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resource project Public Programs
Advances in genomics are rapidly increasing our understanding of not only the human body, disease and health-related issues but how humans and other species interact and respond to changing environments. Genomics represents a scientific frontier that connects with individuals and families at the most personal level, with the potential to shape the future of human healthcare. However, advances in genomics and their implications for personalized medicine are far out-pacing public awareness and knowledge. The Connecticut Science Center and the University of Connecticut partnered under a National Science Foundation funded collaboration between Dr. Rachel O'Neill, UCONN, and Dr. Hank Gruner, Connecticut Science Center, and the National Center for Science & Civic Engagement to engage the public in developing a conceptual understanding of genomics.
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TEAM MEMBERS: Connecticut Science Center Rachel O'Neill Hank Gruner
resource research Media and Technology
There are a number of places evaluators can share their reports with each other, such as the American Evaluation Association’s eLibrary, the website informalscience.org, and organizations’ own websites. Even though opportunities to share reports online are increasing, the evaluation field lacks guidance on what to include in evaluation reports meant for an evaluator audience. If the evaluation field wants to learn from evaluation reports posted to online repositories, how can evaluators help to ensure the reports they share are useful to this audience? This paper explores this question through
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resource research Media and Technology
Informal science education creates opportunities for the general public to learn about complex health and science topics. Tissue engineering is a fast-growing field of medical science that combines advanced chemistries to create synthetic scaffolds, stem cells, and growth factors that individually or in combination can support the bodies own healing powers to remedy a range of maladies. Health literacy about this topic is increasingly important as our population ages and as treatments become more technologically advanced. We are using a science center planetarium as a projection space to
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TEAM MEMBERS: Anna Wilson Laura Gonzalez John Pollock
resource research Public Programs
Drawing upon critically oriented studies of science literacy and environmental justice, we posit a framework for activism in science education. To make our case, we share a set of narratives on how the River City Youth Club acquired a new green roof. Using these narratives we argue that the ways in which youth describe their accomplishments with respect to the roof reflects a range of subject positions that they carve out and take up over time. These subject positions reveal how activism is a generative process linked to “knowing” and “being” in ways that juxtapose everyday practices with
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TEAM MEMBERS: Angela Calabrese Barton Edna Tan
resource research Public Programs
This article investigates the development of agency in science among low-income urban youth aged 10 to 14 as they participated in a voluntary year-round program on green energy technologies conducted at a local community club in a midwestern city. Focusing on how youth engaged a summer unit on understanding and modeling the relationship between energy use and the health of the urban environment, we use ethnographic data to discuss how the youth asserted themselves as community science experts in ways that took up and broke down the contradictory roles of being a producer and a critic of
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TEAM MEMBERS: Angela Calabrese Barton Edna Tan
resource project Public Programs
Investigating Green Energy Technologies in the City (GET City) is a youth-based project designed to target underserved middle school students and introduce concepts in energy sustainability and environmental health. Partners include Michigan State University's College of Education and College of Engineering, Lansing Boys and Girls Club, Lansing Board of Water and Light, and Urban Options, a non-profit energy and environmental agency. Participants learn to use IT tools (GIS software, databases, and communication tools) and gain IT workforce skills, research experiences, science knowledge, and inquiry skills. Project components include bi-weekly afterschool sessions (18 weeks), a 3-week summer program with field-based design experiences, community energy events, parental involvement activities, career field trips, and a project website. Youth will also participate in an annual community fair and conduct energy audits. Topics covered include brownouts, environmental health, alternative energy sources, and green energy technologies. Youth will receive ongoing support from energy mentors and gain leadership experience. The project will result in the development of a curriculum that includes IT-based investigations with a focus on core energy concepts. GET City also includes a research component that examines youth identity development in science, engineering, and IT in an attempt to understand how the program supports participation in an IT community of practice. The research, in conjunction with the comprehensive evaluation, will contribute to the field by providing insight into how the program design fosters youth engagement and learning in science, engineering, and IT. Seventy youth will receive 280 contact hours over two years of participation.
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TEAM MEMBERS: Angela Calabrese Barton Scott Calabrese Barton
resource project Public Programs
Health care in the United States is expensive and complex, and there are many competing interests that make it an increasing necessity for health care consumers to take an active role to better advocate for themselves and those who are impacted by the decisions that are made. Making effective health care choices requires both science literacy and critical thinking skills to understand and evaluate options. The Weighing the Evidence (tentative title) project team will work with medical experts, researchers, health and medicine journalists, and community partners to improve visitors’ critical analysis skills and ability to review evidence so that they can make informed health care decisions. To meet this goal a traveling exhibition will be developed utilizing a unique collection of historical and contemporary quack medical devices donated to the Science Museum of Minnesota when the Museum of Questionable Medical Devises closed in 2002. While the collection is rich in fun and entertainment, it also offers a multitude of opportunities to reflect on science, society and ethics, skepticism, and objectivity. This collection, along with interactive experiences, theater programs, outreach programming and a companion web site will provide visitors with the tools needed to become more knowledgeable health care consumers.
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TEAM MEMBERS: Laurie Fink Bette Schmit
resource project Public Programs
EdVenture Children's Museum, a hands-on, children's museum in Columbia, S.C., in close collaboration with NIH-funded researchers at the University of South Carolina, proposes a five-year, SEPA project titled "Unlocking the Mysteries of Chronic Diseases: BioInvestigations for Family, School and Youth Audiences." The program will develop teaching laboratories and experiments to educate youth ages 5-14, teens and adults about biomedical science topics in a fun, investigatory way. From these laboratory experiences, EdVenture will also develop educational programs designed to engage disadvantaged audiences in schools and communities to help expose them to the world of science and the benefits of community-based translational research. The laboratories and educational programs will utilize scientific content drawn from NIH-sponsored biomedical research, and will translate the research process and public impact into meaningful experiences for the public. These programs will reach a large population, both urban and rural, in socio-economically depressed areas of the state, promoting students' interest in topics that they may not otherwise be exposed to and encouraging a lifelong familiarity and facility with scientific thought and practice. Throughout the life expectancy of this project, a projected 2.5 million children and adults will experience the laboratories and related educational programs. Long-term goals are to encourage future biomedical science career choices, and most importantly, empower a child to take control over his/her own health decisions and to develop the necessary skills to navigate the flood of health information inherent in the quickly changing landscape that is health today.
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TEAM MEMBERS: Kathie Williams
resource project Media and Technology
Public Television station WQED/Pittsburgh, in partnership with five medical research and clinical centers, proposes to develop, test and distribute a national biomedical video education program based on "The Universe Within," a planned PBS series. The project is intended to bring scientists and clinicians into closer contact with pre-college students to study human body systems and increase career interest in the life sciences. Designed to improve science education and literacy, the project will also enhance overall appreciation of achievements in biomedicine. Using advanced television, photographic and animation techniques, the project will create a collection of educational tools for use by science and health teachers as well as by scientific investigators and clinicians. These modules will demonstrate how most of the body's primary systems function and how they can be kept healthy. The approach will combine visual and print curriculum materials with the personal presence of medical scientists, thus providing an opportunity for students to develop interest, critical thinking and problem-solving skills. This flexible educational package can be updated as important new changes occur in medical science, thus extending the life of costly materials. In addition, through multiple narration tracks, the video elements can be customized for various levels of age and grade instruction.
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TEAM MEMBERS: William Walter
resource project Public Programs
The overall goal of the current proposal is to adapt the interdisciplinary research-based curriculum created at the School for Science and Math at Vanderbilt (SSMV) for implementation of a four-year program in three Metropolitan Nashville Public School (MNPS) high schools. The specific aims of the proposal are to adapt the on-campus (at Vanderbilt) model for implementation in three public high schools with different academic profiles (SSM Academies); to define the variables and features required to sustain the program and to replicate the model in any high school setting; and to define a strategy for disseminating the model to additional schools. Students entering 9th grade in a school in which an SSM Academy has been implemented will be encouraged to apply. Those who are accepted into the program will spend three hours every other day in two courses based on the adapted curriculum. As with the SSMV, rising seniors will have opportunities to enter Vanderbilt laboratories for summer research internships. Teachers from the high school will work with Center for Science Outreach scientists to adapt the SSMV curriculum for implementation. Ongoing, year-long teacher professional development will be conducted to ensure that the curriculum is dynamic and the teachers are well-prepared to engage and guide the students in the curriculum. The anticipated outcomes include enhanced student achievement as measured by GPA, and scores on ACT science reasoning and end of course tests; increased SSM student interest in careers in science; increased district-wide enrollment in SSM programs; increased graduation rates and postsecondary education enrollment by SSM students; development of unique curricular science units that can be adapted for a novel four-year interdisciplinary research- based curriculum; development of a sustainable model built on effective features of each SSM that can be exported to other high schools within and outside Nashville; enhanced community and family involvement in the SSM programs and school community in general; a strengthened partnership between Vanderbilt and MNPS that will serve as a national model of a successful university-K-12 collaboration to enhance science teaching and learning.
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TEAM MEMBERS: Virginia Shepherd
resource project Public Programs
The Science Museum of Minnesota (SMM) requests a grant from the National Center for Research Resources through the SEPA program to develop and evaluate a model biomedical science education partnership program in collaboration with the University of Minnesota's Cancer Center, Medical School, School of Public Health, and College of Veterinary Medicine. The museum will work with 19 researchers at the University to develop a multifaceted exhibition and presentation program focusing on the importance of human tissues in biological development, function, and disease. The 1500-square-foot exhibition, to be located in SMM's new Human Body Gallery, will consist of an introduction to tissues and four topical exhibit clusters. Each topic was chosen because it tells a fascinating story of how the human body works and because it represents an important current NIH research focus in health and medicine. The exhibits will emphasize the importance of understanding how tissue function and viability leads to advances in detection, treatment, and curing different diseases. The exhibits closely support the National Science Education Standards Content Standards for Life Science for grades 5-9 (representing the majority of school field trip visitors to the museum.) A complimentary presentation/outreach program will involve NIH-supported researchers in three programs designed to increase public understanding of basic biomedical science, the causes and cures for disease, and the goals and achievements of biomedical research. A Visiting Scientists Program will feature scientists in the museum presenting programs and demonstrations related to their research interests. A Scientist Mentor Program will involve scientists closely with a diverse team of high-school aged youth to develop ongoing demonstrations and community outreach programs. A Dramatic Presentation will bring home to museum visitors the wider ethical and philosophical dimensions of tissue research.
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TEAM MEMBERS: Laurie Fink Susan Fleming
resource project Media and Technology
The investigators address a major educational challenge by introducing a novel format and content for science education, (a) building on past successes; (b) combining development and dissemination at a new level; and (c) centered around an interactive planetarium show aimed to inform the public on an emerging scientific discipline and medical field: Tissue Engineering. For achieving a multitude of goals, the investigators propose the establishment of a unique partnership in scientific and medical education, bringing together university researchers, clinical leaders, science center experts, and students, educators and community representatives at all levels. The project is catalyzed by the Pittsburgh Tissue Engineering Initiative, a non-profit organization dedicated to the promotion of tissue engineering and its application to improving people's lives. The main goals fall in three categories, as follows: Education: - To communicate scientific information about the human body (principles of function will be emphasized over specific facts or terminology by focusing on a limited but fundamental set). -To convey the excitement and importance of tissue engineering research. The show will utilize engaging interactive demonstrations of tissue functions and illustrate the medical uses and potential of this field. Innovation: - To enhance the educational experience. The developers will use group-interactive technology as a tool for education by engaging participants as participants in the processing functions of the body. A special visualization/interactivity laboratory will be used where prototype interactive scenarios will be tested using focus groups, consultants and representatives of the target audiences. Dissemination: - To insure national distribution to other planetaria. The presentation system will utilize portable interactive technology (to be developed). It will be deployed to planetaria throughout the country, coordinated by the Association of Science and Techology Centers (ASTC). - To engage the target audience in the development process. Content development will be achieved by a consortium of leading research universities and medical centers, with input from a panel of worldclass experts. Visualization, interactivity and sound technologies will be developed in Pittsburgh, in a unique collaboration between the arts and sciences, based on past successes. Evaluation activities will be extensive, as will the range and targets of the spin-off educational materials. The Carnegie Science Center planetarium itself will serve in achieving group immersive visualization, akin to virtual reality, for improving target audience involvement. The expected outcome is a new way of delivering educational content, and a better understanding of the emerging field of tissue engineering by the general public.
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TEAM MEMBERS: John Pollock