But many young people face signifcant economic, cultural, historical, and/or social obstacles that distance them from STEM as a meaningful or viable option— these range from under-resourced schools, race- and gender-based discrimination, to the dominant cultural norms of STEM professions or the historical uses of STEM to oppress or disadvantage socio-economically marginalized communities (Philip and Azevedo 2017). As a result, participation in STEM-organized hobby groups, academic programs, and professions remains low among many racial, ethnic, and gender groups (Dawson 2017). One solution to
The attached Briefing Booklet was created collaboratively by A2A (Awareness to Action) Planning Workshop facilitators and organizers in advance of the February 2018 convening and was available to participants.
The workshop's primary goal was to establish an operational strategy for knowledge sharing across entities, networks, and associations designed to strengthen communities of practice nationally to better conceive, conduct, and evaluate projects for the public, working at the intersection of science, arts, and sustainability.
The booklet contains an overview of the workshop purpose
From 2018 to 2020, the Emerging Research on Identity, Representation & Inclusion in Museums project team set out to document graduate-level research on identity in the museum field, and support professionals’ ongoing research and publishing on these topics. Researchers at Knology synthesized over 90 graduate student theses about identity and museums from 2000 to 2018. In parallel, we interviewed a sample of the authors whose work appeared in the literature review, to understand how identity research has played a role in their careers. To support new and ongoing identity research, we hosted a
Diversity, equity, accessibility, and inclusion (DEAI) have become central concerns for museums. Across the field, leaders are asking—with increasing urgency—how museums can diversify their visitors, staff, and boards; create welcoming and inclusive environments and workplaces; and ensure that museum offerings reflect a broad range of interests, experiences, and needs.
Museums have approached DEAI efforts in different ways and at different levels, from developing special exhibits and events for specific audiences to offering staff diversity training to board development. Despite more than
Inclusive science communication (ISC) is a new and broad term that encompasses all efforts to engage specific audiences in conversations or activities about science, technology, engineering, mathematics, and medicine (STEMM) topics, including, but not limited to, public engagement, informal science learning, journalism, and formal science education. Unlike other approaches toward science communication, however, ISC research and practice is grounded in inclusion, equity, and intersectionality, making these concerns central to the goals, design, implementation, evaluation, and refinement of
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TEAM MEMBERS:
Katherine CanfieldSunshine Menezes
resourceresearchProfessional Development, Conferences, and Networks
Education Development Center, Inc. (EDC) received a grant to develop a STEM Evaluation Community from the National Science Foundation (NSF). The primary goal of this project is to increase the capacity of evaluators to produce high quality, conceptually sound, methodologically appropriate evaluations of NSF programs and projects, specifically in the area of STEM education and outreach.
In response to a need for support for evaluation capacity, articulated by those who evaluate NSF programs and projects, the STEM Evaluation Community planned to connect evaluators across directorates
This poster was presented at the 2019 AISL Principal Investigators' Meeting.
This ISL Framework is a tool for professionals and informal science learning (ISL) institutions to understand, plan, and advance their professional capacity.
Individuals can identify their professional competencies and plan their professional development.
ISL institutions can plan, provide, and assess staff development.
ISL Institutions can identify staffing qualifications needed and develop appropriate job postings.
Professional organizations and academic programs can plan training and learning
This poster was presented at the 2020 American Alliance of Museums (AAM) Virutal Conference. The Informal STEM Learning (ISL) Professional Competency Framework was developed and validated through research with professionals across the field.
Informal STEM Learning (ISL) organizations such as science centers, aquariums, and natural history museums play a vital role in stimulating public interest and engagement in science, technology, engineering, and math (STEM). That work is largely dependent on the competencies of the individuals who work within the ISL field. The ISL Professional Competency Framework is a robust and flexible tool for understanding and advancing the skills, knowledge, and capabilities of those individuals. This guide was developed to support the use of the online version of the framework.
The competencies
Tinkering is an approach to learning increasingly adopted within informal learning settings to engage people with STEM learning (science, technology, engineering and mathematics). It builds on ideas in inquiry-based pedagogy and exploits some of the most engaging and motivational elements of learner-centered, immersive and hands-on learning approaches to develop 21st century skills such as critical thinking, creativity, collaboration, problem solving, communication, responsibility, self-confidence, digital literacy and entrepreneurship. In a Tinkering activity, the learner is presented with
Engaging with Tinkering is a highly stimulating and complex experience and invites rich reflections from museum practitioners and teachers. "Tinkering as an inclusive approach for building STEM identity and supporting students facing disadvantage or with low science capital” presents the reflective practice process and tools designed by the "Tinkering EU: Building Science Capital for All" project aiming to understand in more depth the potential impact of using a Tinkering approach with students facing disadvantage. Using tools specifically designed to help teachers observe their students
Playscapes are intentionally designed nature-focused play environments for young children where children learn through exploration, discovery, play and adult supported provocations. The primary objective of this ongoing research-in-service to practice project is to engage in a collaborative mixed methods study to investigate aspects of science, technology, engineering, and math (STEM) learning with regard to playscape design, teacher efficacy, children’s learning, and dosage effects. It builds upon a previous NSF Pathways study.
The goal of this poster is to showcase the usable research and
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TEAM MEMBERS:
Victoria CarrRhonda BrownHeidi KloosLeslie KochanowskiSue SchlembachCatherine Maltbie