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resource research Informal/Formal Connections
This "mini-poster," a two-page slideshow presenting an overview of the project, was presented at the 2023 AISL Awardee Meeting.
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TEAM MEMBERS: Edward Price Sinem Siyahhan
resource research Museum and Science Center Exhibits
This "mini-poster," a two-page slideshow presenting an overview of the project, was presented at the 2023 AISL Awardee Meeting.
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TEAM MEMBERS: Marcie Benne Carla Herran Carina Quintanilla
resource research Exhibitions
This "mini-poster," a two-page slideshow presenting an overview of the project, was presented at the 2023 AISL Awardee Meeting.
DATE:
TEAM MEMBERS: Catherine Haden Tsivia Cohen David Uttal Kim Koin Natalie Bortoli
resource research Media and Technology
This "mini-poster," a two-page slideshow presenting an overview of the project, was presented at the 2023 AISL Awardee Meeting.
DATE:
TEAM MEMBERS: Jessica Andrews Melissa Carlson Jason Yip
resource research Exhibitions
Tinkering experiences in informal learning spaces can engage families in engineering practices and support learning (Pagano et al., 2020). Further, reflections after informal learning experiences can reveal and extend children’s memory and learning (Pagano et al., 2019), but reflections vary by age, culture, setting, program, and other factors (Fivush et al., 2006). We examined how the conversational structure and engineering content of families’ reflections vary across multiple museum visits and across different types of tinkering programs (e.g., open-ended vs. function-focused).
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TEAM MEMBERS: Riley George Beatrice Bailey Lauren Pagano Catherine Haden
resource research Exhibitions
Tinkering activities designed for parents and children can foster spatial thinking, which benefits spatial skill development (Ramey et al., 2020). During tinkering activities, families may be challenged to use tools and materials to solve open-ended problems (Bevan, 2017). The problems specified by different tinkering challenges can highlight intrinsic or extrinsic spatial information (Chatterjee, 2008; Mix et al., 2018). In this project we asked, how does the spatial information highlighted by a tinkering challenge affect the quality of families’ spatial thinking?
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TEAM MEMBERS: Naomi Polinsky Elena Fiegen Kaitlyn Hurka Catherine Haden David Uttal
resource research Exhibitions
The tinkering process of making, testing, and iteratively redesigning projects can teach children about engineering concepts (Marcus et al., 2021; NGSS, 2013), but there is variability in how tinkering programs are designed. Storytelling may make children’s learning experiences personally meaningful and narratively organized, thereby supporting memory (Bruner, 1996). We designed multiple story-based tinkering programs and examined how the types of story characters and goals introduced in the tinkering programs would relate to the content of families’ talk in post-tinkering reflections.
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TEAM MEMBERS: Lauren Pagano Riley George Catherine Haden David Uttal
resource research Exhibitions
In this project, we asked whether storytelling during tinkering might support children’s engagement in STEM and how that may differ across boys and girls. According to Bruner (1996), stories can help children to organize experiences by adding coherence, increasing understanding, and facilitating learning. We observed associations between story and STEM in two contexts: home and museum exhibit.
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TEAM MEMBERS: Bianca Aldrich Grace Ocular Catherine Haden
resource research Exhibitions
Given the important role of autonomy support in children’s motivation and learning, this study asked whether parents’ use of autonomy supportive language (vs. controlling language) was associated with children’s engagement in science, technology, engineering, and mathematics in a bi-directional manner during an at-home tinkering activity.
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TEAM MEMBERS: Bianca Aldrich Catherine Haden
resource project Media and Technology
Successful peer-to-peer practices in informal science learning (ISL) are often not well defined, but further investigation has the potential to help uncover how to motivate and scaffold children's joint learning in science and engineering. Team Hamster!, a PBS KIDS interactive digital series that helps youth think creatively and use engineering skills to solve problems with everyday tools, will be used to achieve the goals of this project.
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TEAM MEMBERS: Jessica Andrews Jason Yip Melissa Carlson
resource project Afterschool Programs
The purpose of this project is to establish and foster a new partnership between the University of Alabama and Arts 'n Autism, a community organization that provides supervised after-school care and outreach to children and youth with a diagnosis of Autism Spectrum Disorder (ASD).
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TEAM MEMBERS: Amy Hutchison Lucy Barnard-Brak
resource project Informal/Formal Connections
This project is expanding an effective mobile making program to achieve sustainable, widespread impact among underserved youth. Making is a design-based, participant-driven endeavor that is based on a learning by doing pedagogy. For nearly a decade, California State University San Marcos has operated out-of-school making programs for bringing both equipment and university student facilitators to the sites in under-served communities. In collaboration with four other CSU campuses, this project will expand along four dimensions: (a) adding community sites in addition to school sites (b) adding rural contexts in addition to urban/suburban, (c) adding hybrid and online options in addition to in-person), and (d) including future teachers as facilitators in addition to STEM undergraduates. The program uses design thinking as a framework to engage participants in addressing real-world problems that are personally and socially meaningful. Participants will use low- and high-tech tools, such as circuity, coding, and robotics to engage in activities that respond to design challenges. A diverse group of university students will lead weekly, 90-minute activities and serve as near-peer mentors, providing a connection to the university for the youth participants, many of whom will be first-generation college students. The project will significantly expand the Mobile Making program from 12 sites in North San Diego County to 48 sites across California, with nearly 2,000 university facilitators providing 12 hours of programming each year to over 10,000 underserved youth (grades 4th through 8th) during the five-year timeline.

The project research will examine whether the additional sites and program variations result in positive youth and university student outcomes. For youth in grades 4 through 8, the project will evaluate impacts including sustained interest in making and STEM, increased self-efficacy in making and STEM, and a greater sense that making and STEM are relevant to their lives. For university student facilitators, the project will investigate impacts including broadened technical skills, increased leadership and 21st century skills, and increased lifelong interest in STEM outreach/informal science education. Multiple sources of data will be used to research the expanded Mobile Making program's impact on youth and undergraduate participants, compare implementation sites, and understand the program's efficacy when across different communities with diverse learner populations. A mixed methods approach that leverages extant data (attendance numbers, student artifacts), surveys, focus groups, making session feedback forms, observations, and field notes will together be used to assess youth and university student participant outcomes. The project will disaggregate data based on gender, race/ethnicity, grade level, and site to understand the Mobile Making program's impact on youth participants at multiple levels across contexts. The project will further compare findings from different types of implementation sites (e.g., school vs. library), learner groups, (e.g., middle vs. upper elementary students), and facilitator groups (e.g., STEM majors vs. future teachers). This will enable the project to conduct cross-case comparisons between CSU campuses. Project research will also compare findings from urban and rural school sites as well as based on the modality of teaching and learning (e.g., in-person vs. online). The mobile making program activities, project research, and a toolkit for implementing a Mobile maker program will be widely disseminated to researchers, educators, and out-of-school programs.
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TEAM MEMBERS: Edward Price Frank Gomez James Marshall Sinem Siyahhan James Kisiel Heather Macias Jessica Jensen Jasmine Nation Alexandria Hansen Myunghwan Shin