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resource research Public Programs
This poster was presented at the 2021 NSF AISL Awardee Meeting. This project employs youth (ages 16-21) from frontline communities to work in paid positions as purveyors of climate science, develop communication and leadership skills, and engage in timely conversations with members of the public about climate change impacts in their own communities. The youth work in small groups to develop an educational tool based in personal narrative and current climate science as a way to raise public understanding and awareness about local climate impacts. They also act as advisors and colleagues in
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TEAM MEMBERS: Rebecca Riley Imme Huttmann
resource research Exhibitions
This project engages families in engineering design challenges through a sustainability and biomimicry lens. Families advance their engineering proficiencies while learning from nature to create a livable future. This poster was presented at the 2021 NSF AISL Awardee Meeting.
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TEAM MEMBERS: Marcie Benne Veronika Nunez
resource research Media and Technology
This poster was presented at the 2021 NSF AISL Awardee Meeting. Dinosaurs of Antarctica is a giant screen film and outreach project that documents the work of NSF-funded researchers on expeditions to Shackleton Glacier during the 2017-2018 field season. This immersive film and companion television special will bring the past to life and engage the public, and particularly students in middle grades (6-9), with polar science through appealing, entertaining media experiences and informal learning programs. The film serves as a companion for the synonymous Antarctic Dinosaurs museum exhibition
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TEAM MEMBERS: Deborah Raksany Andy Wood Karen Elinich
resource research Media and Technology
This poster was presented at the 2021 NSF AISL Awardee Meeting. Persons who are deaf or hard of hearing are underrepresented in the STEM workforce. A key factor is lack of awareness of STEM careers or of examples of STEM professionals. SWS has developed 8 video stories for viewing at home or while attending a boys and girls club. Evaluation will provide new knowledge about design, use, and potential impact of the stories on our audience’s interest in pursuing STEM and possibly a STEM career.
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TEAM MEMBERS: Judy Vesel
resource research Public Programs
This poster was presented at the 2021 NSF AISL Awardee Meeting. This project is a retrospective study to explore the long-term impact of STEM programming. The study follows up with participants to ask questions like "Where are they now? What mattered? What difference did it make? and What’s next?"
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resource research Public Programs
This poster was presented at the 2021 NSF AISL Awardee Meeting. Makerspaces and making-related programs are often inaccessible, unaffordable, or simply not available to underserved youth. This three-year, Innovations in Development project involves partnership with four Recreation Centers (two each in Baltimore and Pittsburgh) to (1) train educators in equity-oriented approaches to making, (2) create four learning hubs, (3) develop and test equity-based curricula in each space, and (4) establish a replicable Localization Toolkit for future implementation in other communities.
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TEAM MEMBERS: Andrew Coy Foad Hamidi
resource research Public Programs
This poster was presented at the 2021 NSF AISL Awardee Meeting. Today’s young people have a personal stake in their ability to function with data. Future job prospects might hinge on their ability to participate in the new data economy. But equally, young people are themselves the subjects of data. The datafication of young people’s lives leads to profound questions about childhood, technology, and the equity of access to STEM learning around data, one of which is this: How might young people be empowered in a data-centric world?
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TEAM MEMBERS: Leanne Bowler Mark Rosin Irene Lopatovska
resource research Media and Technology
This poster was presented at the 2021 NSF AISL Awardee Meeting. The project's goals are to: Develop systems thinking skills in youth Increase understanding of sustainable agricultural systems Raise awareness of STEM careers related to agricultural systems Leverage scientific research models and data for educational video games Use the Corn-Water-Ethanol-Beef System as a model for interconnected Food, Energy, Water Systems (FEWS)
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TEAM MEMBERS: Deepak Keshwani
resource research Public Programs
This poster was presented at the 2021 NSF AISL Awardee Meeting. The Rural Activation and Innovation Network (RAIN) project aims to engage, support and better understand rural communities in: Changing perceptions of the importance of STEM Learning Leveraging of local STEM resources and expertise with Rural Innovation Councils (RICs) Strategic Planning embedding asset maps, gap analysis, budget, media, and communication.
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TEAM MEMBERS: Jeremy Babendure
resource research Media and Technology
This poster was presented at the 2021 NSF AISL Awardee Meeting. Collaborative robots – cobots – are designed to work with humans, not replace them. What learning affordances are created in educational games when learners program robots to assist them in a game instead of being the game? What game designs work best?
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TEAM MEMBERS: Ross Higashi
resource research Media and Technology
This poster was presented at the 2021 NSF AISL Awardee Meeting. To engage youth in global challenges such as energy issues, students’ own community can serve as personally relevant venues for scientific inquiry. For example, after students learn about heat transfer in school, they can use this knowledge to inspect the energy efficiency of their own schools and public buildings in their neighborhood. To bridge the gap between school science and citizen science, students need scientific instruments that can be used both in and out of school and a community to share their discoveries.
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TEAM MEMBERS: Rundong Jiang Xiaotong Ding Joy Massicotte Rundong Jiang Kim Spangenberg Shannon Sung
resource research Public Programs
Background: Authentic research experiences and mentoring have positive impacts on fostering STEM engagement among youth from backgrounds underrepresented in STEM. Programs applying an experiential learning approach often incorporate one or both of these elements, however, there is little research on how these factors impact youth’s STEM engagement during the high school to college transition. Purpose: Using a longitudinal design, this study explored the impact of a hands-on field research experience and mentoring as unique factors impacting STEM-related outcomes among underrepresented youth
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TEAM MEMBERS: Alexandra Beachamp Su-Jen Roberts Jason Aloisio Deborah Wasserman Joe E Heimlich JD Lewis Jason Munshi-South J. Alan Clark Karen Tingley