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resource evaluation Public Programs
The Peabody Museum of Natural History's program on Biodiversity and Vector-Borne Disease was successful in meeting all of its goals. The following is a summary of the program in terms of these goals. Goal 1: To build teacher capacity for bringing research in biodiversity and disease ecology to grades 5-11 in an engaging, inquiry-based style. A total of 64 teachers from Connecticut and 4 teacher-trainers from California, Texas, and Wisconsin participated in training institutes to learn about vector-borne diseases. All participating teachers successfully implemented most or all of the curriculum
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TEAM MEMBERS: Minda Borun Peabody Museum of Natural History
resource evaluation Public Programs
Engaging and Learning for Conservation: Workshop on Public Participation in Scientific Research was held at the American Museum of Natural History 7-8 April 2011. This preliminary report synthesizes the process evaluation with the workshop feedback provided by the participants. The overall goals of the project are to convene a workshop for scientists, educators, and community members involved in public participation in scientific research (PPSR) to share experiences, lessons, protocols, and tool and to collaboratively set forth a coherent agenda for answering outstanding questions for
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TEAM MEMBERS: Joe E Heimlich American Museum Natural History Cornell University National Audubon Society
resource evaluation Public Programs
The Review of NISE Network Evaluation Findings: Years 1-5 seeks to investigate the work of the NISE Network since its inception in 2005 and provide an overarching summary of NISE Net Public Impacts evaluation efforts to the NISE Network and the broader ISE field. This Review is divided into six chapters, representing the following themes: Connecting ISE Professionals with Nano Informal Science Education; Connecting University-Affiliated Individuals with Nano Informal Science Education;Engaging the Public in Learning about Nano through NISE Network Educational Products;Engaging the Public with
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TEAM MEMBERS: Christine Reich Elizabeth Kollmann Jane Morgan Alexander Amy Grack Nelson Nanoscale Informal Science Education Network
resource evaluation Media and Technology
This report presents a summary of findings from our evaluation and conclusions that may carry broader implications. The audience for this report includes The National Science Foundation (NSF) and other funders (particularly science research funders), the leadership and staff of Nanotechnology: the Convergence of Science and Society project partners, and the informal science education field. The main body of the report is organized into two sections. The first section discusses the project's logic model, or theory of action and frames what the project set out to do and how. The project's
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TEAM MEMBERS: Mark St. John Pamela Castori Oregon Public Broadcasting Judy Hirabayashi
resource evaluation Public Programs
Impact of GLC On Teachers Over the four years of the project, GLC worked with 171 teachers and 7schools. The program had a dramatically positive impact on the teachers involved. The GLC staff did an excellent job of establishing relationships with participating teachers, teaching them to use Lesson Study techniques and how to use the school garden as a resource for learning and creativity. As a result, teachers' overall attitudes towards teaching improved. Lessons became more flexible and useful across the curriculum. The teachers involved were seen by GLC staff to have made observable
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TEAM MEMBERS: Minda Borun University of California Botanical Garden
resource evaluation Public Programs
The Exploratorium is home to XTech, a science education program which began in 2006 and was primarily funded by a three-year National Science Foundation grant (Award # 05-25217) through its ITEST (Innovative Technology Experiences for Students and Teachers) initiative. XTech provided project-based afterschool activities in science, engineering, and technology to underserved middle school students from the San Francisco Bay Area. As part of the Exploratorium's Community Outreach department, XTech involved partnerships with two community-based organizations in the Bay Area "Aim High and First
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TEAM MEMBERS: Becky Carroll Anita Smith Pam Castori Exploratorium
resource evaluation Public Programs
The following three case studies are descriptive and evaluative in nature, and are designed to describe, explain, and portray in some detail three examples of COSIA partnerships. These cases are context bound; the place-based aspect of these cases is critical to the phenomenon being explored. Consistent with the goal for employing a case study approach for COSIA (Communicating Ocean Sciences to Informal Audiences) is the approach if investigating a phenomenon within the context of the places and partners involved. While each of these COSIA partnership sites are involved in other important and
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TEAM MEMBERS: Mark St. John University of California, Berkeley
resource evaluation Public Programs
Nanoscience is an emerging scientific field, and therefore an increasing amount of funding is flowing into nanoscience and nanotechnology research, including money from the federal government. Several studies of public understanding and public attitudes toward nanoscience have shown that most of the public is generally uninterested in and unmotivated to learn about nanoscale science and technology3. Because this emerging interdisciplinary field of science offers so much promise, and because it will have an increasing presence in everyday life, the NSF is committed to increasing public
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TEAM MEMBERS: Mark St. John Jenifer V. Helms Nanoscale Informal Science Education (NISE) Network Pam Castori Judy Hirabayashi Laurie Lopez Michelle Phillips
resource evaluation Media and Technology
On November 4, 2010 The Science Museum of Minnesota, in conjunction with Fresh Energy, held a program about ocean acidification. The program included a dinner reception for VIP guests, a screening of the documentary film A Sea Change, and a panel discussion about ocean acidification. A Sea Change (http://www.aseachange.net/) is a feature-length documentary film about ocean acidification. A Sea Change documents Sven Huseby's worldwide search for more information about ocean acidification. Huseby, a retired history teacher, talks with scientists, policy experts, lawyers, business leaders, and
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TEAM MEMBERS: Molly Phipps Zdanna King Scott Van Cleave
resource evaluation Public Programs
Using an instrument developed by the Yale Project on Climate Change and the George Mason University Center for Climate Change Communication, The Science Museum of Minnesota conducted a survey of their visitors to learn about their visitors' attitudes toward global warming. Based on the results of this survey, Science Museum of Minnesota visitors were statistically indistinguishable from the general public with regards to their attitudes toward global warming. By using this national study, we were able to interpret our visitors' knowledge and attitudes with respect to national trends and make
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TEAM MEMBERS: Molly Phipps Science Museum of Minnesota
resource evaluation Media and Technology
Media MashUp (MMU) was an IMLS funded project (LG-07-08-0113 ) designed to help libraries build capacity for offering computer-based programs for youth. These programs were designed to help foster 21st Century literacy skills. The program focused on the Scratch programming language (http://scratch.mit.edu/), but also used other creative freeware programs (i.e., Audacity, Picasa, SAM animation, ArtRage). MMU was a partnership among six library systems from around the country and The Science Museum of Minnesota. Three staff members from each library participated in the program: two librarians or
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TEAM MEMBERS: Molly Phipps Hennepin County Library
resource evaluation Media and Technology
The Media MashUp project is funded by the IMLS (Grant LG-07-08-0113 ) to build capacity at libraries for computer-based programs for youth that help build 21st Century literacy skills. Twenty first Century literacy skills include interactive engagement with technology, collaboration and team problem solving, taking initiative and managing time and the use of higher level processing skills (www.21stcenturyskills.org/). This project uses the Scratch programming platform (http://scratch.mit.edu/) developed at MIT to help foster youth's 21st Century literacy skills. The professional audience
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TEAM MEMBERS: Molly Phipps Hennepin County Library