As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative research, approaches and resources for use in a variety of settings. The project will collaboratively design, test and study effective and efficient ways to develop embedded assessments (EAs) of citizen science (CS) volunteer scientific inquiry skills in order to better understand the impact of these CS experiences on volunteer scientific inquiry abilities. EAs are assessment activities that are integrated into the learning experience and allow learners to demonstrate their competencies in an unobtrusive way. The acquisition of scientific inquiry skills is an essential, even defining, characteristic of citizen science experiences that has a direct influence on data quality. Methods for assessing the direct impact of CS on volunteers' scientific inquiry skills are limited. The project will result in EA measures designed for use by diverse CS projects, strategies that CS projects can use to develop EA assessment tools, and research findings that document opportunities, supports and barriers of this innovative method across a range of CS contexts. Findings and initial resources will be shared with the broad array of stakeholders in CS through conferences, workshops, peer-reviewed publication, community websites and other relevant venues. The results of this work also have the potential to generalize to other informal science learning experiences that engage the public in science The project will address two research questions: (1) What processes are useful for developing broadly applicable EA methods or measures? and (2) What can we learn about gains in volunteers' scientific inquiry skills when citizen science organizations use EA? These will be addressed through design-based research focused on two streamlining strategies. For the reframing data validation strategy, six leaders from five established citizen science projects will conduct secondary analyses of their existing databases to uncover the skill gains of CS volunteers that are currently unexplored in their data. For the common measure strategy, ten CS projects will collaborate to create and test common EA measures of select identification-based skills. Data will be gathered through meeting notes, participant interviews and action plans, and volunteer skill gains to capture process and products of each strategy. Data will be analyzed using grounded theory, multiple process techniques, multilevel models, and repeated-measures analysis of variance. The design-based-research framework will significantly expand project impacts by jump-starting evaluation of the participating CS projects and by producing initial resources for two distinct EA strategies that have the potential to dramatically alter practice and impact citizen science efforts to ultimately enable more people to learn by contributing to the science endeavor. The project will directly equip the 15 participating citizen-science projects with authentic performance tools to assess the quality of their programing, which will expand their understanding of CS volunteer skills and help them better recruit and support their varied audiences (including rural, low-income and tribal communities).
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative research, approaches and resources for use in a variety of settings. The project plans to deliver and improve a constructivist professional development (PD) program called Remake Making for library staff that work with youth in maker spaces. The proposed project will be led by a team at the University of Pittsburgh and builds on a pilot facilitation framework developed in an earlier project by this team. The PD program responds to the rapid growth of makerspaces with a constructivist PD program focused on facilitation. Maker spaces are a new service model in many public libraries, part of a broader shift in general library services. Effective facilitation for learning, like that required in makerspaces, is a relatively new facet of librarianship that is not a consistent part of librarian education or PD. The project will work with two local library systems with libraries that have makerspaces but little to no PD opportunities around facilitation. The project plans to iteratively design and investigate the Remake Making program, its impact on library maker facilitators and their interactions with child and youth learners. This will provide a setting for preliminary research about constructivist PD and the experiences and struggles of staff who facilitate making in libraries within the context of shifting library norms. This project will produce an efficient, maker-friendly PD system for facilitation in makerspaces, applicable to a broad range of informal and formal educators who wish to incorporate facilitated making.
The project plans to conduct an iterative development process involving several cohorts of participants and using multiple data sources which include embedded PD workshop data, participant pre-post surveys, observation of library makerspaces, and interviews/focus groups. A participatory approach will be employed by involving participants in creating and refining research questions within the scope of the project. This approach is designed around inquiry-based improvement, which is experienced by participants as reflective practice or continuous improvement. The proposed project aims to advance knowledge and PD strategies for facilitation in library makerspaces. The research will build knowledge about the efficacy of an innovative constructivist PD program with adaptation as a key feature. The data collected in the context of the development of this innovation will provide opportunities for applied research about informal STEM learning in the context of library maker spaces, and the role that library staff play in facilitating this type of learning.
Considering whether to volunteer to be an NSF AISL reviewer? Here’s some information to help you decide if you are a good fit. Each year, the NSF Advancing Informal STEM Learning program looks for peer reviewers. New reviewers often have questions about the commitment to review. This slide deck is to help you understand what reviewers do and the commitments they make considering issues about time commitment, activities, money, etc.
In this case study, we highlight the work of the Bay Area STEM Ecosystem, which aims to increase equity and access to STEM learning opportunities in underserved communities. First, we lay out the problems they are trying to solve and give a high level overview of the Bay Area STEM Ecosystem’s approach to addressing them. Then, based on field observations and interviews, we highlight both the successes and some missed opportunities from the first collaborative program of this Ecosystem. Both the successes of The Bay Area STEM Ecosystem--as well as the partners’ willingness to share and examine
How do afterschool programs view their local public libraries? Are they working with them, and in what ways? These are the questions that the Afterschool Alliance, along with its partners at the Space Science Institute’s National Center for Interactive Learning (NCIL) and the American Library Association, wanted to answer. Overall, our goal is to build bridges between the afterschool and library fields, so that both can share knowledge and resources to better serve our youth. While our work together has primarily focused on science, technology, engineering, and math (STEM) education through
As part of its overall effort to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program, seeks to advance new approaches to, and evidence-based understanding of, the design and development of science, technology, engineering, and mathematics (STEM) learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants. In alignment with these aims, the University of Washington will design and pilot an innovative leadership development program, NextGen Broadening Participation in ISE Professional Learning Program, to develop the leadership capacity of mid-career professionals, primarily from underrepresented groups in STEM, whose work focuses on broadening participation in informal STEM education (ISE). Unlike most existing ISE leadership models, this pathways project will employ a bottom-up, iterative design approach to engage program participants and garner new insights. Formative data and analysis will be used to better understand the broadening participation context, inform the model, and develop strategies and resources necessary to best support a more diversified next generation of ISE leaders. This pilot study is timely and significant. There is currently a substantial dearth of literature on the intersection between broadening participation and mid-level professional leadership development. Likewise, there are few comparable models in the current AISL portfolio. As such, the findings from this pilot will address critical gaps in the AISL portfolio and in the field, at large. It has the potential to markedly transform the capacity and impact of next generation ISE leaders. Over an eighteen-month period, this feasibility study will design, implement and test key aspects of the model to determine its potential for short and long term success. Using a competitive application process, twenty ISE mid-career professionals, who work primarily within broadening participation in STEM contexts, will be recruited to participate in the NextGen Broadening Participation in ISE Professional Learning Program. The year-long program includes four core components: (a) 4-day workshop, (b) four online webinars, (c) pilot projects carried out in participants' home institutions, and (d) poster presentations of projects at a national conference. A small cohort of faculty-mentors -- leaders from both research and practice in ISE broadening participation efforts -- will serve as participant mentors and play an integral role in the design and implementation of the program. Evaluative efforts will focus on documenting the efficacy of the design strategies (ex., recruitment, mentorship, social networking), the interests, needs, and professional growth of participants and the implications for broadening participation in STEM. The evaluation will be informed by data collected via interviews, surveys, focus groups, observations, content analyses of discourse, and participant deliverables. Formative and summative external evaluations will be conducted by the Garibay Group.
Informal science educators, researchers, and evaluators are interested in directly engaging with the challenges and opportunities of increasing diversity and meaningful intersectionality. The annual meetings of organizations like the American Alliance of Museums (AAM), the Association of Science and Technology Centers (ASTC), and the Visitors Studies Association (VSA) have consistently featured sessions relevant to these topics. NSF's goal of broadening participation means there are also project specific efforts currently underway to directly address methods and strategies for increasing diversity and inclusion in STEM. The Connected Audience Conference will provide an opportunity to engage in an international conversation that directly leverages this momentum and has the potential to motivate focused collective action among participants producing a greater impact on the field. This travel award supports an enhanced U.S. presence at the Connected Audience International Conference to be held in Vienna, Austria September 14-16, 2017. The premise of the meeting is that the role of museums and other cultural institutions in society is rapidly changing as these institutions strive to become more vital resources and partners in initiatives designed to support science learning, social development and growth in an increasingly science and technology-driven world. The goal for U.S. participation is to support established researchers in this area as well as mid-career professionals. The meeting is comprised of: thought leaders, case study presenters, poster presenters and general participants. Thought leaders will highlight theoretical and practical approaches to broadening participation designed to be provocative and stimulate discussion in the breakout sessions. Case study presenters will be paired to illustrate similarities and/or differences in project design, implementation, or outcomes. Structuring the case studies in this way supports conversations focused on cross-country and cross-institution synergies. The poster session presenters were selected and grouped to encourage productive and comparisons specifically exploring the potential for cross-cutting methods to more effectively engage with audiences. U.S. attendees supported under this travel grant represent those who are engaged in this work actively and positioned to continue making important contributions to the field. International participants represent a range of cultural institutions with the largest proportion attending from science centers and children's museums; however, all participants come because of their interest, concerns and expertise in issues related to equity and greater participation. The structure of the meeting will provide participants with significant time for iterative reflection and active discussion to make each session personally relevant and meaningful. This intentionally allows lots of room for pushback and even outright disagreement with any of the ideas proposed by the thought leaders, case study presenters, and poster session presenters. This award is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences. The Connected Audience conference is designed to significantly contribute to an international conversation about the future of informal science education institutions in the learning ecologies of 21st century citizens. Through exploration of new findings and international cross-pollination of best practices, conference participants will be able to develop improved strategies for increasing and diversifying who participates in informal science education experiences as well as how they participate. A white paper written by the U.S. participants will be used to share findings and insights with the broader informal education field.
Merging art and science, "Self Reflected" aims to communicate the incredible complexity of the neural signaling in our brains that makes us who we are. The artists, Dr. Greg Dunn and Dr. Brian Edwards, invented a novel technique called reflective microetching to simulate the microscopic behavior of neurons in the viewer’s brain as they observe this work of art. "Self Reflected" is currently on display in the Your Brain exhibit at The Franklin Institute in Philadelphia. This summative evaluation study explores museum visitors’ behavior, reactions, and learning outcomes as they interact with
The Water for Life project has been an effective, and in some cases an essential vehicle for addressing issues around water quality and retention in island settings where water security is an on-going challenge. The focus on local partnerships was a highly valued attribute of the WfL project, and the informal science and conservation education resources produced and disseminated by the project have had a significant impact on these populations
Historically sharks have been seen either as a source of income through harvesting, or as a nuisance and danger. The economic value of sharks has traditionally been measured as the total value of sharks caught for liver oil, fins, or meat for consumption. Sharks have also been killed to near extinction in cases where they were seen as a threat to fisheries on other species. This is illustrated by the mass extermination of Basking Sharks (Cetorhinus maximus) in British Columbia. They were seen as a nuisance to fishermen as they got entangled in gill nets during the salmon fishing season
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Peter MierasChris H. ClarkMichael BearGina HodginBoone Hodgin
Multitouch tables and displays provide important benefits for users in museums and other public spaces. This report discusses the evolution of tangible-object interfaces on such displays and outlines ideas for further development of more compelling, intuitive, and effective user experiences.
The Head Start on Engineering project engages parents and children in a multicomponent family engineering program that includes professional development for teachers, workshops for parents, take-home family activity kits, home visits, classroom extensions, and a culminating field trip to a science center.
Throughout their lives, children from low socioeconomic backgrounds and traditionally underserved and under-resourced communities face significant barriers to engaging with engineering and science (Gershenson 2013; Orr, Ramirez, and Ohland 2011). Supporting learning and interest