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resource research Public Programs
This is a report of a project titled ‘The Contribution of Natural History Museums to Science Education’, funded by the Wellcome Trust and ESRC with a Phase 1 grant from the Science Learning+ initiative. The project explored how Natural History Museums (NHMs) and schools can complement one another to maximise learning among school-age learners, and researched the long-term benefits to learning and engagement with science that NHMs can provide. During the course of our work, our team, which consisted of museum professionals and academics in the UK and the US, worked in the UK and the US with
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TEAM MEMBERS: Michael Reiss Berry Billingsley E. Margaret Evans Richard Kissel Martin Lawrence Menaka Munro Tamjid Mujtaba Mary Oliver Jane Pickering Richard Sheldrake Chia Shen Janet Stott Dean Veall
resource research Media and Technology
This poster was presented at the 2016 Advancing Informal STEM Learning (AISL) PI Meeting held in Bethesda, MD on February 29-March 2. Through My Window is engineering education that applies research from the learning sciences—including the use of cognitive tools such as narrative and knowledge building—in an idea-centered digital environment. Together these approaches support deep learning and address the critical need of preparing young learners to participate in the knowledge society. The curriculum includes young adult novels; interactive, online learning modules; and offline enrichment
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TEAM MEMBERS: Beth McGinnis-Cavanaugh Glenn Ellis Isabel Huff
resource research Media and Technology
This study examined the validity of the Draw-A-Scientist Test (DAST), which is commonly used to capture students’ perceptions of scientists. Findings suggest that the DAST is not valid as a sole measurement. The originally identified stereotypical traits are no longer widely held by students.
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TEAM MEMBERS: Heather King
resource evaluation Exhibitions
The Smithsonian’s National Museum of Natural History (NMNH) contracted Randi Korn & Associates, Inc. (RK&A) to conduct a multi-method summative evaluation of Q?rius, an interactive and experimental learning space that brings the unique assets of NMNH—the science, researchers, and collections—out from behind the scenes. Q?rius is designed as a flexible space for walk-in visitors visiting exhibitions at the Museum as well as a program space. Given the breadth of experiences available in the space, the scope of the evaluation specifically targeted walk-in youth and adult visitors to Q?rius.
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TEAM MEMBERS: Amanda Krantz
resource research Media and Technology
To support learning across settings, educators need to develop ways to elicit student interests and prior experiences. McClain and Zimmerman describe how, during outdoor walks at a nature center, families talked about prior experiences with nature, which were mostly from non-school settings. They used the prior experiences to remind, prompt, explain to, and orient one another during shared meaning-making activity.
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TEAM MEMBERS: Suzanne Perin
resource research Media and Technology
Earlier studies using psychometric tests have documented declines in creativity over the past several decades. Our study investigated whether and how this apparent trend would replicate through a qualitative investigation using an authentic nontest measure of creativity. Three-hundred and fifty-four visual artworks and 50 creative writing works produced by adolescents between 1990–1995 and 2006–2011 were assessed. Products were analyzed using a structured assessment method based on technical criteria and content elements. Criteria included in the current investigation (e.g., genre, medium
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TEAM MEMBERS: Donna DiBartolomeo Emily Weinstein Zachary Clark Katie Davis
resource research Public Programs
Adams, Gupta, and Cotumaccio examine the STEM interest and identity development of a small group of young women of color who participated in a multi-year, museum-based, out-of-school time program as middle and high school students. Through their positive experiences in the program, participants developed positive STEM identities, which supported their persistence as STEM college majors.
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TEAM MEMBERS: Melissa Ballard
resource research Media and Technology
Technology has dramatically changed learning opportunities in planetaria. In this paper, Plummer and Small examine planetarium professionals’ goals for their audiences and their pedagogical choices. The findings indicate that planetarium professionals place a high value on teaching interactively to achieve their primary goal of increased science interest and learning.
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resource research Public Programs
To date, no national studies of science-focused out-of-school time (OST) programs have been implemented, making it difficult to get a sense of program diversity and characteristics. In this paper, Laursen, Thiry, Archie, and Crane map the national landscape of U.S. OST science, technology, and engineering programs. The findings allow the authors to describe a generalized profile for each of eight types of OST program providers.
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TEAM MEMBERS: Melissa Ballard
resource research Informal/Formal Connections
The Next Generation Science Standards (NGSS) make important strides to address equity in science education. However, lessons from past reform efforts should encourage us to pause to ask if they do enough. Rodriguez provides a three-pronged critique of the K–12 Framework and NGSS and suggests steps to make issues of equity more central moving forward
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TEAM MEMBERS: Sara Heredia
resource research Media and Technology
Current science education reforms emphasize the ways in which students’ scientific practices, such as experimenting, collecting data, and interpreting results, develop over time. Bricker and Bell suggest that practices develop not only over time, but also across multiple settings and opportunities. Their study shows how, over several years, one youth’s identification with science was shaped by many everyday moments, social configurations, and collaborators.
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TEAM MEMBERS: Suzanne Perin
resource research Public Programs
Researchers examined whether engineering activities and lessons can help students apply science and math content in real-world contexts and gain insights into the professional activities and goals of engineers.
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TEAM MEMBERS: Anita Krishnamurthi