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resource evaluation Public Programs
Concord Evaluation Group (CEG) conducted an evaluation study to learn about the Future City’s impact on students as well as to discover ways to enhance Future City for future implementation. In addition to exploring the program’s impacts, with this study we also had an opportunity to explore potential differences between students who compete at their Regional competitions only versus students who make it to the National competition. In collaboration with DiscoverE, CEG developed four surveys to collect feedback from students, parents, educators, and engineer mentors. These data collection
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TEAM MEMBERS: Christine Paulsen
resource evaluation Public Programs
National Engineers Week Foundation (EWeek) hired Concord Evaluation Group (CEG) in 2011 to conduct an independent evaluation of the Future City program (http://futurecity.org). Future City has been operating since 1992. According to EWeek, the Future City program is “a national, project-based learning experience where students in 6th, 7th, and 8th grade imagine, design, and build cities of the future. Students work as a team with an educator and engineer mentor to plan cities using SimCityTM 4 Deluxe software; research and write solutions to an engineering problem; build tabletop scale models
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TEAM MEMBERS: Concord Evaluation Group Christine Paulsen
resource evaluation Media and Technology
Plum Landing (https://pbskids.org/plumlanding/) is produced by WGBH Educational Foundation (http://wgbh.org), the Public Broadcasting Service affiliate based in Boston, MA. The website, Plum Landing, follows the adventures of an animated space alien, named Plum, after her spaceship crash-lands on Earth. With funding from the National Science Foundation, the Corporation for Public Broadcasting, The Kendeda Fund, and the Northern Research Station, Forest Service, U.S. Department of Agriculture. WGBH worked closely with a panel of science advisors to create an “innovative, environmental science
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TEAM MEMBERS: Concord Evaluation Group Christine Paulsen Sara Greller
resource research Media and Technology
This article explains the concepts of disruptive innovation and catalytic innovation, a subset of disruptive innovation. Disruptive innovations challenge industry incumbents by offering simpler, good-enough alternatives to an underserved group of customers, whereas catalytic innovations can surpass the status quo by providing good-enough solutions to inadequately addressed social problems.
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TEAM MEMBERS: Clayton Christensen Heather Baumann Randy Ruggles Thomas Sadtler
resource research Public Programs
The issue of “scale” is a key challenge for school reform, yet it remains undertheorized in the literature. Definitions of scale have traditionally restricted its scope, focusing on the expanding number of schools reached by a reform. Such definitions mask the complex challenges of reaching out broadly while simultaneously cultivating the depth of change necessary to support and sustain consequential change. This article draws on a review of theoretical and empirical literature on scale, relevant research on reform implementation, and original research to synthesize and articulate a more
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TEAM MEMBERS: Cynthia Coburn
resource project Public Programs
The World Biotech Tour (WBT) is a multi-year initiative that will bring biotechnology to life at select science centers and museums worldwide. The program, supported by the Association of Science-Technology Centers (ASTC) and Biogen Foundation, is scheduled to run from 2015-2017, with the 2015 cohort in Belgium, Japan, and Portugal. The WBT will increase the impact and visibility of biotechnology among youth and the general public through hands-on and discussion-led learning opportunities. Applications are now open for the 2016 cohort! Learn more and submit an application at http://www.worldbiotechtour.org/become-a-stop
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TEAM MEMBERS: Association of Science-Technology Centers Carlin Hsueh
resource research Media and Technology
In the paper I argue for a certain way of theorizing and studying learning. Learning is seen as situated in social practice, and in the pursuit of most learning persons are seen as moving around in social practice. They are involved in personal trajectories across various social contexts of practice. Even more so, these social contexts and the links between them, which persons learning draw on in their pursuit of learning, are institutionally arranged in various ways, and this affects the opportunities and nature of learning processes. These arguments about the nature of learning, theories of
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TEAM MEMBERS: Ole Dreier
resource research Public Programs
This book offers museum learning researchers and practitioners--educators, explainers, and exhibit developers--a new approach for fostering group inquiry at interactive science exhibits. The Juicy Question game, developed at the Exploratorium in San Francisco, engages group members in a simple process of inquiry that helps them work together interrogate exhibit phenomena more deeply. and widens their both families and student field trip groups. The approach is easy to implement and yields clear results. The results are summarized in a set of practice principles that can be used by other
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resource evaluation Public Programs
This report summarizes the evaluation findings of the second year of the Science Beyond the Boundaries Early Learners Collaborative (ELC). The three-year project, funded through the Institute of Museum and Library Services (IMLS), connects science centers and children’s museums to enhance early learner programming. In Year Two, the ELC brought together 16 institutions to collaborate directly through regularly scheduled conference call discussions. During these discussions they shared their program experience, ideas on early childhood programs, and their thoughts on current early learner
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TEAM MEMBERS: Saint Louis Science Center Elisa Israel Sara Martinez Davis
resource evaluation Exhibitions
This report discusses a front-end evaluation that aimed to determine what physical and perceptual barriers affect visitors’ use of the Henry Art Gallery, and how visitors currently interact with museum spaces and staff. These findings will support guest service training and changes in the museum’s physical infrastructure. This study utilized three main questions for exploring the visitor experience at the museum: 1) Are there barriers affecting visitors’ use of the Henry?; 2) What motivates visitors to use certain spaces at the Henry?; and 3) What experiences are visitors having with Henry
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TEAM MEMBERS: Melissa Beseda Erin Bailey Anna Braden Mary Bond Colleen Lenahan Kaylan Petrie
resource research Public Programs
The Engineer Your Life (EYL) project is a national initiative to encourage college-bound young women to consider pursuing a degree and a career in engineering. The project aims to communicate to young women the societal value and rewards of being an engineer, rather than the traditional emphasis on the process of becoming an engineer. Target audiences include academically prepared high school girls, career counselors, and professional engineers. Evaluation data were collected in Year 1 and Year 2 of the EYL initiative to assess its impact. We found that young women were especially interested
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TEAM MEMBERS: Concord Evaluation Group Christine Paulsen Chris Bransfield Thea Sahr
resource project Professional Development, Conferences, and Networks
The New Directions in Audience Research Initiative, initially funded by IMLS in 2009, is a special initiative of the University of Washington Museology Graduate Program. New Directions aims to train graduate students in Audience Research & Evaluation within informal learning settings through laboratory style coursework that integrates the strengths of professional and peer mentoring, fieldwork, academics and client-centered experiences. Audience Research & Evaluation is an ever increasing field and one that is integral to all aspects of museum practice. Students who participate in New Directions learn the value of effectively incorporating outcomes based planning and research-based practice into their chosen area of museum practice and become advocates for evaluation within the museum field. Primary partner sites include the Woodland Park Zoo, and the Pacific Science Center who's Evaluation staff assist student teams in designing, implementing and reporting on evaluation projects within their institutions as well as other affiliated partner sites. Past affiliated partner sites include, the Burke Museum of Natural History and Culture, EMP Museum, Frye Art Museum, Henry Art Gallery, Museum of History and Industry, Northwest African American Museum, Seattle Aquarium, and the Washington Park Arboretum.
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