This is an extended discussion of the question that appeared in the Viewpoints department of the May/June 2015 issue of Dimensions magazine. It presents perspectives from science center and museum professionals about the role of 3D printing in their institutions.
DESIGN SQUAD GLOBAL (DSG) is a web-based, mobile-accessible digital hub and outreach initiative that creates new opportunities to empower middle school youth to solve real-world problems and understand the impact of engineering in a global context. The project builds on the Design Squad model for engineering education (including a television show and website). The ultimate goals of Design Squad Global are to: (1) develop innovative ways to incorporate effective engineering education into informal learning environments; (2) inform the field about promising practices in cross-cultural
Learn how to create opportunities for young people from low-income, ethnically diverse communities to learn about growing food, doing science, and how science can help them contribute to their community in positive ways. The authors developed a program that integrates hydroponics (a method of growing plants indoors without soil) into both in-school and out-of-school educational settings.
This issue features contributions on the theme of STEM Learning Surrounds Us: Building learning ecosystems that connect STEM education across multiple settings. One contribution features a statewide effort in North Carolina, while two others deal with the challenges of serving rural populations.
Reader response has been positive regarding the publishing of each issue in three parts over three months. This means that manageable amounts of content will be sent to you every month, once the journal starts coming out quarterly in spring 2018.
There are many lenses through which we can measure the value of a museum experience.
There is the satisfaction factor: Did visitors have a good time? Were they engaged? Do they want to return?
There are learning outcomes: Did visitors learn something new? How much did they learn? How did their experience compare to other types of learning experiences?
And there is also meaning-making: Did respondents have a meaningful experience? A memorable one? A connective experience that made them want more?
While all three of these lenses (and many others) are important, meaning-making is
On the first day of the Science and Society course at the Cooperstown Graduate Program in Cooperstown, New York, I present the students with an incandescent lightbulb, with clear glass so one can easily see the filament inside. I ask the students how it works and they are able to tell me that the electricity comes in there, runs through the filament here, heats up, and produces light. Then I take out my iPhone and slide it across the table and ask, “How does this work?” Blank stares abound.
In the 1980s in the United States, the traditional science center business and mission models worked well. Science centers were the most prominent source for informal science learning with financial support from governments and donors and a quasi-monopoly on IMAX films, science store merchandise, and interactive exhibits. A science center’s exhibit department would devise interesting exhibits, and the marketing department simply advertised that content to whatever audience might be interested. From today’s perspective, those were relatively simple times.
Things began to change in the 1990s
This is an extended discussion of the question that appeared in the Viewpoints department of the January/February 2016 issue of Dimensions magazine. It presents perspectives from museums and science centers on using out-of-the-box methods to attract visitors.
Today’s science centers are becoming more aware of changes in their local contexts and are concerned about playing a role in building and contributing to society. The Mechelen Declaration, resulting from the Science Centre World Summit 2014 held in Mechelen, Belgium, clearly expresses this commitment with two of its goals (SCWS, 2014):
1. “We will investigate how to engage even more effectively with local communities and increasingly diverse audiences.”
2. “We will take the lead in developing the best methods for engaging learners and optimizing their education in both formal and
This is a supplement to an article that appeared in the March/April 2016 issue of Dimensions magazine. We asked science centers, museums, and aquariums to share how they are making their facilities and their practices more green and energy efficient, and how they have used these efforts to educate their visitors and communities about energy efficiency and sustainability.
This is an extended discussion of the question that appeared in the Viewpoints department of the May/June 2016 issue of Dimensions magazine. It discusses whether smartphones benefit or detract from the museum experience from a variety of perspectives from the field.
This is a supplement to an article on place-based learning that appeared in the May/June 2016 issue of Dimensions magazine.
In a green park just beyond historic Old Town Fort Collins and bordered by the local public library, Fort Collins Museum of Discovery’s Heritage Courtyard welcomes visitors back to the early years of this Northern Colorado city. Founded as a military outpost in 1864, Fort Collins evolved into a desirable place for pioneers to settle with access to agriculture (fertile soil for sugar beets), goods (along a major train route), and education (home to Colorado’s land-grant