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resource research Public Programs
Six studies on school field trip learning are reviewed. Among the findings reported are those indicating that students' perceptions of the novelty of the trip affects what they learn, and that imposed learning will be inhibited in settings where novelty is either extremely great or small.
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TEAM MEMBERS: John H Falk
resource research Public Programs
Discusses the value of field trips to learning; emphasizes that the novelty of the setting can have positive effects on learning and behavior.
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TEAM MEMBERS: Smithsonian Institution John H Falk John D. Balling
resource evaluation Exhibitions
Genetics was developed by The Tech staff in collaboration with Stanford University and was funded by the National Institutes of Health Science Education Partnership Award (SEPA) program. The evaluation documents the impact and effectiveness of the exhibition using timing and tracking observations and exit interviews. It also examines the partnership between The Tech and Stanford University through interviews with graduate students, who conduct programs in the exhibition, and their supervisor (results are not included in this summary).
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TEAM MEMBERS: Randi Korn The Tech Museum of Innovation
resource evaluation Media and Technology
The Science Museum of Minnesota conducted a study to find out how many visitors stopped at the Science on a Sphere (SOS) exhibit during their visit to the museum, visitors' prior knowledge of SOS, and why a visitor might chose not to visit SOS. A total of 189 visitors were interviewed. Findings included: - Groups of adults and children were more likely to visit SOS than groups composed of adults only. - Most visitors just happened across the exhibit during their visit rather than sought it out. - Of the visitors who did not stop at SOS, few were familiar with the exhibit. - Both visitors who
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TEAM MEMBERS: Amy Grack Nelson Beth Janetski
resource evaluation Media and Technology
Goodman Research Group, Inc. (GRG) conducted summative evaluation of the Journey to Planet Earth: The State of the Ocean's Animals project. GRG has served as external evaluator for Journey to Planet Earth since 1999. Journey to Planet Earth is a PBS series that explores the fragile relationship between people and the world they inhabit. The most recent evaluation included two components: 1) a viewer study of the Ocean's Animals episode in the series (hosted and narrated by Matt Damon), and 2) an evaluation of the outreach initiative that complemented the series. The broad goal of the
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TEAM MEMBERS: Marianne McPherson Elizabeth Bachrach Irene F Goodman Screenscope, Inc. American Association for the Advancement of Science
resource evaluation Public Programs
This report is the third annual report summarizing data collected about the overall impact of the Saint Louis Science Center's educational programs on participants.
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TEAM MEMBERS: Jennifer Heim Elisa Israel Gretchen Haupt Katy Lofton
resource project Public Programs
The Westside Science Club (WSSC) is an out-of-school time opportunity that brings participant-directed STEM activities to under-resourced late-elementary and middle school students in low-income housing units in Los Angeles. WSSC and CCI Solar began a collaboration in 2012 with funding from the NSF to connect research scientists from Caltech with the underserved youth in the club. Another community partner, Wildwood School, provided high school students to act as near-peer mentors for the club members. CCI Solar's research on the efficient and economical conversion of solar energy into stored chemical fuel provides an entry point for informal science education activities designed to introduce pre-high school participants to basic chemistry and related STEM concepts such as physics and plant biology. Activities were largely student driven, though lessons were developed by the team of facilitators including the club's founder Ben Dickow, Wildwood teacher Levi Simons, and students, post-docs, and staff from Caltech. Each lesson was tied to CCI Solar's research through a mind-map of related chemistry concepts. The activities were mostly intended to be "maker-type" experiences that allowed the club members to follow their own interests and questions. Caltech students and postdocs from CCI Solar helped deliver activities while honing their science communication skills with the young WSSC audience. The team is currently adapting the model of this successful collaboration to develop another science club in a different Los Angeles community. Two-years of lessons developed from this project, an evaluation of the project by Kimberly Burtnyk of Science for Society, and a model on how to replicate such a program are available in the project final report below. This was a two-year pilot program that was completed in July 2014.
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TEAM MEMBERS: California Institute of Technology Center for Chemical Innovation Carolyn Patterson Siddharth Dasgupta Michelle Hansen Benjamin Dickow
resource evaluation Public Programs
What motivates kids to take multiple programs at the Minnesota Zoo? What makes Minnesota Zoo programs so comfortable and engaging that some kids just keep coming back? How do these experiences support kids’ interest in animals and wildlife conservation? The Minnesota Zoo (MN Zoo) offers over a dozen educational programs for youth tailored to encourage exploration of “what makes the MN Zoo tick.” After 10 years of programming for hundreds of youth, a cluster of youth return again and again to learn more about animal care, wild wildlife conservation, zoo work, and volunteer opportunities
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TEAM MEMBERS: Minnesota Zoo Cheryl Kessler
resource research Museum and Science Center Programs
The Australian Museum, Sydney, has been working with students aged 5–18 from a coalition of around 20 schools to gain advice on the development of exhibitions, programs, and the design of learning experiences, particularly regarding the use of digital environment. This paper discusses some of the results of this working relationship.
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TEAM MEMBERS: Heather King
resource research Games, Simulations, and Interactives
Do video games have positive impacts on the academic K–12 curriculum? The authors of this paper conducted a literature review of more than 300 research articles on the use of video games in the classroom. Their analysis found minimal evidence that video games have positive effects on mathematics and science learning.
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TEAM MEMBERS: Fan Kong
resource research
What are the core ideas of learning genetics? How can we build coherent learning experiences to support these ideas? Learning progressions are an approach to outline how learners come to understand abstract concepts over time. This article describes a learning progression that promotes understanding of genetics from late elementary school into high school.
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TEAM MEMBERS: Katie Van Horne
resource evaluation Exhibitions
Professionals from the New York Hall of Science (NYSCI), New Knowledge Organization, and faculty from Hunter College developed Wild Minds: What Animals Really Think (WM) as a traveling exhibition with ancillary programs about animal cognition to be presented in both science centers and zoos. The project primary goal is to develop public understanding of the complex concept of animal cognition. Its secondary objective is to encourage sustainable science center-zoo partnership in the communities that host Wild Minds. The Wild Minds science center exhibition consists of discreet stand-alone
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TEAM MEMBERS: Ellen Giusti New York Hall of Science John Fraser