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resource evaluation Public Programs
The MyBEST (Mentoring Youth Building Employable Skills in Technology) project, funded by a grant from the National Science Foundation's Informal Science Education program, concluded its three years of operation in 2006. This youth-based program was intended to provide participants with in-depth learning experiences involving information and design technologies. These experiences had a dual focus: enabling youth participants to gain fluency in using these technologies while showing them how adults apply them in work and academic endeavors. Appendix includes survey.
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TEAM MEMBERS: Elizabeth Xue
resource research Public Programs
This working white paper begins the process of establishing a research agenda for how to use adult volunteers most effectively to engage K-12 students in STEM subjects. It does so by describing a comprehensive review of the literature, searching for articles and papers about programs designed to increase student interest, engagement, participation and academic achievement/attainment in STEM subjects.
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TEAM MEMBERS: Abt Associates Beth Gamse
resource evaluation Media and Technology
The purposes of the STUDIO 3D evaluation were to collect information about the impact upon student learning as a result of participating in the STUDIO 3D Project, as well as to elicit information for program improvement. Areas of inquiry include recruiting and retention, impact on project participants, tracking student impacts, and the project as a whole.
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TEAM MEMBERS: Boris Volkov Jean King
resource evaluation Media and Technology
The formative evaluation of Season 2 of Design Squad was performed in two parts. Part 1 included a field test conducted by American Institutes for Research in spring 2008. Part 2, conducted by Veridian inSight, included follow-up interviews with teachers whose classrooms participated in the field test. The teacher interviews were conducted in fall of 2008. This document is the Design Squad, Season 2 final evaluation report. It contains the following sections: Section 1: Highlights from the teacher interviews conducted in fall of 2008 by Veridian inSight. Section 2: Findings from the field test
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TEAM MEMBERS: Veridian inSight, LLC American Institutes for Research
resource evaluation Media and Technology
During the spring of 2006, American Institutes for Research (AIR) conducted an evaluation study on behalf of WGBH. The purpose of the study was to gather data related to the effectiveness of the FETCH! Activity Guide, which was designed to extend the teachings of a new children’s show, “FETCH! with Ruff Ruffman.” The Activity Guide was developed for after-school program facilitators and other informal science educators to use at their facilities, either in conjunction with the television show or as stand-alone resources. Appendix includes instruments.
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TEAM MEMBERS: Christine Paulsen Deborah Goff
resource evaluation Public Programs
This tool was created by Museum of Science, Boston Design Challenges educators and the Research and Evaluation team, intended to record observations of children’s engagement in the engineering design process during participation in design-based activities in a science museum setting. It consists of a checklist of behaviors corresponding with steps of the engineering design process, previously developed for the program based on state and national standards, educator input, and past evaluator observations. The behavioral checklist matches to parts of the engineering design process, including
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TEAM MEMBERS: Ryan Auster
resource research Professional Development, Conferences, and Networks
This article from the Center for Advancement of Informal Science Education (CAISE) offers an introduction to the field of informal STEM education (ISE). It provides a brief survey of informal STEM education projects related to biology and discusses opportunities for scientists to become involved.
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resource project Public Programs
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative resources for use in a variety of settings. This project, "STEM Learning in Libraries: A National Conference on Needs, Opportunities, and Future Directions," brings together libraries, informal educators and STEM education and research organizations to discuss the role of libraries in STEM out-of-school time (OST) education, share existing programs, define library needs, and develop a research and evaluation agenda. To date, there has not been systematic exploration of the ways that STEM programming occurs in libraries nor of their effectiveness when they do happen. This will be the first conference of its kind and stands to have a high degree of visibility and the potential for broad impact. Principal Investigator Paul Dusenbery, Director of the National Center for Interactive Learning (NCIL) and Executive Director of Space Science Institute, will lead an experienced project team that includes Co-PI Keliann LaConte, Lunar Planetary Institute; Susan Brandehoff, Public Programs Office, American Library Association; and Anne Holland, NCIL. The conference sessions will be organized around four strands: (1) showcasing successful STEM programs and reviewing research and evaluation results on informal STEM learning in public libraries; (2) examining the current needs, barriers, and opportunities of public libraries; (3) elucidating the possible future roles of public libraries in the 21st Century; and (4) identifying promising practices and strategies. Beginning with core members comprised of the project team and organizing committees, the project will create a Leadership Forum for library directors, library science educators, and policy makers, as well as STEM professionals and educators. Conference results will be disseminated through a wide variety of organizational websites: NCIL, ALA, LPI, the conference website, the STAR_Net online community, and CAISE. In 2010, there were nearly 1.6 billion visits to 17,000 public libraries. Library audiences are true reflections of the nation's population - they serve all races, ages, economic backgrounds, and regions of the country. The STEM Learning in Libraries conference will give public libraries, STEM organizations, informal educators, and funders an opportunity to begin a dialogue with implications for profoundly impacting the attitudes of millions of Americans toward STEM topics.
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resource evaluation Public Programs
The Designing Our World (DOW) project centers on science, technology, engineering, and mathematics (STEM) equity and addresses the need for more youth, especially girls, to pursue engineering and fill vital workforce gaps. DOW will integrate tested informal science education (ISE) programs and exhibits with current knowledge of engaging diverse youth through activities embedded in a social context. Led by teams of diverse community stakeholders and in partnership with several local girl-serving organizations, DOW will leverage existing exhibits, girls’ groups, and social media to impact girls’
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TEAM MEMBERS: Oregon Museum of Science and Industry Anne Sinkey
resource research Professional Development, Conferences, and Networks
This document was produced by Beck Tench for the Center for Advancement of Informal Science Education (CAISE). It provides visual documentation of the 2014 AISL PI Meeting that was held in Washington, DC.
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TEAM MEMBERS: Beck Tench Center for Advancement of Informal Science Education
resource research Media and Technology
This poster was presented at the 2014 AISL PI Meeting in Washington, DC. Using STEM America (USA) is a two-year Pathways project designed to examine the feasibility of using informal STEM learning opportunities to improve science literacy among English Language Learner (ELL) students in Imperial County, California.
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TEAM MEMBERS: Edwin Obergfell Philip Villamor
resource evaluation Public Programs
EDC’s Center for Children and Technology (CCT), a nonprofit research and development organization (cct.edc.org), conducted the formative evaluation of the BAS project for the last three years. Iridescent has assisted CCT researchers in the successful implementation of the evaluation (e.g., organizing site visits and meetings with partners, administering surveys, collecting consent forms). As discussed in more details below, Iridescent has always taken seriously the evaluation findings and recommendations, and has acted upon them to make program improvements. This research partnership has led
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TEAM MEMBERS: EDC Center for Children and Technology Tara Chklovski Harouna Ba