Multimodal technologies are creating new experiential opportunities for exploring, tinkering, learning and interacting in the virtual world. Once combined with sensorial objects and open-ended activities in the physical world, they introduce a new genre of interactive environments called ThinkeringSpace. ThinkeringSpace is a hybrid system - made of networked and remotely accessible physical environments - that seeks to bring school-age children together to collaborate face-to-face and tinker with things, both physical and virtual, reflect upon what they do and discover, and elaborate their
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Heloisa MouraDale FahnstromGreg PrygrockiT.J. McLeish
In the article, the author discusses technological developments in the education sector in the U.S. as of October 2013. He cites the introduction of the Next Generation Science Standards (NGSS) in early 2013 that is focused on science and engineering in the K-12 curriculum. The NGSS' four disciplinary core concepts include Earth and Space Sciences, Physical Sciences, and Engineering and Technology. He presents several NGSS-friendly software like Celestia and NetLogo, as well as hardware such as the Arduino open-source programmable controller.
Since August of 2011, Project iLASER (Investigations with Light And Sustainable Energy Resources) has engaged children, youth and adults in public science education and hands-on activities across the entire length of the U.S.-Mexico border, from the Pacific Ocean to the Gulf of Mexico. The two main themes of Project iLASER activities focus on sustainable energy and materials science. More than 1,000 children have been engaged in the hands-on activities developed through Project iLASER at 20+ sites, primarily in after-school settings in Boys & Girls Clubs. Sites include Boys & Girls Clubs in California (Chula Vista, Imperial Beach, El Centro and Brawley); Arizona (Nogales); New Mexico (Las Cruces); and Texas (El Paso, Midland-Odessa, Edinburg and Corpus Christi). The project was co-funded between the NSF Division of Chemistry (CHE) and the Division of Research on Learning in Formal and Informal Settings (DRL).
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Southwestern CollegeDavid BrownDavid Hecht
resourceevaluationProfessional Development, Conferences, and Networks
As part of the National Science Foundation-funded Access Algebra project, the Oregon Museum of Science and Industry (OMSI) developed both a 6,000 square foot traveling exhibition (Design Zone) and a professional development program for host-museum facilitators who would work in the exhibition. The primary goal of the project was to engage visitors in algebraic thinking, with a special focus on reaching a target audience of 10- to 14-year-olds and their families. Facilitation in Design Zone was intended to support and extend visitors’ engagements with the exhibits and engage visitors in
The article discusses the outcomes of the Mathematics Improvement That Ensures Excellence (MITEE), an after-school mathematics tutoring program in the U.S. which aims at improving the mathematics conceptual understanding and level of procedural skills of second and fifth graders and encouraging ninth graders to pursue teaching careers. It offers an overview of the inception of the program through the collaborative effort between an urban school district and a midwestern university, along with teacher education students and community volunteers, and describes the different participants and
In this metalogue we build on the arguments presented by Puvirajah, Verma and Webb to discuss the nature of authentic science learning experiences in context of collaborations between schools and out-of-school time settings. We discuss the role of stakeholders in creating collaborative science learning practices and affordances of out of school time and formal science learning contexts. We contend that authentic science learning experiences are those where science learning happens within a social milieu and advocate for true collaborations between schools and informal settings in ways that
The article discusses the 4-H Science mission of the 4-H Youth Development Program, an out-of-school-time program addressing science technology engineering and mathematics (STEM) learning. It states that one of the approaches is on robotics education using a Junk Drawer Robotics curriculum having three levels: Give Robots a Hand, Robots on the Move, and Mechatronics, each level having modules that focus on science and engineering concepts.
This presentation given at the 2013 Materials Research Society (MRS) Spring Meeting examines evidence for the effectiveness of STEM education programs at the National High Magnetic Field Laboratory.
California's Expanded Learning programs are an integral part of young people's education, engaging them in year-round learning opportunities that prepare them for college, career, and life. This strategic plan was developed by the California Department of Education After School Division (ASD)in collaboration with K-12 educators, program practitioners, and support providers.
This book reviews the available research on learning science through interaction with digital simulations and games. It considers the potential of digital games and simulations to contribute to learning science in schools, in informal out-of-school settings, and everyday life. The book also identifies the areas in which more research and research-based development is needed to fully capitalize on this potential.
Although educators widely use school gardens for experiential education, researchers have not systematically examined the evaluative literature on school-gardening outcomes. The author reviewed the U.S. literature on children’s gardening, taking into account potential effects, school-gardening outcomes, teacher evaluations of gardens as learning tools, and methodological issues. Quantitative studies showed positive outcomes of school-gardening initiatives in the areas of science achievement and food behavior, but they did not demonstrate that children’s environmental attitude or social
Mueller, Tippins, and Bryan's contrast of the current limitations of science education with the potential virtues of citizen science provides an important theoretical perspective about the future of democratized science and K-12 education. However, the authors fail to adequately address the existing barriers and constraints to moving community-based science into the classroom. We contend that for these science partnerships to be successful, teachers, researchers, and other program designers must reexamine questions about traditional science education and citizen-science programs and attend to