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resource project Public Programs
Alaska is a vast state with a widely dispersed population, lack of road access to most communities, natural barriers such as large expanses of wilderness, mountain ranges, rivers, some of the harshest weather anywhere, and high costs of travel. Providing adequate health programs, services and information to Alaska's remote and largely underserved population has proven to be a daunting task for health care administrators, providers, and educators. The Imaginarium plans to design and create a five-year Health Outreach Caravan program in order to educate and inform the Alaskan public about health science research, so they are better equipped to make healthier lifestyle choices. The program will also be designed to stimulate Alaskan students' interest in science, particularly those students in remote rural areas of Alaska who are traditionally underrepresented in the science professions. The specific objectives of The Imaginarium's Health Outreach Caravan are to form partnerships with the scientific, public health, educational and cultural communities to improve student and public understanding of health sciences; to develop mobile, hands-on, interactive and culturally appropriate health- related programs, exhibits, curricula and kits; to develop a Health Science Teen Volunteer Corps across remote, culturally unique regions of Alaska to facilitate linkages between biomedical scientists, village elders, and local community and school programs; to train teacher aids and teachers to present handson interactive and culturally appropriate classroom health science demonstrations; and to develop culturally appropriate community health science festivals to spark interest in science and health, and to improve student, family and public understanding of health science issues.
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TEAM MEMBERS: Haywood Savina Ramon Wallace Gregory Danner Erin Graves
resource project Public Programs
Children's Hospital Oakland Research Institute (CHORI), in collaboration with the Hall of Health, a hands-on health museum, proposes a two year, Phase II SEPA project entitled Health and Biomedical Science for a Diverse Community. The purpose of this project is to disseminate (1) "Your Genes and Your Choices," a unique, interactive exhibit on social and genetic factors in health, and (2) a 4th and 5th grade health and biomedical science curriculum. The exhibit and curriculum were developed during Phase I. "Your Genes and Your Choices, "which has eight interactive stations and has been piloted at the Hall of Health, is designed for small science museums and health education centers. It will travel to four venues nationwide during Phase II and remain available to other venues after the grant ends. The innovative, activity based curriculum consists of eight instructional units that introduce students to scientific concepts and investigation in the context of the study of diseases and health conditions that disproportionately affect minority populations. The topics are: Fourth Grade: Unit 1: Nutrition: Balance and Imbalance (Obesity); Unit 2. Traumatic Brain Injuries; Unit 3. Infectious Diseases and Immunity; Unit 4. Environmental Toxics: Poisoning Prevention. Fifth Grade: Unit 1. Nutrition: Diabetes; Unit 2. Asthma and Lung Disease; Unit 3. Heart Disease; and Unit 4. Sickle Cell Anemia and Genetics. Each unit consists of five one hour lessons. The curriculum was piloted during Phase I, both in the classroom and in an after school science club, at two elementary schools serving predominantly minority children in Oakland, California. Now we propose to: (1) disseminate the curriculum via science clubs to ten elementary schools in Oakland and Berkeley; (2) offer a series of educator workshops to enhance the skills of teachers and after school personnel to teach scientific investigation and to incorporate the latest findings in biomedical science across the curriculum; and 3) hold family science festivals at each participating school to introduce parents to the topics of the science clubs. The festivals will include hands-on activities, talks by CHORI researchers, and focused discussions with healthcare providers on issues relating to minority health. This project involves clinical as well as basic science investigators, healthcare providers, teachers and health educators, high school and college students, and faculty from San Francisco State University and the University of California at Berkeley. The ultimate goals are to make science interesting and relevant to children who come from ethnically diverse, low income environments; to help them meet state and national objectives for learning in health, science, and scientific inquiry; to help them and their parents understand the relationship between science and health; and to foster their interest in science, so that they may consider future careers related to biomedical science. All project activities will be assessed through formative and summative evaluation. The science clubs will remain in place at the ten participating schools after Phase II funding ends, and the curriculum and evaluation tools will be posted on the internet, and thereby available to others.
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TEAM MEMBERS: Bertram Lubin
resource project Public Programs
Children's Hospital Oakland Research Institute (CHORI), in collaboration with the Hall of Health, a hands-on health museum, proposes a three-year Phase I SEPA project entitled "Health and Biomedical Science for a Diverse Community." The project entails development of a novel, interactive biomedical science curriculum for 4th and 5th grade students in low socioeconomic environments. Complementary to the curriculum, a hands-on exhibit on social and genetic factors in health will be developed to enhance learning by students and families. The curriculum and exhibit will be pilot tested with students from two elementary schools in Oakland, California. The curriculum--which will specifically address minority health issues such as asthma, obesity, diabetes, and heart disease--will include four five-lesson instructional units for 4th grade, and four five-lesson instructional units for 5th grade. In addition to classroom activities, the project will include workshops for teachers, family health and biomedical science nights, field trips to the Hall of Health, and an annual health and biomedical science festival for families. The project will involve clinical as well as basic science investigators, patients and families, and high school and college students. It will draw on the talents of teachers and health educators from the Oakland Unified School District, directors of SEPA projects at the Exploratorium in San Francisco and Lawrence Hall of Science in Berkeley, faculty at San Francisco State University and the University of California at Berkeley, and employees of LeapFrog, Inc., a company located in Emeryville, California, that makes interactive educational products. The ultimate goals of the project are to make science interesting and relevant to children who come from ethnically diverse, low socio-economic environments, to help them and their parents understand the relationship between science and health, and to foster their interest in science so that they may consider future opportunities in careers related to biomedical science. All project activities will undergo front-end, formative, and summative evaluation.
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TEAM MEMBERS: Bertram Lubin Lucille Day
resource evaluation Exhibitions
STAR_Net brings inquiry-based STEM1 learning experiences to public libraries through two traveling exhibits, associated programming for library patrons, and a virtual community of practice for library staff and others who are interested in bringing STEM programming to libraries. In 2010, the National Science Foundation (NSF) awarded a three-year grant to the Space Science Institute’s (SSI) National Center for Interactive Learning (NCIL) and its partners—the American Library Association (ALA), the Lunar and Planetary Institute (LPI), and the National Girls Collaborative Project (NGCP)—to
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TEAM MEMBERS: Ginger Fitzhugh Julie Elworth Vicky Ragan Coulon Paul Dusenbery
resource evaluation Public Programs
Youth Volunteer Interpreters as Facilitators of Learning about Climate Change in Zoo Settings reports on a project to pilot test climate change education resources featuring youth volunteer interpreters as facilitators for zoo visitors’ experiences. Brookfield Zoo tested inquiry-based and specimen-based interpretation at the polar bear and Humboldt penguin exhibits, and Woodland Park Zoo tested a climate-change themed "activity cart" near their Sumatran tiger exhibit. Both the effects of youth volunteer interpretation on the zoo visitors and on the youth volunteer interpreters themselves were
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resource evaluation Public Programs
Global Climate Change as Seen by Latin American Zoo Visitors reports on the findings of a summer 2011 survey conducted at eight Latin American zoos in five countries. The study was designed to characterize the readiness of Latin American zoo visitors to engage with the issue of global climate change. This included describing visitors’ cognitive, attitudinal, and behavioral predispositions toward climate change in addition to describing their attitudes and beliefs regarding wildlife, nature, and conservation actions. Results indicate that Latin American zoo visitors have a high degree of
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resource evaluation Public Programs
Global Climate Change as Seen by Zoo and Aquarium Visitors reports on the findings of a summer 2011 survey conducted at 15 zoos and aquariums. The study was designed to characterize the readiness of U.S. zoo and aquarium visitors to engage with the issue of global climate change. This included describing visitors' cognitive, attitudinal, and behavioral predispositions toward climate change in addition to describing their attitudes and beliefs regarding wildlife, nature, and conservation actions. Results indicate that zoo and aquarium visitors are receptive audiences for climate change
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resource research Media and Technology
Field trips to science museums can provide students with educational experiences, particularly when museum programs emphasize scientific inquiry skill building over content knowledge acquisition. We describe the creation and study of 2 programs designed to significantly enhance students' inquiry skills at any interactive science museum exhibit without the need for advanced preparation by teachers or chaperones. The programs, called Inquiry Games, utilized educational principles from the learning sciences and from visitor studies of museum field trips. A randomized experimental design compared
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TEAM MEMBERS: Exploratorium Josh Gutwill Sue Allen
resource research Exhibitions
Some of the most intriguing science museum exhibits start with a counter-intuitive outcome, a result that runs counter to visitors' expectations. Although counter-intuitive events often succeed in captivating visitors, they rarely lead to visitor-driven inquiry. The author argues that this is primarily due to two factors: first, for the counter-intuitive effect to be presented reliably and repeatedly, the visitor's interaction must be limited to a narrow set of options. Without multiple options for visitors to explore, extended inquiry is nearly impossible. Second, counter-intuitive outcomes
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TEAM MEMBERS: Josh Gutwill
resource research Media and Technology
A team of researchers and practitioners developed a museum program to coach families in the skills of scientific inquiry at interactive exhibits. The program was inspired by the increasing focus on scientific inquiry in schools and the growing number of open-ended exhibit designs in science museums. The development process involved major decisions in two arenas: which inquiry skills to teach, and what pedagogical strategies to use to teach them. After many rounds of refinement based on evaluation with families, the final program, called Inquiry Games, improved visitors' inquiry behavior in
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TEAM MEMBERS: Exploratorium Sue Allen Josh Gutwill
resource research Media and Technology
As Kathleen Enright rightly stated in the opening article of this issue: “Until all participants in the evaluation chain embrace and support a learning focus, I think our ability to use evaluation results to increase impact will be limited.” As grantmakers, we arguably play the most important role in ensuring that all stakeholders receive the support they need to be full participants, contributors, learners and beneficiaries of an evaluation process. For evaluation to be worth the money and time we spend on it, everyone needs to be a full participant — funders, grantee organizations and even
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TEAM MEMBERS: Cheryl Chang
resource project Media and Technology
The Massachusetts Linking Experiences and Pathways Follow-on (M-LEAP2) is a three-year longitudinal empirical research study that is examining prospectively how early formal and informal STEM education experiences are related to gender-based differences in STEM achievement-related choices in middle and high school. M-LEAP2 serves as a complement to - and extension of - a prior NSF-funded study, M-LEAP, which was a largely quantitative research study that followed overlapping cohorts of 3rd - 6th grade female and male students for three years. M-LEAP surveyed over 1,600 students, 627 student-parent pairs, and 134 second parents in 8 diverse public schools across Massachusetts. In contrast, M-LEAP2 is a heavily qualitative three-year study using in-depth interviews with a diverse range of 72 of these students and their families to study how formal and informal science experiences shape the students' science-related beliefs, interests, and aspirations as they progress though middle and high school.
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TEAM MEMBERS: Goodman Research Group, Inc. Victor van den Bergh Irene Goodman Karen Gareis Danielle Smith