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resource research Public Programs
But many young people face signifcant economic, cultural, historical, and/or social obstacles that distance them from STEM as a meaningful or viable option— these range from under-resourced schools, race- and gender-based discrimination, to the dominant cultural norms of STEM professions or the historical uses of STEM to oppress or disadvantage socio-economically marginalized communities (Philip and Azevedo 2017). As a result, participation in STEM-organized hobby groups, academic programs, and professions remains low among many racial, ethnic, and gender groups (Dawson 2017). One solution to
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TEAM MEMBERS: Bronwyn Bevan Kylie Peppler Mark Rosin Lynn Scarff Lissa Soep Jen Wong
resource research Public Programs
As an emerging field of theory, research, and practice, STEAM (Science, Technology, Engineering, Arts and Mathematics) has received attention for its efforts to incorporate the arts into the rubric of STEM learning. In particular, many informal educators have embraced it as an inclusive and authentic approach to engaging young people with STEM. Yet, as with many nascent fields, the conceptualization and usage of STEAM is somewhat ambivalent and weakly theorized. On the one hand, STEAM offers significant promise through its focus on multiple ways of knowing and new pathways to equitable
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TEAM MEMBERS: Sam Mejias Naomi Thompson R Mishael Sedas Mark S Rosin Elisabeth (Lissa) Soep Kylie Peppler Joseph Roche Jen Wong Mairéad Hurley Philip Bell Bronwyn Bevan
resource project Public Programs
Relatively little is known about how Natural History Museums (NHMs) and schools can complement one another to maximize learning among school-age learners. Nor do we fully understand the long-term benefits to learning and engagement with science that NHMs have. In this Science Learning+ project researchers in UK and US universities will work with practitioners in NHMs and school teachers in the UK and the US to address these questions. The project will (a) undertake a critical review of the published and grey literature to examine the contributions to learning and engagement that NHMs have made; (b) develop improved instruments that are common across schools, NHMs and other out-of-school settings to determine the efficacy of learning experiences; devise protocols to explore the possibility of data obtained from museum evaluations being matched with national databases, thus improving our understanding of the consequences of such experiences; (c) map the areas of science curricula (using the latest version of the science National Curriculum in England and the Common Core Standards in the US) that NHMs might most valuably address; d) through researcher-practitioner collaboration review current pedagogical approaches employed by schools and NHMs, with a view to developing and studying new practice models in Phase 2. The project will devise validated instruments (of the sort that are increasingly used in large-scale social psychology studies) and explore whether data obtained from museum visitors can be matched, both in the UK and in the US, onto external datasets (e.g. the National Pupil Database in the UK; Elementary/Secondary Information System in the US).
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TEAM MEMBERS: Michael Reiss Berry Bilingsley E. Margaret Evans Richard Kissel Menaka Munro Martin Lawrence Mary Oliver Jane Pickering Chia Shen Janet Stott Dean Veall
resource project Public Programs
From intimate science cafes to massive science festivals, the public science events sector encompasses an enormous diversity of activity involving a wide range of practitioners and target audiences. As unique as each instance of an event can be, public science events are all live, in-person programs designed to engage the public with science in a social context. This activity is already taking place on a grand scale in both the US and UK, and initial evaluations of some of these event forms have begun to demonstrate distinct beneficial impacts. Despite some significant leaps forward, there are several issues that this Science Learning+ project seeks to address: (1) insufficient connectivity and communications between many event organizers; (2) little overall tracking of event activity; (3) few comparative evaluations across different event forms; and (4) lack of shared terminology, key facts, and a coherent narrative for the role live events play in the science learning ecosystem. A landscape study, organized into a single document and simple website, is the main deliverable. This will summarize existing activity and findings related to events, and provide an overview of potentially fruitful areas for future investigation.
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TEAM MEMBERS: John Durant Ben Wiehe Bruce Lewenstein Nicola Buckley Dane Comerford Laura Fogg Rogers