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resource research Media and Technology
Evaluations of science communication activities before, during and after their implementation can provide findings that are useful in planning further activities. As some selected examples show, designing such evaluation is complex: they may involve assessment at various points, a mix of quantitative and qualitative methods, and show that impacts differ when seen from different perspectives.
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TEAM MEMBERS: Giuseppe Pellegrini
resource research Public Programs
The great increase in visitor studies on science museums and centres (SMC) has been marked also by a shift in approach to these studies, paying more attention to the social context of the visits and the nature of the experience. Evaluations have influenced directly SMC exhibition practices but more attention needs to be paid in research about the personal experiences of visits, how these are interpreted and how they contribute to scientific literacy.
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TEAM MEMBERS: M. Carmen Sanchez-Mora
resource research Media and Technology
An evaluation toolkit developed as part of the EU-funded PLACES project was applied in 26 case studies across Europe. Results show, among other things, the contribution of science communication initiatives to public curiosity, professional networking and perception of cities where these initiatives are stronger.
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TEAM MEMBERS: Gema Revuelta
resource research Public Programs
In this essay, Erica Halverson and Kimberly Sheridan provide the context for research on the maker movement as they consider the emerging role of making in education. The authors describe the theoretical roots of the movement and draw connections to related research on formal and informal education. They present points of tension between making and formal education practices as they come into contact with one another, exploring whether the newness attributed to the maker movement is really all that new and reflecting on its potential pedagogical impacts on teaching and learning.
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resource research Public Programs
Design-based research (DBR) is used to study learning in environments that are designed and systematically changed by the researcher. DBR is not a fixed “cookbook” method; it is a collection of approaches that involve a commitment to studying activity in naturalistic settings, many of which are designed and systematically changed by the researcher, with the goal of advancing theory at the same time directly impacting practice. The goal of DBR (sometimes also referred to as design experiments) is to use the close study of learning as it unfolds within a naturalistic context that contains
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TEAM MEMBERS: Sasha Barab
resource research Public Programs
This white paper discusses how out-of-school providers can inspire more underrepresented youth to become the innovators and problem-solvers of tomorrow. Boys & Girls Clubs of America convened key stakeholders from higher education, government, corporations and nonprofit organizations at the STEM Great Think, the first national thought leadership forum to combine innovation and creativity with STEM programming in the out-of-school time environment. The purpose of the STEM Great Think was to develop a plan for establishing strategic partnerships that advance STEM education during out-of-school
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TEAM MEMBERS: James Clark Damon Williams
resource research Media and Technology
Public communication about science faces a set of novel challenges, including the increasing complexity of research areas and the erosion of traditional journalistic infrastructures. Although scientists have traditionally been reluctant to engage in public communication at the expense of focusing on academic productivity, our survey of highly cited U.S. nano-scientists, paired with data on their social media use, shows that public communication, such as interactions with reporters and being mentioned on Twitter, can contribute to a scholar‟s scientific impact. Most importantly, being mentioned
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TEAM MEMBERS: Xuan Liang Leona Yi-Fan Su Sara Yeo Dietram Scheufele Dominique Brossard Michael Xenos Paul Nealey Elizabeth Corley
resource research Media and Technology
Despite new governmental initiatives aiming to engage the general public in policymaking related to nuclear energy, little is known about how expert stakeholders involved in the decision-making process perceive such activity. This study examines how a series of social, cognitive and communication factors influences expert stakeholders’ attitudes toward public participation in policy decisions related to nuclear energy. Specifically, using data from a survey of 557 experts identified through content analyses of public meeting records, we find that among those perceiving public opinion as being
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TEAM MEMBERS: Nan Li Leona Yi-Fan Su Xuan Liang Dominique Brossard Dietram Scheufele
resource research Public Programs
This poster was presented at the NSF AISL PI meeting in Washington D.C. in 2014. The poster describes the impact of Be A Scientist and explores Iridescent's strategic vision.
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TEAM MEMBERS: Tara Chklovski
resource research Media and Technology
Creating Museum Media for Everyone is an NSF-funded collaborative project of the Museum of Science, the WGBH National Center for Accessible Media, Ideum, and Audience Viewpoints, to further the science museum field's understanding of ways to research, develop, and evaluate digital interactives that are inclusive of all people. As a part of this effort to enable museums to integrate more accessible media into their exhibits to make them more welcoming and educational for visitors with disabilities as well as general audiences, this paper provides an overview of approaches to media accessibility
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TEAM MEMBERS: Madeline Rothberg Christine Reich
resource research Professional Development, Conferences, and Networks
This is a recording of a NISE Network online brown-bag conversation held in December 2014 about the International Year of Light. In 2013, the United Nations proclaimed 2015 as the International Year of Light (IYL). More than 100 organizations from more than 85 countries are participating in IYL. During this conversation we discussed scientific organizations that would make great partners for IYL events, shared light-related activities and videos developed by the NISE Network, and talked about the science behind some of those activities.
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TEAM MEMBERS: Catherine McCarthy
resource research Exhibitions
Museums are increasingly engaging with their communities in understanding and addressing the complex questions of our society. How is this effort manifested in museum practice, and what is the impact of this work? Our study attempted to explore the boundaries of these questions by reviewing and synthesizing reports on InformalScience.org. The work was part of the NSF-funded Building Informal Science Education project (BISE). We selected a small set of reports of projects that aligned with our definition of social issues as conditions that are harmful to society, complex and characterized by a
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TEAM MEMBERS: University of Washington Museology Program kris morrissey Kaylan Petrie Katharine Canning Travis Windleharth Patricia Montano