Skip to main content

Community Repository Search Results

resource research Media and Technology
The practice and use of assessments in the informal science education (ISE) realm is highly diverse and inconsistent, with differing stakeholders having dramatically different attitudes towards which assessments (if any) they value. This essay reviews the landscape of attitudes and uses of assessment on the part of informal science education stakeholders beyond the research community.
DATE:
TEAM MEMBERS: Alan Friedman
resource research Media and Technology
The National Science and Technology Council (NSTC) Committee on STEM Education (CoSTEM) was created to coordinate federal programs and activities that support STEM education pursuant to the requirements of Sec. 101 of the America COMPETES Reauthorization Act of 2010. The CoSTEM addresses a wide range of education and workforce policy issues including: research and development efforts that focus on STEM education at the PreK-12, undergraduate, graduate, and lifelong learning levels; and current and projected STEM workforce needs, trends, and issues. This paper describes the role of assessment
DATE:
TEAM MEMBERS: Michael Feder Carl Wieman
resource research Media and Technology
With increased resources and professionalism come increased expectations for the evaluation of individual projects to also provide field-­wide evidence for the impact of ISE. But there has not been a significant growth in the use of psychometric measures that are validated to support field-­wide assessments and norm-­referenced tests for the field. This essay argues that expectations for the field to adopt normed assessments need to be contextualized in the practice and realities of ISE evaluation. While at the same time, evaluators of ISE projects need to build upon stepping stones such as
DATE:
resource research Professional Development, Conferences, and Networks
Recent work in the informal science education (ISE) field has begun to systematically categorize aspects of learning in a variety of ways. Most notable are the “Framework for Evaluating Impacts of Informal Science Education” (Friedman, A. (Ed.), 2008, henceforth ‘NSF’) and “Learning Science in Informal Environments” (LSIE, National Research Council, 2009, henceforth ‘NRC’). Both frameworks have potential implications for assessment as well as project planning.
DATE:
TEAM MEMBERS: Sue Allen Rick Bonney
resource evaluation Public Programs
Evaluation findings demonstrate that the Engaging New Americans program at the Harvard Art Museum provides experiences that are of great value to local immigrant populations. Interviewees highly valued opportunities to look at original works of art, learn about the works of art in a meaningful and relevant context, and discuss and share their thoughts and opinions with others. These three program elements—opportunities for authentic close-looking, relevance and meaning-making, and sharing—proved to be highly successful aspects of the program. Includes interview protocols in English and Spanish
DATE:
TEAM MEMBERS: Randi Korn
resource evaluation Public Programs
In spring 2009, the Denver Museum of Nature & Science (Museum) contracted with JVA Consulting, LLC (JVA) to conduct a comprehensive process and outcome evaluation of the Passport to Health (P2H) program. The Museum designed P2H, originally a three-year program funded by the Colorado Health Foundation (the Foundation), to improve health outcomes for fifth-grade students as well as their families and teachers throughout the Denver metro area. Appendix includes survey.
DATE:
TEAM MEMBERS: JVA Consulting, LLC
resource evaluation Exhibitions
This is an evaluation study of a new installation of interpretive signage and eight interactives in the Jungle Trails exhibition area of the Cincinnati Zoo and Botanical Garden. The summative evaluation is framed by the overall evaluation question: Does the Jungle Trails area facilitate learning through family interactions? To address this question, four broad sub-questions were determined as indicators of success of the project: 1. Do families engage with the interactives? 2. Do families perceive a difference in the way they interact in Jungle Trails? 3. Does the ‘family approach’ to signage
DATE:
TEAM MEMBERS: Shasta Bray David Jenike Joe E Heimlich
resource evaluation Professional Development, Conferences, and Networks
Creating Museum Media for Everyone (CMME) is a proof-of-concept collaborative project between the Museum of Science (MOS) in Boston, WGBH's National Center for Accessible Media (NCAM) and Ideum (Funded by NSF-DRL, award number 1114549). The project aims to show how digital interactive museum exhibit devices can be designed and developed for visitors who have a wide range of disabilities. Current deliverables include two exemplar exhibition components in which museum visitors will learn STEM concepts by manipulating and analyzing real data. To create these deliverables, CMME utilized an
DATE:
TEAM MEMBERS: Kate Haley Goldman
resource research Public Programs
The Universally Designed Museum Programming project was envisioned as a way to create public programs that are more inclusive of people with disabilities. We used the concepts of universal design and Universal Design for Learning as well as our prior experiences with these topics in exhibition design and nanotechnology programming as a foundation for our work. Through this project, we gained insight into building a community of interest, facilitating a charrette in an inclusive way, using universal design guidelines to develop programs, and measuring the effectiveness of our process.
DATE:
TEAM MEMBERS: Juli Goss Christine Reich Susan Stoessel Stephanie Iacovelli
resource evaluation Exhibitions
In 2013 and 2014, the Museum of Science (MOS) partnered with Dr. Rob Wood’s lab at Harvard University’s School of Engineering and Applied Sciences (SEAS) to create an exhibition about Wood’s Robotic Bees (RoboBees) project. The Microrobotics Takes Flight exhibition (referred to in the original grant as the RoboBees exhibition) consists of three interactive components and an introductory section. The three interactive components are modeled on the three different engineering teams working on the RoboBees project: the Brain, the Body, and the Colony teams. The purpose of the evaluation was
DATE:
TEAM MEMBERS: Museum of Science, Boston Elizabeth Kollmann
resource evaluation Exhibitions
This report presents the findings from a front-end evaluation for an exhibition about tuna, which is currently under development at the Monterey Bay Aquarium. Visitors were intercepted on the second floor of the Aquarium and invited to view tuna in the big tank from the lower level of the Aquarium and to review, and ultimately select, one of six prototype interpretive panels, all of which were about different aspects of tuna. The evaluation goals for this study were to determine: • what visitors overall reactions are when they view the tuna in the big tank from the lower level of the aquarium
DATE:
TEAM MEMBERS: Randi Korn
resource evaluation Public Programs
The MyBEST (Mentoring Youth Building Employable Skills in Technology) project, funded by a grant from the National Science Foundation's Informal Science Education program, concluded its three years of operation in 2006. This youth-based program was intended to provide participants with in-depth learning experiences involving information and design technologies. These experiences had a dual focus: enabling youth participants to gain fluency in using these technologies while showing them how adults apply them in work and academic endeavors. Appendix includes survey.
DATE:
TEAM MEMBERS: Elizabeth Xue