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resource research Public Programs
The current political and social backdrop in China that is characterized by rapid educational reforms to the K-12 education system, rapid growth in the number of science museum institutions, and Central Government policy which encourages collaboration between museums and school has the potential to be fertile ground for meaningful engagement between museums and schools. Notwithstanding, the Chinese K-12 education system generally does not utilize museum resources to support the curriculum, as is common in Western countries. This hermeneutic phenomenographic study elucidates the current Chinese
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TEAM MEMBERS: Changyun Kang David Anderson Xinchun Wu
resource research Informal/Formal Connections
The concern about students' engagement with school science and the numbers pursuing the further study of science is an international phenomenon and a matter of considerable concern among policy makers. Research has demonstrated that the majority of young children have positive attitudes to science at age 10 but that this interest then declines sharply and by age 14, their attitude and interest in the study of science has been largely formed. This paper reports on data collected as part of a funded 5-year longitudinal study that seeks to determine how students' interest in science and
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TEAM MEMBERS: Louise Archer Jennifer DeWitt Jonathan Osborne Justin Dillon Beatrice Willis Billy Wong
resource project Public Programs
FUSE is a new kind of interest-driven learning experience being developed by researchers at Northwestern University with the goal of engaging pre-teens and teens in science, technology, engineering, arts/design, and mathematics (STEAM) topics while fostering the development of important 21st century skills including adaptive problem solving, creativity, self-directed learning, persistence, and grit. FUSE is now offered in-school, after-school, and on the weekends at 23 different locations in the greater Chicago area. Through FUSE, teens can "hang out, mess around and geek out" with the FUSE set of challenges, the core activities in our Studios. Each challenge uses a leveling up model from gaming and is carefully designed to engage teens in different STEAM topics and skills sets. FUSE currently has 21 challenges in areas such as robotics, electronics, biotechnology, graphic design, Android app development, 3D printing and more. New challenges are always in development. FUSE Challenges can be tackled individually or in groups. Professional scientists, engineers, advanced undergraduates, and graduate students are available as mentors and provide a real-world connection to the concepts learned and practiced through the challenges. All challenges result in digital media artifacts that are shared online for peer review, remixing, expert judging, and collaboration. We designed the FUSE program to appeal to the interests of all young people, especially those youth who are not interested in or don't think of themselves as "good at" math and science in school. FUSE challenges provide a new way to explore science, technology, engineering, arts and design, and math in a fun and relaxed way. FUSE is based on many years of research in the learning sciences by faculty in School of Education and Social Policy at Northwestern University.
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TEAM MEMBERS: Northwestern University Maggie Waldron Reed Stevens Kemi Jona
resource research Exhibitions
This study analyzes the short-term consequences of visitors' use of different types of exhibits (i.e., “exemplars of phenomena” and “analogy based”) together with the factors affecting visitors' understanding of and their evaluation of the use of such exhibits. One hundred and twenty five visitors (either alone or in groups) were observed during their interaction and interviewed immediately afterwards. Findings suggest that the type of exhibit constrains the nature of the understanding achieved. The use of analogical reasoning may lead to an intended causal explanation of an exhibit that is an
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TEAM MEMBERS: Ana Afonso John Gilbert
resource research Exhibitions
In April 2009, the Denver Museum of Nature & Science (DMNS) opened an innovative human biology exhibition with a focus on health: Expedition Health. The visitor experience is themed around a climb up Mount Evans—one of Colorado’s well known “fourteeners” (14,258 feet in elevation). The exhibition utilizes nine real‐life Coloradans as “expedition buddies”—virtual learning companions who accompany visitors throughout the exhibition. The exhibition combines hands‐on, fullbody activities and real anatomical specimens throughout five different specialized learning environments. These environments
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TEAM MEMBERS: Denver Museum of Nature & Science Steven Yalowitz Claudia Figueiredo
resource evaluation Media and Technology
In 2007, Chabot Space & Science Center, with partners LodeStar Astronomy Center and the Institute for Learning Innovation, received a National Science Foundation grant (#0610253) to develop, create, distribute, and conduct research on a full-dome planetarium show titled Tales of the Maya Skies. This physically immersive show was designed to transport viewers to ancient Maya civilizations and to push the boundaries of narrative approach in planetariums by presenting the film with a “cultural wrapper” of the Maya people and their achievements in archaeo-astronomy. The research conducted three
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TEAM MEMBERS: Chabot Space and Science Center Joe E Heimlich Jessica Sickler Victor Yocco Martin Storksdieck
resource research Public Programs
Challenged by a National Science Foundation-funded conference, 2020 Vision: The Next Generation of STEM Learning Research, in which participants were asked to recognize science, technology, engineering, and mathematics (STEM) learning as lifelong, life-wide, and life-deep, we draw upon 20 years of research across the lifespan to propose a new way of thinking about and investigating the topic. We propose Fullness of Life (or Total Life) as the minimal unit of analysis that allows people generally and researchers specifically to make sense of cognition. This move reverses traditional
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TEAM MEMBERS: Wolff-Michael Roth Michiel Van Eijck
resource research Public Programs
Although there has been considerable focus on the underrepresentation of minorities in science, technology, engineering, and mathematics (STEM) disciplines and the need for science instruction that fosters diversity, much of the associated effort has focused on the goal of diversity and tended to assume that science and science learning are acultural. We describe a conceptual framework employed in our work with both urban and rural Native American communities that focuses on culturally based epistemological orientations and their relation to the cultural practices associated with science
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TEAM MEMBERS: Megan Bang Douglas Medin
resource research Public Programs
This paper aims to further articulate multicultural science education scholarship. In particular, it explores the notions of borders and border epistemologies as intellectual resources to think again about the challenges of science education in the global world that demand more sophisticated concepts to unravel some of its complexities. It responds in part to Osborne's (2007) call for more “armchair science education” to “develop better theories about our goals and values” (p. 11). Borders and border spaces reconceptualize and extend the view of borders typically presented within the
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TEAM MEMBERS: Lyn Carter
resource research Media and Technology
In this paper, we examine the interactional ways that families make meaning from biological exhibits during a visit to an interactive science center. To understand the museum visits from the perspectives of the families, we use ethnographic and discourse analytic methods, including pre- and postvisit interviews, videotaped observations of the museum visits, and coding and analysis of utterances from naturally occurring conversations. We employ an Everyday Expertise framework to understand how families use ideas and materials to make meaning from the scientific content presented in exhibits. We
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TEAM MEMBERS: Heather Toomey Zimmerman Suzanne Reeve Philip Bell
resource research Public Programs
This paper reports on the findings of a case study that investigated the interaction of the agendas and practices of students, teachers, and zoo educators during a class field trip to a zoo. The study reports on findings of the analysis of two case classes of students and their perceptions of their learning experiences during the field trip. The goals, expectations, and perceived outcomes of the trip for students, their classroom teachers, and the zoo educators were elicited through interviews, surveys, student work, and observations. Both cases demonstrated how students placed high value and
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TEAM MEMBERS: Susan Kay Davidson Cynthia Passmore David Anderson
resource research Public Programs
This study examines the development and ongoing activities of a collaboration between an urban elementary school and a nearby aquarium. Although the benefits of such collaborations in support of science education are touted by numerous national organizations, the pathway to creating a successful relationship between these two different institutions, with inherently different cultures, is less well documented. Using the theoretical framework of communities of practice (E. Wenger, 1998), a better understanding of the challenges and successes of this collaboration is presented. In particular, the
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TEAM MEMBERS: James Kisiel