This article discusses the Youth in Science Action Club (SAC), which uses citizen science to investigate nature, document their discoveries, share data with the scientific community, and design strategies to protect the planet. Through collaborations with regional and national partners, SAC expands access to environmental science curriculum and training resources.
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TEAM MEMBERS:
Laura HerszenhornKatie LevedahlSuzi Taylor
The Montana Girls STEM Collaborative brings together organizations and individuals throughout Montana who are committed to informing and motivating girls to pursue careers in STEM – Science, Technology, Engineering and Mathematics. The Collaborative offers professional development, networking and collaboration opportunities to adults who offer and/or support STEM programs for girls and other youth typically under-represented in STEM. The vision of Montana Girls STEM is that every young person in Montana has the opportunity to learn about STEM careers and feels welcome pursuing any dream they
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TEAM MEMBERS:
Suzi TaylorRay CallawayCathy Witlock
resourceresearchProfessional Development and Workshops
This multiple case study analysis investigates the perceptions of four science teachers who are repeat attendees at professional development programs coordinated by a university center. Adult learning theory provided a lens to view the motivated participants of the study and each of the five assumptions were present. Findings revealed three themes: (1) these science teachers perceive dual identities as both an educator and a scientist: as a professional educator they are focused on developing new lessons to bring relevant and engaging materials to their students while at the same time they
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TEAM MEMBERS:
Julie R. BokorKent CrippenMary Jo Koroly
resourceresearchGames, Simulations, and Interactives
We describe a game and teachers’ experiences using it in their middle and high school science courses. The game, which is called “Luck of the Draw,” was designed to engage middle, high school, and college students in genetics and encourage critical thinking about issues, such as genetic engineering. We introduced the game to high school science teachers attending a summer workshop and asked them to describe their initial impressions of the game and how they might use it in their classes; later, during the academic year, we asked them whether they used the game in their classrooms and, if so
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TEAM MEMBERS:
Alicia BowerKami L. TsaiCarey S. RyanRebecca AndersonAndrew JametonMaurice Godfrey
resourceresearchProfessional Development and Workshops
Effective science teaching critically requires content-focused professional development (PD), particularly in life sciences where content evolves rapidly. How subject matter knowledge related to teaching (SCK) is most effectively incorporated into PD has not been investigated. We studied how a professional learning community of high school teachers and scientists co-designing a bioscience curriculum produced the accompanying SCK-focused PD. SCK was level specific but teachers could not generate it alone. Co-designing SCK with scientists was valuable to teachers, as evidenced by significant
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TEAM MEMBERS:
Stephanie TammenRussell FauxKarina MeiriJacque Berri
Designing Our World (DOW) was a four-year NSF-funded initiative in which the Oregon Museum of Science and Industry (OMSI) sought to promote girls’ pursuit of engineering careers through community-based programming, exhibition development, and identity research. The overarching aim of DOW was to engage girls ages 9–14 with experiences that illuminate the social, personally relevant, and altruistic nature of engineering. In addition to programming for girls, the project also included workshops for parents/caregivers, professional development for staff from community partners; and an exhibition
Designing Our World (DOW) was a four-year NSF-funded initiative in which the Oregon Museum of Science and Industry (OMSI) sought to promote girls’ pursuit of engineering careers through community-based programming, exhibition development, and identity research. The overarching aim of DOW was to engage girls ages 9–14 with experiences that illuminate the social, personally relevant, and altruistic nature of engineering. In addition to programming for girls, the project also included workshops for parents/caregivers, professional development for staff from community partners; and an exhibition
A PowerPoint slide presentation given by John Kania, Global Managing Director from FSG on collective impact at the June 3, 2015 National Science Foundation INCLUDES Achieving Scale for Inclusion in STEM Director's Workshop.
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TEAM MEMBERS:
John Kania
resourceresearchProfessional Development, Conferences, and Networks
Each year, the National Alliance for Broader Impacts (NABI) seeks to understand the current state of broader impacts (BI) in the national context. In 2017, NABI convened two forums to identify needs and solicit recommendations. The first event was a 90-minute town hall session with 120 participants facilitated by Jamie Bell at the April 2017 BI Summit. The second event was a two-day convening facilitated by Goose Creek Consulting at NSF headquarters in May 2017 of stakeholder groups including university administrators (e.g., provosts, associate provosts, vice-presidents of research)
Transforming Communities provides an overview of the agency mission, vision, goals, and objectives, and includes highlights of IMLS initiatives and projects.
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Institute of Museum and Library Services
As part of a grant from the National Science Foundation, the National Federation of the Blind (NFB) developed, implemented, and evaluated the National Center for Blind Youth in Science (NCBYS), a three-year full-scale development project to increase informal learning opportunities for blind youth in STEM. Through this grant, the NCBYS extended opportunities for informal science learning for the direct benefit of blind students by conducting six NFB STEM2U regional programs included programs for blind youth, their parents/caregivers, blind teen mentors (apprentices), and museum educators.
Staff facilitators in museums and science centers are a critical but often overlooked component of the visitor experience. Despite assertions about the important role they play in visitor learning, there continues to be almost no research to understand staff facilitation in these settings or identify effective practices. To address these gaps, we conducted a design-based research study to describe the work of experienced museum educators and iteratively refine a model of staff facilitation to support family learning at interactive math exhibits developed through a prior project. The resulting