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resource research Aquarium and Zoo Exhibits
This study outlines the learning goals, expectations, and perceived outcomes of a zoo field trip from the perspective of students, classroom teachers, and informal educators. They find, among other things, that that students most highly valued the social aspects of the field trip – opportunities to be with their friends and to discuss the field trip events with their friends. They also find that informal educators did not quite understand the needs or interests of the students and therefore missed opportunities to engage students with the science in the zoo. The authors close with several
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TEAM MEMBERS: Suzanne Perin
resource research
The authors of this paper address the question of what it looks like when scientific ideas are collectively shared and developed in a classroom and how student discourse actions contribute to that dynamic using a case study of one sixth-grade student’s explanation of seasonal variation in the number of daylight hours. The goal is to help educators better recognize, assess, and promote these ideas in their everyday class interactions. ISE educators seeking to expand conversation as meaning-making will find this paper of interest.
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TEAM MEMBERS: Suzanne Perin
resource research Games, Simulations, and Interactives
Do video games have positive impacts on the academic K–12 curriculum? The authors of this paper conducted a literature review of more than 300 research articles on the use of video games in the classroom. Their analysis found minimal evidence that video games have positive effects on mathematics and science learning.
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TEAM MEMBERS: Fan Kong
resource research
If student interest in science is a predictor of careers in science, how can we characterize student interest across ages? Analyzing 6,000 questions from students gathered from informal science settings such as questions submitted to TV shows or Ask-a-Scientist websites, this study classifies student interest in science into six clusters. Younger students (K-9) showed interest in zoology, technology, and astrophysics while older students (10–12) showed interest in physics, chemistry, and biology. This shift of interest to science topics covered in school is relevant to informal science
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TEAM MEMBERS: Katie Van Horne
resource research Afterschool Programs
The paper describes how middle school students appropriated and transformed a particular learning experience in an afterschool literacy program in Philadelphia. The learning experience was designed to ensure that urban African-American, middle school girls had access to technology and learned how to use it to create a web page that showcased future career aspirations. The program’s director enlisted the help of male, Caucasian high school students from the suburbs of Philadelphia to facilitate the technology learning experience for the middle school youth (both girls and boys were in the
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TEAM MEMBERS: Leah A. Bricker
resource research
What are the core ideas of learning genetics? How can we build coherent learning experiences to support these ideas? Learning progressions are an approach to outline how learners come to understand abstract concepts over time. This article describes a learning progression that promotes understanding of genetics from late elementary school into high school.
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TEAM MEMBERS: Katie Van Horne
resource research Museum and Science Center Exhibits
In teacher-student interactions during pre-visit, in-museum, and post–field trip interactions, open-ended styles of questions tended to happen more often during the in-museum part of the field trip, although closed-ended questions were still more frequent overall.
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TEAM MEMBERS: Suzanne Perin
resource research
Observation is a key skill in science. It is also an important initial skill in early learning. In this paper, Johnston examines the skill of observation in 56 children (4–11 years), asks how it influences other skills in science, and considers how it may be supported. The paper draws attention to that fact that in recent years primary science education has been about the acquisition of conceptual knowledge rather than key skills, and that this balance may not be justified. Of further interest to ISE practitioners is Johnston’s comments that contexts where children can observe natural
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TEAM MEMBERS: Heather King
resource research Community Outreach Programs
In this article, researchers report on the ways that middle school students positioned themselves as agents of change in their community by using the results of their research into local scientific phenomena and advocating for environmental reforms. This article might be of interest to ISE educators who are exploring how their programs can support the emergence of positive science learning identities in their youth participants.
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TEAM MEMBERS: Bronwyn Bevan
resource research Park, Outdoor, and Garden Programs
The authors of this article advocate for broad opportunities for young children to engage with the natural environment. In one out-of-school time (OST) program, called Animal Rescuers, children aged 10–12 participated in zoo visits, environmental education activities, and the creation of an online space. This project can give ISE educators insight into how zoos might connect children’s development with issues such as animal and environmental justice.
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TEAM MEMBERS: Fan Kong
resource research
In a survey, eighth-grade students identified women who were in STEM fields to be significantly more intelligent, less attractive, and more creative than women in non-STEM fields. The students did not indicate that they found a difference between women in STEM fields or non-STEM fields in terms of how organized or how good at their job they were. The authors suggest that the development of these stereotypical views could help explain why women are consistently underrepresented in STEM fields and why women consistently choose professions already dominated by women.
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TEAM MEMBERS: Louise Ann Lyon
resource research
This paper summarizes key design elements for programs for middle-school-aged children, addressing issues of relationships, relevance, reinforcement, real-life projects, and rigor. The authors argue that these five components take into account the intellectual and emotional developmental needs of this age range.
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TEAM MEMBERS: Fan Kong