The NISE Network Forums were created to provide an in-depth learning experience that would (1) enhance participants' understanding of nano and its potential impacts; (2) increase participants' confidence in participating in public discourse about nanotechnologies; and (3) build informal science educators' knowledge and ability to conduct this type of programming at their institution (NISE Network Public Forums Manual, 2007). In an effort to reach out to a more diverse audience, the NISE Network Forums Team translated into Spanish the existing NISE Net forum "Nanomedicine in Healthcare" to
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TEAM MEMBERS:
Elizabeth KollmannJane MorganNanoscale Informal Science Education NetworkRoxana del Campo
In October 2007, The Franklin Institute Science Museum (FI) in partnership with the Free Library of Philadelphia was awarded a 5-year National Science Foundation grant to build a model museum/library partnership. This partnership project, called LEAP into Science, integrates science content and inquiry into an existing afterschool program at the Library, called LEAP. More specifically, LEAP into Science has three overarching goals: 1) To increase the capacity of influential adults for science teaching and learning; 2) To increase the capacity of libraries for science teaching and learning; 3)
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TEAM MEMBERS:
Jessica LukeFranklin InstituteJeanine E. AnceletClaudia Figueiredo
In 2001, The Franklin Institute Science Museum (TFI) received funding from the National Science Foundation to develop and implement Parent Partners in School Science (PPSS). A year project, PPSS was designed to demonstrate how a science museum can facilitate K-4 children's science learning in and out of school, working with teachers and parents from 3 urban elementary schools in Philadelphia. More specifically, three goals have informed the implementation of PPSS: 1) Promote science teaching at the elementary level; 2) Cultivate home-school collaboration in support of students' science
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TEAM MEMBERS:
Jessica LukeFranklin Institute Science MuseumMartha Washington Academics PlusOlney Elementary SchoolR.B. Pollock Elementary SchoolSusan Foutz
This formative evaluation gathered feedback from after-school group leaders and their 3rd-5th grade youth in response to two activities included in the Cyberchase Workshops-In-A-Box. The user-based feedback will assist with the design of new after-school materials. The general goals for the research were:To explore reactions to the workshop guide generally To assess appeal of the two activities To pinpoint difficulties in the implementation of the two activities To estimate comprehension of the activity content.To evaluate leader interest in further activities.Cyberchase is the Emmy Award
To prepare for future summative research on the synergy among multiple educational media, the present pilot research explored real-life use of Cyberchase outreach materials. The present pilot study included: a Web survey of 48 outreach providers (representing over 3000 children in 19 states), follow-up phone interviews with 26 of these providers, and in-person observations at two outreach sites, one in New York and one in Massachusetts. With an eye toward future summative research, the resulting data yield conclusions and implications in two broadly defined areas: providers' use of Cyberchase
Research Questions: (1) To what extent do children's and parent's interest in math and science increase as a result of exposure to one or more of the project's components? (2) To what extent do children and parents want to engage further with Mateo y Cientina after initial exposure to the cartoon through one or more of the project's components? (3) To what extent do parents and children think they've learned new concepts about math and science as a result of completing a Mateo y Cientina activity? (4) To what extent do parents and children gain confidence in their understanding of math and
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TEAM MEMBERS:
Sarah MushlinUniversity of CaliforniaColleen Kuusinen
The Peabody Museum of Natural History's program on Biodiversity and Vector-Borne Disease was successful in meeting all of its goals. The following is a summary of the program in terms of these goals. Goal 1: To build teacher capacity for bringing research in biodiversity and disease ecology to grades 5-11 in an engaging, inquiry-based style. A total of 64 teachers from Connecticut and 4 teacher-trainers from California, Texas, and Wisconsin participated in training institutes to learn about vector-borne diseases. All participating teachers successfully implemented most or all of the curriculum
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TEAM MEMBERS:
Minda BorunPeabody Museum of Natural History
Engaging and Learning for Conservation: Workshop on Public Participation in Scientific Research was held at the American Museum of Natural History 7-8 April 2011. This preliminary report synthesizes the process evaluation with the workshop feedback provided by the participants. The overall goals of the project are to convene a workshop for scientists, educators, and community members involved in public participation in scientific research (PPSR) to share experiences, lessons, protocols, and tool and to collaboratively set forth a coherent agenda for answering outstanding questions for
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TEAM MEMBERS:
Joe E HeimlichAmerican Museum Natural HistoryCornell UniversityNational Audubon Society
Impact of GLC On Teachers Over the four years of the project, GLC worked with 171 teachers and 7schools. The program had a dramatically positive impact on the teachers involved. The GLC staff did an excellent job of establishing relationships with participating teachers, teaching them to use Lesson Study techniques and how to use the school garden as a resource for learning and creativity. As a result, teachers' overall attitudes towards teaching improved. Lessons became more flexible and useful across the curriculum. The teachers involved were seen by GLC staff to have made observable
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TEAM MEMBERS:
Minda BorunUniversity of California Botanical Garden
The Science Museum of Minnesota (SMM) carried out a feasibility study to gauge the interest of local educators in a traveling theater program. An online survey was sent to 190 educators who had previously participated in a SMM educational outreach activity. A total of 73 educators responded, for a 38% response rate. Educators commented on their level of interest in bringing such a program to their school, specific features of a program (age level, audience size, cost), and the likelihood they would use such a program. The survey instrument used in this study is included in the report.
User Experience Research Consulting (UXR) conducted a summative evaluation of the NSF-ISE funded project, STEPS (Science Theater Education Programming System). The STEPS project brought together a network of informal science educators and contractors to create an interactive museum theater authoring and presentation system to increase educational capacity for small and large museums across the country. The software package includes an authoring tool for the creation of multimedia science theater productions; a presentation player for displaying the shows to audiences in museum theaters
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TEAM MEMBERS:
Jes A. KoepflerUniversity of Colorado, Denver
This study was conducted to document how members of the Design Challenges team currently assist visitors as they engage in engineering design activities as a way of informing the practices of informal technology education at the Museum of Science about the types of scaffolds and supports visitors need when engaging in future engineering design labs in exhibitions. To collect data for this study, educators from the Design Challenges team were observed as they helped visitors complete the Solar Cars activity in Investigate! The Solar Cars activity was not designed as an engineering design lab