Skip to main content
COMMUNITY:
Research Brief

How history, culture, and identity mediate the design of digital learning environments

August 1, 2011 | Public Programs
The paper describes how middle school students appropriated and transformed a particular learning experience in an afterschool literacy program in Philadelphia. The learning experience was designed to ensure that urban African-American, middle school girls had access to technology and learned how to use it to create a web page that showcased future career aspirations. The program’s director enlisted the help of male, Caucasian high school students from the suburbs of Philadelphia to facilitate the technology learning experience for the middle school youth (both girls and boys were in the program). The researchers identified a wide range of ways that cultural assumptions were made and projected upon the urban middle school students, and how these middle school students resisted and transformed the program into one where they could explore and communicate their identities within their communities. This paper can draw ISE educators’ attention to the existing resources and strengths that teens from nondominant communities bring to learning experiences.

TEAM MEMBERS

  • Leah A. Bricker
    Author
    University of Washington
  • Citation

    Discipline: Computing and information science | Education and learning science
    Audience: Middle School Children (11-13) | Educators/Teachers | Museum/ISE Professionals | Evaluators
    Environment Type: Afterschool Programs
    Access and Inclusion: Ethnic/Racial | Black/African American Communities | Urban

    If you would like to edit a resource, please email us to submit your request.