Maker Education scholarship is accumulating increasingly complex understandings of the kinds of learning associated with maker practices along with principles and pedagogies that support such learning. However, even as large investments are being made to spread maker education, there is little understanding of how organizations that are intended targets of such investments learn to develop new maker related educational programs. Using the framework of Expansive Learning, focusing on organizational learning processes resulting in new and unfolding forms of activity, this paper begins to fill
As the maker movement is increasingly adopted into K-12 schools, students are developing new competences in exploration and fabrication technologies. This study assesses learning with these technologies in K-12 makerspaces and FabLabs.
Our study describes the iterative process of developing an assessment instrument for this new technological literacy, the Exploration and Fabrication Technologies Instrument, and presents findings from implementations at five schools in three countries. Our index is generalizable and psychometrically sound, and permits comparison between student confidence
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TEAM MEMBERS:
Paulo BliksteinZaza KabayadondoAndrew P. MartinDeborah A. Fields
This document contains the appendices and literature review from the report "Art+Science: Broadening Youth Participation in STEM Learning." It includes assessment tools used during the project.
Making Stuff Season Two is designed to build on the success of the first season of Making Stuff by expanding the series content to include a broader range of STEM topics, creating a larger outreach coalition model and a “community of practice,” and developing new outreach activities and digital resources. Specifically, this project created a national television 4-part miniseries, an educational outreach campaign, expanded digital content, promotion activities, station relations, and project evaluation. These project components help to achieve the following goals: 1. To increase public understanding that basic research leads to technological innovation; 2. To increase and sustain public awareness and excitement about innovation and its impact on society; and 3. To establish a community of practice that enhances the frequency and quality of collaboration among STEM researchers and informal educators. These goals were selected in order to address a wider societal issue, and an important element of the overall mission of NOVA: to inspire new generations of scientists, learners, and innovators. By creating novel and engaging STEM content, reaching out to new partners, and developing new outreach tools, the second season of Making Stuff is designed to reach new target audiences including underserved teens and college students crucial to building a more robust and diversified STEM workforce pipeline. Series Description: In this four-part special, technology columnist and best-selling author David Pogue takes a wild ride through the cutting-edge science that is powering a next wave of technological innovation. Pogue meets the scientists and engineers who are plunging to the bottom of the temperature scale, finding design inspiration in nature, and breaking every speed limit to make tomorrow's "stuff" "Colder," "Faster," "Safer," and "Wilder." Making Stuff Faster Ever since humans stood on two feet we have had the basic urge to go faster. But are there physical limits to how fast we can go? David Pogue wants to find out, and in "Making Stuff Faster," he’ll investigate everything from electric muscle cars and the America’s cup sailboat to bicycles that smash speed records. Along the way, he finds that speed is more than just getting us from point A to B, it's also about getting things done in less time. From boarding a 737 to pushing the speed light travels, Pogue's quest for ultimate speed limits takes him to unexpected places where he’ll come face-to-face with the final frontiers of speed. Making Stuff Wilder What happens when scientists open up nature's toolbox? In "Making Stuff Wilder," David Pogue explores bold new innovations inspired by the Earth's greatest inventor, life itself. From robotic "mules" and "cheetahs" for the military, to fabrics born out of fish slime, host David Pogue travels the globe to find the world’s wildest new inventions and technologies. It is a journey that sees today's microbes turned into tomorrow’s metallurgists, viruses building batteries, and ideas that change not just the stuff we make, but the way we make our stuff. As we develop our own new technologies, what can we learn from billions of years of nature’s research? Making Stuff Colder Cold is the new hot in this brave new world. For centuries we've fought it, shunned it, and huddled against it. Cold has always been the enemy of life, but now it may hold the key to a new generation of science and technology that will improve our lives. In "Making Stuff Colder," David Pogue explores the frontiers of cold science from saving the lives of severe trauma patients to ultracold physics, where bizarre new properties of matter are the norm and the basis of new technologies like levitating trains and quantum computers. Making Stuff Safer The world has always been a dangerous place, so how do we increase our odds of survival? In "Making Stuff Safer," David Pogue explores the cutting-edge research of scientists and engineers who want to keep us out of harm’s way. Some are countering the threat of natural disasters with new firefighting materials and safer buildings. Others are at work on technologies to thwart terrorist attacks. A next-generation vaccine will save millions from deadly disease. And innovations like smarter cars and better sports gear will reduce the risk of everyday activities. We’ll never eliminate danger—but science and technology are making stuff safer.
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TEAM MEMBERS:
WGBH Educational FoundationPaula Apsell
This report summarizes evaluative findings from a project titled “What Curiosity Sounds Like: Discovering, Challenging, and Sharing Scientific Ideas” (a.k.a.: “Discovery Dialogues”). The project, a Full-Scale development project funded by the National Science Foundation as part of its Advancing Informal Science Learning (AISL) program, explored new ways to actively engage both lay and professional audiences, and foster meaningful communication between scientists and the general public. Appendix includes survey and interview questions.
Maker Corps increases the capacity of youth-serving organizations nationwide to engage youth and families in making. Diverse Maker Corps Members expand the current network of makers, mentors, and community leaders poised to lead creative experiences for youth. In the Maker Corps' second year evaluation report, we address the following questions: 1. How does Maker Corps impact the Maker Corps Members, participating Host Sites, and the audiences they serve? 2. In what ways can the Maker Corps program improve to better serve these participants and their audiences? We developed an evaluation plan with two primary methods: surveys and case studies. We surveyed all Maker Corps Members and Host Sites at multiple points during their service year. This method allowed us to get a broad look at Maker Ed's impact across the Maker Corps program. We balanced this approach by conducting case studies at three Host Sites, which allowed us to get a deeper, more specific look at Maker Ed's impact.
Situated in the shade of palm trees in the Miami, FL area, the REM Learning Center serves children aged 12 months to nine years. By having two dedicated Maker Corps Members during the summer, they could increase the number of visits children had to the "Play, Make, Share" studio, continue to experiment with different materials and facilitation strategies, and begin to build the expertise of their staff.
In addition to books, the Millvale Community Library hosts programming for all ages, a tool lending library, and a small makerspace. The space is meant to be a resource for the community in all the ways residents need. The Maker Corps program seemed like a good fit for the library; it would provide more staff during the busy summer months, continue the maker programming it had previously received from the Children’s Museum’s Mobile MAKESHOP, and hopefully provide momentum for establishing programs like the tool lending library.
Long known for its interactive exhibits and extensive educational programming, the Science Museum of Minnesota has also established itself as a place to build and experiment with classic and emerging technology. Specifically during their Activate Saturday afternoons, a special volunteer cohort facilitates hands-on activities that visitors of all ages can access to practice an engineering-design continuum: play, tinker, make, engineer. In the summer of 2013, SMM hosted four Maker Corps Members, three of whom continue to be a part of Activate.
Our role as external evaluators is to provide Maker Ed and its stakeholders with an outside perspective on two questions. First: How does Maker Corps impact the MCMs and Host Sites that participate and the audiences they serve? Second: In what ways can the Maker Corps program improve to better serve these participants and their audiences? This report is an executive summary of our full report, in which we present a complete summary of the findings from surveys, interviews, and case studies during the 2014 Maker Corps program.
Maker Corps increases the capacity of youth-serving organizations nationwide to engage youth and families in making. Diverse Maker Corps Members expand the current network of makers, mentors, and community leaders poised to lead creative experiences for youth. (http://makered.org/makercorps/) In this report of Maker Corps' second year, we address the following questions: 1. How does Maker Corps impact the Maker Corps Members, participating Host Sites, and the audiences they serve? 2. In what ways can the Maker Corps program improve to better serve these participants and their audiences? We