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The Ecology of Games: Connecting Youth, Games, and Learning
Digital Youth, Innovation, and the Unexpected
Learning Race and Ethnicity: Youth and Digital Media
Youth, Identity, and Digital Media
Learning Theories and Education: Toward a Decade of Synergy
The authentic object? A child's-eye view
Maps, Globes, and Videos: Parent-Child Conversations about Representational Objects
Scaling Up: Evolving Innovations beyond Ideal Settings to Challenging Contexts of Practice
When do you choose to use technology?
Presentation - The Social (Learning?) Network
Let's Talk
Conference Proposal Summary: Planning Meeting to Develop an Annual STEM Media Producers Consortium and Conference
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