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resource project Public Programs
This project will partner The Museum with researchers from local health science organizations, including the National Institute of Environmental Health Sciences (NIEHS) and Duke University Medical Center, to create an interactive exhibition and a series of monthly public programs. Investigate Health! will further understanding of children's health issues as visitors: 1) experiment with the science behind these issues, 2) discover that individual choice impacts well being, and 3) explore associated health science careers. The Investigate Health! project will produce a 2,100-square-foot resident exhibit containing hands-on manipulatives, interactive computer programs, a staffed laboratory area, and a resource center. The exhibition will be accessible to children and adults of diverse backgrounds and physical abilities. The 500-square-foot staffed laboratory area within the exhibit, called Health Lab, will give visitors opportunities to interact with Museum staff, health researchers, and teenage volunteers as they use scientific instruments for more in-depth explorations. A resource center within the resident exhibit will provide a comfortable place for visitors to research emerging health-related issues and gather information about accessing health care. The Health Investigator Series, monthly public programs cosponsored by the region's world-renowned medical schools and health research organizations, will bring scientists and health care professionals to speak directly to the public about the frontiers of research influencing children's health and the career opportunities available in their fields of expertise. Investigate Health! will reach more than two and a half million Museum visitors, local teachers, and teenage volunteers who will visit the resident exhibit during its life span (ideally, seven years) and take part in the enriching public presentations connected with it.
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TEAM MEMBERS: Roy Griffiths Traci Connor Sarah Prather
resource project Media and Technology
The Internet, specifically the World Wide Web (WWW), has the potential to deliver science education materials directly to classrooms, media centers, libraries and homes. The current application seeks to use this new technology through a collaborative effort of an active scientist and a group of middle school science teachers to develop, disseminate and evaluate educational materials related to neuroscience for use in middle school science classes. This project attempts to introduce new technologies into the science classroom, extend science education to include the information superhighway and increase parental involvement in their children's education. Materials will be integrated with the existing middle school science curriculum and will include l) on-line and off-line experiments and activities covering a range of topics in neuroscience, 2) a "virtal neuroscience laboratory", 3) an Internet neuroscience resource list and 4) a "Neuroscientist Network" consisting of active neuroscientists around the world who will serve as experts answering student questions. All activities will be designed will attention to being self-paced, hands-on, entertaining and to involve Cooperative learning. Both quantitative and qualitative methods will be used to evaluate the usage of the Intemet Neuroscience Resource. It is hoped that this project will serve as a model to other scientists and teachers and to encourage them to develop Internet resources in their own areas of expertise for use in the classroom.
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TEAM MEMBERS: Eric Chudler
resource project Media and Technology
This project will disseminate neuroscience materials to secondary school science teachers via a CD-ROM. These materials will be evaluated to 1) determine changes in student attitudes toward science; 2) to assess changes in student knowledge of neuroscience concepts and 3) to quantify how students and teachers are using the Internet Neuroscience Resource ("Neuroscience for Kids"). The Scientific Attitude Inventory-II will be used to evaluate middle school student attitudes toward science before and after exposure to the Neuroscience Resource. Pretesting and posttesting of middle school students will be performed to evaluate content knowledge of neuroscience-related concepts and principles. Questions that comprise the content evaluation inventory will be based on the guidelines and benchmarks established by the American Association for the Advancement of Science, the National Research Council, and the National Science Teachers Association. Prior to general distribution, pretests and posttests for both attitude and content knowledge will be evaluated for validity and reliability with pilot group of middle school students. An Internet version of the Neuroscience Resource will continue to be developed.
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TEAM MEMBERS: Eric Chudler
resource research Public Programs
The Guide to Science Centers and Museums of Latin American and the Caribbean was launched on Monday, May 25, during the XIV Congress of RedPop 2015 in Medellin, Colombia. The guide describes, country by country, all 468 science museums and science centers found in the region. In the guide you can find one-page descriptions including an institution's name, contact information, hours of operation, and a brief summary of the organization. The guide is available in Spanish and Portuguese.
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TEAM MEMBERS: RedPOP Luisa Massarani
resource project Media and Technology
The Internet has seen an explosive growth in the past few years, and masses of information on cancer are readily available to anyone with a live connection. Unfortunately, the vast majority of this information is presented in long test passages, with few illustrations and non multi- media elements to increase user interest. Absent are materials that help people appreciate how basic research in cancer genetics is being rapidly translated into new options for diagnosis, treatment and prevention. We seek support to create an extensive WWW site, Inside Cancer, which literally will take people into the workings of the cancer cell and into the laboratories of scientists who are revolutionizing cancer research. Building upon the project staff's strong experience in building multimedia WWW sites, Inside Cancer will make use of the most up-todate technology to merge animation and video into a visually stimulating experience. At the same time, the project draws scientific authority from a world-renowned research institute and advisors who have played important roles in the development of modern cancer research. Five modules will be developed. What is Cancer? quickly answers this and other related questions in short animations and prepares more curious visitors for the next modules. Cancer in the Laboratory features researchers explaining animated sequences of their own experiments, which laid the foundation for understanding cancer at the molecular level. Cancer Causes and Prevention animates the molecular events triggered by carcinogens, such as tobacco smoke and diet and emphasizes how lifestyle changes can reduce cancer risk. In Cancer Diagnosis and Treatment visitors shadow doctors making a cancer diagnosis, showing the connections between cancer cell alterations and new treatment options. Pathways to Cancer takes visitors on a 3-dimensional tour of a cell and its signaling pathways, then allows them to see downstream effects of mutations and their relation to cancer evelopment. As new findings and therapies are discovered, we will update the modules to keep Inside Cancer current.
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TEAM MEMBERS: David Micklos Shirley Chan Susan Lauter
resource project Media and Technology
The American Museum of Natural History requests SEPA support for a five-year development and implementation project entitled "Human Health and 'Human Bulletins': Scientists and Teens Explore Health Sciences in the Museum and World At Large." The program has three complementary components: (1) the development of 7 new productions for the Museum's digital media/documentary exhibition program, Human Bulletins http://sciencebulletins.amnh.org) featuring the newest health-related research; (2) a mini-course, entitled Hot Topics in Health Research NOW, an intensive after school program covering genetics, epidemiology, human health and human evolution, including a section on ethics in research; and (3) A "drop-in" Human Bulletins Science Club, where students meet monthly to watch a Human Bulletin visual news program, engage in informal discussions with significant researchers in the fields of evolutionary science and human health. The main goals of this project are: (1) to inform young people about emerging health-related research by using the Human Bulletins as core content for programming and points of engagement; (2) to promote a life-long interest in science among participants by teaching them how health-related science research could potentially affect them or their families; (3) to empower teens to critically assess the science presented to them in the Museum and in the world at large by teaching them to break down the "information bytes" of the Human Bulletins and to analyze how stories are presented visually and how to find answers to questions raised by the Bulletins; (4) for the young people in the program to see themselves as participants in the Museum by developing "mentor" relationships with Museum staff. This will allow students to see AMNH as an enduring institution to be used as a resource throughout their education and careers; and (5) to give students the means to envision themselves with future careers in science, research and in museums (thus fostering new generation of culturally-diverse, culturally enriched scientific leaders) by introducing them to scientists in an informal setting where there are no consequences for making mistakes or asking questions. The students will be given "behind the scenes" looks at new career options through the scientists featured in the Bulletins and the NIH funded researchers on the Advisory Board presenting at the informal sessions. Ultimately, the project aims to give students to critically process the information they receive about public health, see the relevance of human health science to their lives and pursue careers in health science. All of these skills are measurable through formative and summative evaluation. This project will teach young people to understand information about public health that is presented to them through visual and popular media as well as through formal scientific texts. It will also teach them to think about how human health sciences impact their lives and how the decisions they make impact larger human health. Finally, the program will also encourage students to pursue careers and further information about public health.
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TEAM MEMBERS: Monique Scott
resource project Media and Technology
The American Museum of Natural History requests SEPA support for a five-year development and implementation project entitled "Human Health and 'Human Bulletins': Scientists and Teens Explore Health Sciences in the Museum and World At Large." The program has three complementary components: (1) the development of 7 new productions for the Museum's digital media/documentary exhibition program, Human Bulletins http://sciencebulletins.amnh.org) featuring the newest health-related research; (2) a mini-course, entitled Hot Topics in Health Research NOW, an intensive after school program covering genetics, epidemiology, human health and human evolution, including a section on ethics in research; and (3) A "drop-in" Human Bulletins Science Club, where students meet monthly to watch a Human Bulletin visual news program, engage in informal discussions with significant researchers in the fields of evolutionary science and human health. The main goals of this project are: (1) to inform young people about emerging health-related research by using the Human Bulletins as core content for programming and points of engagement; (2) to promote a life-long interest in science among participants by teaching them how health-related science research could potentially affect them or their families; (3) to empower teens to critically assess the science presented to them in the Museum and in the world at large by teaching them to break down the "information bytes" of the Human Bulletins and to analyze how stories are presented visually and how to find answers to questions raised by the Bulletins; (4) for the young people in the program to see themselves as participants in the Museum by developing "mentor" relationships with Museum staff. This will allow students to see AMNH as an enduring institution to be used as a resource throughout their education and careers; and (5) to give students the means to envision themselves with future careers in science, research and in museums (thus fostering new generation of culturally-diverse, culturally enriched scientific leaders) by introducing them to scientists in an informal setting where there are no consequences for making mistakes or asking questions. The students will be given "behind the scenes" looks at new career options through the scientists featured in the Bulletins and the NIH funded researchers on the Advisory Board presenting at the informal sessions. Ultimately, the project aims to give students to critically process the information they receive about public health, see the relevance of human health science to their lives and pursue careers in health science. All of these skills are measurable through formative and summative evaluation. This project will teach young people to understand information about public health that is presented to them through visual and popular media as well as through formal scientific texts. It will also teach them to think about how human health sciences impact their lives and how the decisions they make impact larger human health. Finally, the program will also encourage students to pursue careers and further information about public health.
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TEAM MEMBERS: Monique Scott
resource project Media and Technology
Hispanic Role Models in Health Careers: Empowering Hispanic Nurses to Leverage Traditional Spanish language and New Social Media to Inspire the Next Generation of Culturally Diverse and Competent Health Care Professionals The National Association of Hispanic Nurses (NAHN), in association with the Hispanic Communications Network (HCN), proposes to address the shortage of bilingual professionals in all health fields by recruiting and interviewing bilingual role models and arranging to broadcast those interviews nationwide. Leveraging HCN's nationally broadcast health education radio shows, whose cumulative audiences are larger than NPR's 'All Things Considered,' this project has the potential to reach one out of every three US Hispanics during its first five years. This media campaign is intended to inspire Hispanic parents to encourage their children to study science and aspire to careers in the biomedical professions. It is also intended to inspire and empower Spanish-speaking adults from all walks of life to consider careers in the health professions. All broadcasts will tie to NAHN's interactive website so that students and adults interested in changing careers can find mentors and educational resources. NAHN will also use YouTube, Facebook, mobile phone applications, and other new and popular social media technologies to reach a broad cross-section of English speaking youth and young adults. In addition to the national media outputs, attendees at NAHN's annual conferences will have the opportunity to receive training in public speaking and media relations so they can more effectively use local media in their own communities to address health disparities and promote careers in the biomedical and health professions. NAHN will develop a standardized, bilingual Toolkit for public presentations. The Toolkit will include a Powerpoint presentation embedded with video containing gender- and other- stereotype-busting role model interviews with Hispanic nurses, links to an online database of volunteer mentors, and a bilingual terminology packet that will aid nurses in creating linguistic and cognitive bridges between audience and professional knowledge bases. We expect that the refined Toolkit will empower nurses and other health professionals to become more effective public health educators and career role models during their presentations at community health events, career fairs, achievement clubs, and school assemblies. An Advisory Committee of other health organizations, professionals, and advocates will recommend Role Models and provide periodic feedback. Bilingual independent evaluators associated with the UC Berkeley School of Public Health will conduct qualitative and quantitative formative, iterative, and summative evaluations throughout the project. Their recommendations and findings will be incorporated into the project design and deliverables and shared with relevant fields.
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TEAM MEMBERS: Angie Millan
resource project Media and Technology
The Self-Reliance Foundation (SRF) requests Phase II support from NIH for the "Hispanic Role Model and Science Education Outreach Project." The project's goal is to develop daily, nationally broadcast, Spanish-language radio programming which encourages the development of science literacy in relation to biomedical research, introduces careers in biomedical research and other health sciences, and provides parents with information on how their children can achieve academic success. In addition, SRF proposes to support further learning through an 800-telephone number outreach service which links listeners with information and local resources, a related Web site with resources and links related to program topics, and a weekly newspaper column. SRF's daily programs reach a cumulative weekly audience of over two million. Through the proposed three year project, SRF can produce 90 short-form (two to five minute) and six one-hour programs on biomedical research, science education, and careers that will reach over two to three million listeners each week in the U.S. and additional listeners throughout the Western Hemisphere. The radio programs are already broadcast daily or weekly on over 100 Spanish-language stations reaching 80% of U.S. Hispanics. The programs will bring listeners the latest information on biomedical findings and how to use this information in everyday life, inspirational interviews with Hispanic biomedical research scientists, and practical information for students and parents on how to pursue careers at all levels in biomedical research fields and the health professions. Through partnerships with the Society for Advancement of Chicanos and Native Americans in Science (SACNAS), the National Coalition of Hispanic Health and Human Services Organizations (COSSMHO), the ASPIRA Association, and other national groups, SRF will identify Hispanic biomedical research scientists and health care practitioners as experts in the development of editorial content of shows and as guests for role model interview shows.
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TEAM MEMBERS: Robert Russell Javier Sierra Jose Aponte
resource evaluation Exhibitions
The San Diego Natural History Museum (theNAT) contracted RK&A to conduct summative evaluation of Coast to Cactus in Southern California, a new exhibition that focuses on the biodiversity of southern California. The goals of the evaluation were to: (1) identify how visitors are using the exhibition space; (2) understand how visitors use and what meaning they create from seven new types of spaces/components; (3) explore what meaning visitors make from their exhibition experience overall, and particularly to what extent visitors’ meaning making aligns with the intended outcomes; and (4) explore
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TEAM MEMBERS: Randi Korn Amanda Krantz
resource project Exhibitions
Through the lens of cardiovascular health and wellness, The Heart of the Matter, a 5,000 square foot exhibition, will explore the science and technology that support medical efforts, advances, and discoveries. In order to promote interest and education in the basic science that underlies the health sciences, The Heart of the Matter draws on the popularity and educational value of the Institute's venerable walk-through Heart exhibition, and increasing and widespread concern over cardiovascular health. The exhibit uses hands-on activities, multimedia experiences, and computer interactives to introduce visitors to concepts of physiology, human biology, and health. For outreach and dissemination purposes, The Heart of the Matter also benefits from collaborative efforts with the American Heart Association and with area hospitals including Drexel University's Hahnemann Hospital and the nursing school of Thomas Jefferson University. With The Franklin Institute's walk-through heart serving as the exhibit's gateway to learning, visitors use the tools and techniques of medicine to investigate the human body and to evaluate their own health-related choices. The Heart of the Matter: 1. Provides visitors with an introduction to basic concepts of human biology and physiology, 2. Introduces visitors to the scientific research and development which is generating new medical techniques and technologies, and 3. Encourage visitors to be proactive in making choices that affect their health.
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TEAM MEMBERS: Steven Snyder Adrienne Kimball
resource project Media and Technology
The overall goal of this project is to further develop and test one high-potential current health science research dissemination strategy initially prototyped as part of the SEPA Phase I development of the Museum of Science-s Current Science & Technology Center: updateable interactive digital multimedia displays on current research that can be networked to multiple locations, including science museums, libraries, and student centers. This SEPA project aims to broadly disseminate learning resources on nanomedicine research, capitalizing on the momentum provided by the new NSF-funded Nanoscale Informal Science Education Network (NISE Net), also headquartered at the Museum of Science, Boston, which has plans to place exhibits relating to nanotechnology in 100 museums by 2011. In collaboration with the NISE-Net, the SEPA-funded team will: 1) Research, write, and produce four - six multimedia stories about current nanomedicine research, including elements such as researcher profiles, interpretive animations, interactives exploring the basic science, potential for human benefit, and pathways for further inquiry, 2) Prototype an updateable and networkable software interface and a physical digital display kiosk that can serve audiences in science museums, student centers, libraries, and other public locations, 3) Evaluate the effectiveness of interface and story content and make plans for further development and distribution, and 4) Develop additional content production partnerships with research centers and media.
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TEAM MEMBERS: Carol Lynn Alpert