchweingruberAndrew Shouse
Learning Science in Informal Environments draws together disparate literatures, synthesizes the state of knowledge, and articulates a common framework for the next generation of research on learning science in informal environments across a life span. Contributors include recognized experts in a range of disciplines--research and evaluation, exhibit designers, program developers, and educators. They also have experience in a range of settings--museums, after-school programs, science and technology centers, media enterprises, aquariums, zoos, state parks, and botanical gardens. Learning Science
A Framework for K-12 Science Education outlines a broad set of expectations for students in science and engineering in grades K-12. These expectations will inform the development of new standards for K-12 science education and, subsequently, revisions to curriculum, instruction, assessment, and professional development for educators. This book identifies three dimensions that convey the core ideas and practices around which science and engineering education in these grades should be built.
This white paper is the product of the CAISE Formal-Informal Partnerships Inquiry Group, which began work during a July 2008 ISE Summit organized by CAISE. Their examination of what the authors call "the hybrid nature of formal-informal collaborations" draws on relevant theoretical perspectives and a series of case studies to highlight ways in which the affordances of formal and informal settings can be combined and leveraged to create rich, compelling, authentic, and engaging science that can be systematically developed over time and settings.
This white paper is the product of the CAISE Public Engagement with Science Inquiry Group. It describes how public engagement with science (PES) in the context of informal science education can provide opportunities for public awareness of and participation in science and technology. The term engagement is characterized by mutual learning by publics and scientists rather than a one-way transmission of knowledge from experts to publics.
This white paper is the product of the CAISE Public Participation in Scientific Research Inquiry Group. It describes how public participation in scientific research (PPSR) through informal science education can provide opportunities to increase public science literacy.
Inclusion, Disabilities, and Informal Science Learning, a report by the CAISE Access Inquiry Group, sets forth a framework for changing this inequity. This white paper offers a theoretical framework for thinking about inclusion of people with disabilities in informal science education (ISE), then reviews current practice in museums (broadly defined), in media and technology, and in youth and community programs. While "investigations located a number of projects, initiatives, and organizations that have sought greater inclusion of people with disabilities in ISE," the report concludes, "these