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resource research Exhibitions
Informed by literature on childhood expertise in high interest topics and parent-child conversation in museum settings, this study explored how children’s level of dinosaur expertise influences family learning opportunities in a Natural History Museum. Interviews identified children with high and low dinosaur knowledge and assigned them to expert and novice groups. Parent surveys revealed that expert children were more likely to have home environments where family members shared interests in dinosaurs and provided a variety of dinosaur learning resources. Analysis of family conversations
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resource research Media and Technology
The authors present an exploratory study of Black middle school boys who play digital games. The study was conducted through observations and interviews with Black American middle school boys about digital games as an informal learning experience. The first goal of the study is to understand the cultural context that Black students from economically disadvantaged inner-city neighborhoods bring to playing digital games. The second goal of the study is to examine how this cultural context affects the learning opportunities with games. Third, the authors examine how differences in game play are
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TEAM MEMBERS: Betsy James DiSalvo Kevin Crowley Roy Norwood
resource research Public Programs
In this article, we use two studies conducted in art museum settings as a means to discuss some of the opportunities and challenges for the field of informal art education. The first study explores artmaking processes that take place in a children’s museum, highlighting the need to consider the social nature of learning in informal environments. Second, a study with families in an art museum explores art appreciation and interpretation. Taken together—the creating and the responding—these two studies are used to point out how we might trace disciplinary processes in art beyond schools into the
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resource research Media and Technology
Historically, most efforts to improve public knowledge of science and technology have focused on improvements in K-12 schooling, although post-secondary education and informal education have also been mentioned as important factors. Currently, little empirical data exist to determine how or when to best leverage science and technology education energies and resources. This article examines a range of factors potentially contributing to adult knowledge of science and technology. Results from a telephone survey of 1,018 adult residents in greater Los Angeles, California (United States) showed
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TEAM MEMBERS: John H Falk Mark Needham
resource evaluation Media and Technology
The aim of the work reported here has been to give an overview of the support that the informal sector provides for learning and engagement with science. In addressing this goal, we have taken the view that engagement with science and the learning of science occur both within and without schools. What is of interest is not who provides the experience or where it is provided but the nature and diversity of opportunities for science learning and engagement that are offered in contemporary UK society. Thus in approaching the work we have taken a systems perspective and looked at informal
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TEAM MEMBERS: John H Falk Jonathan Osborne Lynn Dierking emily dawson Matthew Wenger Billy Wong
resource research Public Programs
Wildlife tourism experiences have the potential to positively impact tourists’ awareness, appreciation and actions in relation to the specific wildlife they encounter and the environment in general. This paper investigates the extent of such impact across multiple sites, and uses Structural Equation Modelling to identify factors that best predict positive long-term learning and environmental behaviour change outcomes. Three sets of variables were measured – visitors’ entering attributes (including pre-visit environmental orientation and motivation for the visit), salient aspects of the
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TEAM MEMBERS: Jan Packer Roy Ballantyne John H Falk
resource research Public Programs
Marino et al. (2010) recently published a critique of a three-year National Science Foundation—funded investigation of the impact of zoo and aquarium visits on the public's understanding of animals and their attitudes toward conservation (Falk, Heimlich, & Bronnenkant, 2008; Falk, Reinhard, Vernon, Bronnenkant, Deans, & Heimlich, 2007; Heimlich, Bronnenkant, Witgert, & Falk, 2004). This critique of that critique will show that Marino et al. seriously misrepresent both the intent of the research and the methods used. The methods used by Falk and his colleagues were consistent with current
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TEAM MEMBERS: John H Falk Joe E Heimlich Cynthia Vernon Kerry Bronnenkant
resource research Public Programs
A number of investigators have argued that emotion plays an important role in free-choice learning in settings such as museums, science centers, zoos, and aquariums, particularly given the relationship between emotion and cognition. Despite considerable research on the cognitive aspects of visits, empirical studies on emotion in such settings are virtually non-existent. This study investigated the role that emotion plays in facilitating and enhancing learning at a science center. Three major research questions were addressed: (a) Can emotion be measured using Russell's Affect Grid in a non
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resource research Public Programs
Based upon the findings of hundreds of long-term interviews with museum visitors, Falk observes that museum visits generate complex, personally rich meanings for people. He hypothesizes that visitors have a working model of what an art museum affords and self-select to use the museum based on a limited set of identity-related self-aspects--traits, roles, attitudes, and group memberships associated with self-identification. He further hypothesizes that visitors utilize these self-aspects both prospectively in justifying their visit, revealed through self-defined visit motivations, and again
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TEAM MEMBERS: John H Falk
resource research Public Programs
Although the criteria for determining success as a cultural institution at the beginning of the twenty-first century are still evolving, there are a few universals that are emerging. Successful cultural organizations serve the specific needs of audiences while maximizing the flexibility and ingenuity of their relationships, both inside and outside the organization, all within the context of the economic, social and political realities in which they exist. Success should not be limited to a single set of outcomes, but requires excellence in three basic areas: (1) Support of the Public Good
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resource research Public Programs
Globally, Western societies are in the midst of changes as great as any in their history, changes that are affecting everyone. These changes, which directly influence museums of all types, are tied to the shifting of Western economies from ones that are industrially based to those that are information and knowledge-based ( Dizard 1982 ). The transition from a goods-based to a knowledge-based economy was noted first in America by Princeton economist Fritz Machlup (1962 ), and substantiated over a decade later by the US Department of Commerce (1977 ). Knowledge and information (which Machlup
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TEAM MEMBERS: John H Falk Lynn Dierking Marianna Adams
resource research Public Programs
This article provides an overview of current understandings of the science learning that occurs as a consequence of visiting a free-choice learning setting like a science museum. The best available evidence indicates that if you want to understand learning at the level of individuals within the real world, learning does functionally differ depending upon the conditions, i.e., the context, under which it occurs. Hence, learning in museums is different than learning in any other setting. The contextual model of learning provides a way to organize the myriad specifics and details that give
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