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resource research Public Programs
Afterschool and community science programs have become widely recognized as important sanctuaries for science learning for low-income urban youth and as offering them with "missing opportunities." Yet, more needs to be known about how youth, themselves, perceive such opportunities. What motivates youth to seek out such opportunities in the nonschool hours? How do youth describe the doing and talking of science in such programs? Given such descriptions, how do youth perceive the role of these programs in their lives? This paper relies on stories from three youth drawn from a multisited
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TEAM MEMBERS: Jrene Rahm Marie-Paule Martel-Reny John Moore
resource research Media and Technology
Silence of the Lands enables participants to annotate and map the soundscape of wild and urban natural environments. Participants can record and collect ambient sounds, create and share individual and collective cartographies, and use them as conversation pieces of a social dialogue on natural quiet. The result is a virtual museum in which natural quiet is transformed into a living and affective geography that changes over time according to participants' perceptions and interpretations of their natural environment.
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TEAM MEMBERS: Elissa Giaccardi
resource research Media and Technology
In this article we report assessment results from two studies in an ongoing design experiment intended to provide a single school system with a sequence of secondary school level (ages 14–18) computer technology courses. In our first study, we share data on students’ learning as a function of the required introductory course and their pre-course history of technological experience. In order to go beyond traditional assessments of learning we assessed two aspects of students’ “ learning ecologies”: their use of a variety of learning resources and the extent to which they share their knowledge
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TEAM MEMBERS: Brigid Barron Caitlin Martin Eric Roberts
resource research Public Programs
Ideally, the process and product of interpretive planning is a living document that serves to guide a museum's interpretation proactively. This case study details the development and resulting benefits of the first institution-wide interpretive plan at the University of Colorado Museum of Natural History. Stimulated by internal growth and change, the institution-wide interpretive plan brought a solid sense of unity, focused direction, and a strong public message to a venerable research institution.
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TEAM MEMBERS: Jim Hakala
resource research Public Programs
For this author, the in-depth conversation about Comprehensive Interpretive Plans (CIP) began at an AAM Task Force meeting in May of 2004. Building on that initial discussion, the author explores the reasons, costs and benefits of engaging in the CIP development process, and makes the case for the museum field to develop proficiency in this practice as the next step in visitor-centeredness and business success.
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TEAM MEMBERS: Judy Koke
resource research Public Programs
While theoretical work and empirical research have examined science policy-informing “dialogue events,” dialogue events that do not seek to inform public policy are under-theorized and under-researched, even though they are common and growing in popularity in the UK. We describe how, from a critical perspective, it may initially appear that such events cannot be justified without returning to the deficit model. But with this paper, we seek to open up a discussion about these non policy-informing events by arguing that there are in fact further ways to understand and frame them. We deliberately
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TEAM MEMBERS: Sarah Davies Ellen McCallie Elin Simonsson Jane Lehr Sally Duensing
resource research Public Programs
Designers have been moving increasingly closer to the future users of what they design and the next new thing in the changing landscape of design research has become co-designing with your users. But co-designing is actually not new at all, having taken distinctly different paths in the US and in Europe. The evolution in design research from a user-centered approach to co-designing is changing the roles of the designer, the researcher and the person formerly known as the “user”. The implications of this shift for the education of designers and researchers are enormous. The evolution in design
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TEAM MEMBERS: Elizabeth Sanders Pieter Jan Stappers
resource research Public Programs
What meaning visitors make from their interactions with science center exhibits— and how they do so — is an issue of enduring interest in the field of learning in informal contexts. In order to explore what resources schoolchildren bring to bear in making meaning, this study used video clips taken during school trips to prompt reflection in stimulated recall interviews. The results indicated that students utilized their existing science understandings to interpret and explain their interactions with exhibits. Such findings provide evidence for the educative value of the experience as well as
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TEAM MEMBERS: Jennifer DeWitt
resource research Exhibitions
In this paper we present a way to study science learning on a discursive level in a teaching activity designed for a museum of natural history. We used here an analysis of practical epistemologies. The method, which allows a description of students' meaning making in socially shared practices, has been used previously to analyze learning in various school practices. The data presented in this study proceeded from a videotaped activity of the educational program for student teachers at the Swedish Museum of Natural History in Stockholm. The activity utilizes a variety of dioramas with preserved
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TEAM MEMBERS: Swedish Museum of Natural History Jesus Piqueras Karim Hamza Susanna Edvall
resource research Public Programs
The concept of engagement across the learning sciences and in museums draws from research on visitor interests, motivations, and behaviors. Such involvement by museum visitors reveals institutional and field expectations about museum efficacy and demonstrated impact. However, engagement is a concept with different uses and interpretations across institutions and fields. If we are going to talk about visitor engagement in museums specifically, it is incumbent on museum educators to understand and address the values that are associated with this idea. What does engagement look like and sound
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TEAM MEMBERS: Indiana University Children's Museum of Indianapolis Elizabeth Wood Barbara Wolf
resource research Professional Development, Conferences, and Networks
Frontline museum floor staff people are critical agents in the field's efforts to catalyze greater community engagement and participation at the intersections of science, art, history, and society. Yet, coming from widely disparate backgrounds and often with little formal professional development in place, many museum-based education practices are informed still by classroom-based (transmission or instructionism) models of teaching and learning. Such approaches may limit the reach and impact of our work, particularly with respect to communities that are under-represented in museum audiences
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TEAM MEMBERS: Bronwyn Bevan
resource research Media and Technology
Over the next 10 years, we anticipate that personal, portable, wirelessly-networked technologies will become ubiquitous in the lives of learners — indeed, in many countries, this is already a reality. We see that ready-to-hand access creates the potential for a new phase in the evolution of technology-enhanced learning (TEL), characterized by "seamless learning spaces" and marked by continuity of the learning experience across different scenarios (or environments), and emerging from the availability of one device or more per student ("one-to-one"). One-to-one TEL has the potential to "cross
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TEAM MEMBERS: Tak-Wai Chan Jeremy Roschelle Sherry Hsi M. Kinshuk Mike Sharples Tom Brown Charles Patton