The Association of Science-Technology Centers, representing some 170 science museums, receives regular requests for information on the status of science museums, their education programs, exhibits and other activities. To respond to this need, the organization will collect and analyze data on the status and activities of both member and non-member science museums. The material will be published as three reports and made available on computer disks for further study. The information is particularly useful to communities considering new museums, and to trustees and contributors to current museums and others who have an interest in the priorities and policies of education and exhibits programs. The project will be assisted by an advisory committee and Dr. Sue Smock, Director of the Center for Urban Studies, Wayne State University.
The New York Hall of Science will develop a major exhibition on quantum theory--one of the most important developments in physical science in this century and one which has not been significantly treated by science museums. This exhibition will be the first major museum program to introduce quantum theory and its applications to the public. Elements of the exhibit will include models of the atom, the puzzle of light, applications of the theory and, finally, the human story of the creation of a new theory. Numerous participatory exhibits will be developed in conjunction with the project so that visitors can learn by doing. Formative evaluation will be an integral part of this exhibit. This technique has recently been adopted by museums as a way to test exhibit prototypes with museum visitors and then redesign as necessary. A workshop will be held for museum personnel and a guidebook, Improving Exhibits Through Formative Evaluation, will be produced. This book will be the first complete description of the formative evaluation process and will be a valuable addition to the museum field.
The Museum of Science in Boston proposes a major modification of its permanent New England Wildlife Zones exhibition hall in order to improve its effectiveness with visitors with impaired sight, hearing, or mobility. They will document and share with other museums the successful methods and techniques used in the exhibition development process is an effort to improve barrier free access in the country's more than 600 science and natural history museums. The museum has completed a preliminary needs assessment with the assistance of handicapped consultants, developed alternative design solutions to problems of limited accessibility and effectiveness for the hall's existing dioramas, and organized a design team that includes senior museum exhibition and education staff and a handicapped scientist and educator as Co-PI. The Massachusetts College of Art's Adaptive Environments Center will provide assistance in design for the handicapped and evaluation will be under the direction of George Hein, head of Lesley College's Program Evaluatlion and Research Group. Following an extensive design and evaluation process, new exhibit units will be constructed as educational adjuncts to the existing hall of dioramas, and the impact of the changes will be assessed, as part of a dissemination plan that will include popular and professional papers and a "how to" work book distributed to science museum exhibit designers with the assistance of the Association of Science Technology Centers and the American Association for the Advancement of Science. This is a challenging project with the opportunity for a significant impact on handicapped individuals who are often excluded from the motivational and informational resources of science and natural history museums by unnecessary design limitations. The Museum of Science's commitment is strong, the project staff are highly qualified, and there is active participation by handicapped individuals in the project.
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TEAM MEMBERS:
Larry BellCharles HowarthBetty Davidson
The investigation of naive conceptions of science has many implications for both teaching and learning. The predominant model for past investigations has been with school children or within very formal settings. Extending investigations of misconceptions to informal settings is the challenge of this research. Museum visitors' misconceptions about two topics, gravity and mechanical advantage, will be recorded through a variety of interview formats. Twenty-five persons from each of the age ranges 9-11, 12-14, 15-18, and college students/adults will be interviewed. Information from the interview will be used to modify the current exhibit or to build new prototypes. The research will determine if a modification can be made that results in individuals moving from their previous misconceptions toward a correct conceptualization of the concepts. This research will document what individuals actually learn from museum exhibits and how "front end evaluation" can be used to redesign exhibits for maximum concept learning. The proposed research is challenging and has the potential of adding significant information to science education research on misconceptions. The principal investigator is highly respected in the field of museum education and the associated staff and consultants are the top scholars in their respective fields.
The Chicago Children's Museum (CCM) will develop CityScape, a 2,500 sq ft permanent exhibition based on design strategies for researching and promoting adult-child collaborative learning. INTELLECTUAL MERIT: This project will develop and test culturally-sensitive exhibit and program design approaches for increasing adult involvement in children's learning; explore the potential of visual documentation of learning through play to make children's progress more visible as well as build caregiver confidence and skills; and demonstrate exhibition design as an experimental platform for a museum-learning researcher partnership. Project partners include the Chicago Metropolitan YMCA, Dept. of Psychology at Northeastern Illinois University and the Erikson Institute of Chicago. BROADER IMPACTS: The exhibition and accompanying materials have the potential to serve 1.8 million people over three years. In addition, CCM also will create a partnership of 20 museums and science centers based on parent involvement in children's museum experiences. The Informal Science Education field will be advanced through exploration of this model for integrating exhibition and program development with basic and applied educational research, accompanied by the application of visual documentation.
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TEAM MEMBERS:
Tsivia CohenJennifer FarringtonLouise Belmont-SkinnerRick GarmonJustine RobertsRon Davis
The New York Hall of Science is overseeing a complex, four-year applied research and traveling exhibit development project on "precursor concepts" to the theory of evolution. These concepts pertain to key ideas about life -- variation, inheritance, selection, and time (VIST) -- and are organized around the principle that living things change over time. The central research question is: Can informal, museum-based interventions prepare young children (5 -12) to understand the scientific basis of evolution by targeting their intuitive pre-evolutionary concepts? The work involves many collaborators -- museum personnel around the country, university researchers, exhibit designers and evaluators, web designers, the Association of Science-Technology Centers and a number of advisors in the biological sciences, psychology and in informal and formal education. The products include applied research studies that will add to the conceptual change knowledge base in cognitive psychology, a 1,000 square-foot exhibit plus discovery boxes, a section on the UC-Berkeley Understanding Evolution web site, extensive on site and online staff training opportunities for participating museums and others, several dissemination activities including two research symposia, and bilingual (English and Spanish) exhibit materials and family guides. The project is positioned as a new model in informal science education for integrating research, development and evaluation, with applicability beyond the life sciences to other STEM fields.
The Museum of Science (Boston) Discovery Center, MIT Early Childhood Cognition Lab, Boston Children's Museum, Indianapolis Children's Museum, Children's Museum of Richmond, and Maryland Science Center will help develop and evaluate a variety of methods to engage adults in activities that help the adults understand and apply current cognitive science research on children's exploratory play and causal reasoning development. The primary audience is adults with young children; secondary audiences are informal science education professionals who operate early childhood exhibit areas and cognitive science researchers.
The Exploratorium will conduct a controlled, two-year research project, titled "Finding Significance," to study how different exhibit presentation techniques affect visitors' abilities to make meaning -- or find significance -- and how such techniques impact learning. The techniques will be applied to a varied sample of five exhibits commonly found in science and children's museums. The exhibit design techniques include a) sharing scientist and exhibit developer stories, b) sharing visitor stories, and c) modeling inquiry. Although each technique shows promise at eliciting personal significance, they have yet to be rigorously tested and applied to the same set of exhibits to compare relative strengths and weaknesses. Five baseline exhibits, plus four variations of each, will be tested on groups of visitors, including adults, children and mixed groups of both.
This study (1) creates a genre of exhibit-based, group scientific inquiry programs for general and low-income museum visitors, (2) determines key program characteristics that lead to learning, (3) conducts a controlled experiment to assess the levels and nature of actual transfer of such skills to other exhibits and to visitors' lives beyond the museum visit. A team of researchers and educators creates, revises, and studies Exhibit Investigations for general and underserved visitors at the Exploratorium. During Investigations, educators coach visitors in inquiry skills that are heuristics for engaging with exhibits or physical phenomena beyond the museum. Pre- and post-assessments of learner interactions with a novel exhibit are recorded and analyzed for evidence of transfer of the inquiry skills introduced during the Investigations. Exit and follow-up interviews determine long-term impact. Two versions of the Investigations-with and without mnemonic cards summarizing inquiry skills-are compared with two control conditions in a randomized block design with four conditions and 50 groups per condition. Intellectual Merit The project broadens the focus of current research on the learning of scientific inquiry skills beyond the school setting. A science museum with engaging and interactive exhibits constitutes an ideal and understudied setting for research on inquiry learning by groups. This project . describes the nature of inquiry learning in an informal learning environment . generates principles for using audience diversity to enhance learning identifies specific inquiry skills that are relevant and effective in this environment . assesses levels of transfer of such skills by visitors . compares such transfer to control groups receiving no mediation or content-based mediation The exhibit-based, group inquiries adapt best practices from formal education for use in the multigenerational, free-choice learning environment of a museum. The research yields a series of effective programs and a set of theoretical principles that account for their efficacy. Broader Impacts Project results and learning principles will be disseminated to academic, museum, and lay audiences. In total, the project serves approximately 1,000 Exploratorium visitors. The project will is presented at national and local conferences such as AERA, ASTC, VSA, and AAM, reaching museum researchers, practitioners, and a broad educational research community. Articles are submitted to peer-review journals in the fields of museum studies and science education. Project updates and the final report are posted on the Exploratorium Web site (visited by 15 million annually). Outcomes are disseminated to the Center for Informal Learning and Schools (CILS), an initiative of the Exploratorium, Kings College London, and UC Santa Cruz. A non-technical publication, distributed through the Association of Science-Technology Centers (ASTC), informs science centers around the world.
The Museum of Science will partner with four other informal science education institutions to plan a nationwide distributed research project that will explore universal access to informal learning of science, technology, engineering and mathematics (STEM) in museums. This planning project will determine domains of access-related research, establish a core set of advisors to assist with the development of the research agenda, coordinate the selection of topics for investigation and define areas where a shared research protocol might be appropriate for studies conducted at partner institutions. Research initially will be focused on visitors with disabilities who have traditionally been marginalized from many museum experiences.
Geometry Playground created by The Exploratorium, playground designers Landscape Architecture, Inc., the Science Museum of Minnesota, Brooklyn Children's Museum, Sciencenter-Ithaca, and Science Works-Ashland is a 4,500-square foot traveling exhibition that includes immersive, table-top hands-on and electronic game elements on spatial and mathematical learning (Shape Garden, Surface City and Pattern Jungle); outdoor versions of selected exhibits from the full exhibition for public and school playgrounds and museums; and a Web site optimized for Web-enabled mobile phones.
Children's Discovery Museum of San Jose, CA, will develop a three-pronged project called "Round and Round" focused on the geometry, science and technology of circles and wheels. All three project products (one permanent and one traveling version of a 2000-sq. ft. exhibition; an array of complementary educational programs for children ages 3-10; and published research on patterns of interactions among families of diverse backgrounds in museum settings) will be developed in cooperation with developmental psychologists from the University of California at Santa Cruz and advisors from Latino and Vietnamese communities in San Jose. "Round and Round" exhibits and programs will offer a trans-cultural, gender-neutral, and multi-disciplinary look at the ingenuity and ubiquity of circles. Together they will provide a comprehensive array of interactive experiences that help children, ages 3-10, and adults explore the mathematics, physics, physical properties and engineering advantages of circles and wheels. The project is expected to serve three million visitors in science and children's museums across the nation within four years of implementation.