In this paper, Nancy T. Haas of the Please Touch Museum discusses Project Explore, a new research initiative that explores learning in children's museums. Project Explore is a collaborative effort of two organizations, PleaseTouch Museum in Philadelphia and Harvard's Project Zero in Cambridge. Using a dual research approach, Please Touch Museum researchers investigated exactly what it is that children are learning and how to best enable or enhance their learning process; while the Project Zero team studied how children engage in exhibits by looking at the Entry Points approach to learning
In this article, Ann Baillie, museum consultant, discusses the findings of a pilot study of ten family group visits to the Queensland Museum. The study aimed to construct an understanding of its members' subjective experiences of museum visiting.
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In this article, Kristine Westerberg discusses the Shedd Aquarium's new initiative for audience research and development and shares some preliminary findings from their initial efforts.
The article describes the Informal Learning Program (ILP), co-directed by Michael Spock and Deborah Perry, and initially funded by the Joyce Foundation of Chicago. The purpose of the program is to serve as an advocate for and to conduct research on informal learning and on the design and development of public spaces, programs, and exhibits.
In this paper, we present the DeepTree exhibit, a multi-user, multi-touch interactive visualization of the Tree of Life. We developed DeepTree to facilitate collaborative learning of evolutionary concepts. We will describe an iterative process in which a team of computer scientists, learning scientists, biologists, and museum curators worked together throughout design, development, and evaluation. We present the importance of designing the interactions and the visualization hand-in-hand in order to facilitate active learning. The outcome of this process is a fractal-based tree layout that
Almost every metropolitan area has an informal science setting, such as a natural history museum, zoo, science center or planetarium (Laetsch et al, 1980). Visitor demographics over the years have consistently shown that family groups constitue approximately 60% of all visitors to these settings (Bickford et al, 1992; Balling et al, 1985; Alt, 1980; Laetsch et al, 1980; Ham, 1979; Borun, 1977; Cheek et al, 1976). U.S. Bureau of the Census statistics in 1984 indicated that museum-going was rapidly becoming the single most popular, out-of-the-home family activity in American and this was
Current accounts of the development of scientific reasoning focus on individual children's ability to coordinate the collection and evaluation of evidence with the creation of theories to explain the evidence. This observational study of parent–child interactions in a children's museum demonstrated that parents shape and support children's scientific thinking in everyday, nonobligatory activity. When children engaged an exhibit with parents, their exploration of evidence was observed to be longer, broader, and more focused on relevant comparisons than children who engaged the exhibit without
Interactive museum exhibits have increasingly placed replicated and virtual objects alongside exhibited authentic objects. Yet little is known about how these three categories of objects impact learning. This study of family learning in a botanical garden specifically focuses on how 12 parent-child family units used explanations as they engaged with three plant types: living, model, and virtual. Family conversations were videotaped, transcribed, and coded. Findings suggested that: 1) explanations of biological processes were more frequent than other types; 2) model and virtual plants supported
Two studies examined how parent explanation changes what children learn from everyday shared scientific thinking. In Study 1, children between ages 3- and 8-years-old explored a novel task solo or with parents. Analyses of children's performance on a subsequent posttest compared three groups: children exploring with parents who spontaneously explained to them; children exploring with parents who did not explain; and children exploring solo. Children whose parents had explained were most likely to have a conceptual as opposed to procedural understanding of the task. Study 2 examined the causal
Informed by literature on childhood expertise in high interest topics and parent-child conversation in museum settings, this study explored how children’s level of dinosaur expertise influences family learning opportunities in a Natural History Museum. Interviews identified children with high and low dinosaur knowledge and assigned them to expert and novice groups. Parent surveys revealed that expert children were more likely to have home environments where family members shared interests in dinosaurs and provided a variety of dinosaur learning resources. Analysis of family conversations
In this article, we use two studies conducted in art museum settings as a means to discuss some of the opportunities and challenges for the field of informal art education. The first study explores artmaking processes that take place in a children’s museum, highlighting the need to consider the social nature of learning in informal environments. Second, a study with families in an art museum explores art appreciation and interpretation. Taken together—the creating and the responding—these two studies are used to point out how we might trace disciplinary processes in art beyond schools into the