Hands-On Science Outreach, Inc. has for a number of years developed and operated recreational after school and Saturday Science Classes for children, at first in Montgomery County, MD; and subsequently, with NSF support, at more than 22 sites around the country. During the last 10 years, they have reached more than 20,000 students with their unique collection of hands-on science activities. The project is well on the way to becoming self sufficient, and this final award will document both the philosophy of instruction and specific teaching methods that they have used and provide a third party evaluation of the processes of learning that they encourage in informal science education programs. Hands-On Science Outreach, Inc. will publish two 32 page booklets outlining their history, philosophy, and methods, and will conduct a third party evaluation of classes in four demographically diverse sites around the country, carried out under the direction of Dr. Harris Shettel, a nationally recognized informal education researcher. The resulting reports and publications will be widely disseminated, providing valuable information to others planning to offer hands-on science activities for children.
The Field Museum of Natural History proposes to design and construct an Animal Resource Center of 24,000 square feet in the context of its encompassing larger exhibit, "Diversity and Survival in the Animal Kingdom." The Center will capitalize on the museum synoptic collections of animal mounts and models and will interpret these irreplaceable specimens in ways that will introduce central biological themes in ecology and evolution. The exhibit conjunctively will use a wide variety of learning techniques to appeal to the varied audience. The museum anticipates that the exhibit will serve fifteen million visitors over the next twenty years and that it may serve as a cost-effective model for other natural-science museums.
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TEAM MEMBERS:
Michael SpockDebra MoskovitsBarbara Becker
The Children's Museum proposes to develop two versions of an interative physical.science exhibit dealing with wave mechanics and the related actions of vibrating and oscillation systems. One version will be a permanent exhibit that is to be a central component in the new science area of the museum, while the other will be a traveling exhibit that will tour the country under the auspices of the Association of Science.Technology Centers. The purpose of the exhibit is to heighten the interest of children in scientific experimentation, with learning taking place at three levels including sensory.motor, perceptual.operational and intutitive.conceptual. Materials for teachers will supplement the exhibit, and an internship program will train largely minority middle.school students in basic concepts and then use them as "explainers" for the general public. The request to the National Science Foundation represents 73% of the total cost of the exhibits, with the remainder coming from institutional and other sources.
The Exploratorium plans to develop a set of interactive teaching exhibits that will deal with epidemiology, immunology and virology, and through those subjects, with AIDS treatment and prevention. The purpose is to provide a comprehensive description of how the immune system works in the context of AIDS, and so help people to make rational decisions about personal and social responses to the disease. The primary thrust will be to supplement the more general AIDS educational materials by providing an understanding of the scientific basis of the disease, and to involve the public in the scientific and educative process, rather than just informing them about the subject.
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TEAM MEMBERS:
Charles CarlsonRichard BrownMargaret LawDebra Raphael
Children's Television Workshop proposes to produce a fourth and fifth season of SQUARE ONE TV, a daily series on mathematics for children ages eight to twelve. Season Four will consist of 40 new half-hours for air on PBS stations beginning September 1991. Consistent with CTW's experimental mission in education, CTW also proposes to undertake a new programming approach to expand the reach of SQUARE ONE TV to a family audience by converting the daily detective serial featured in the series, MATHNET, into four one-hour specials for family viewing. These Season Four MATHNET Specials will be researched to test their effectiveness. Eleven hour-long weekly SQUARE ONE TV programs will be produced for Season Five to be aired in addition to re-broadcasts of the daily series starting January, 1993. Seasons Four and Five production will capitalize on the educational impact and appeal of prior seasons. Mathematical content will be based on research and in conjunction with the Series Advisory Committee and consultants. The additional seasons will be supported by a full range of promotion, community outreach activities, and school services, including teacher's guides.
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TEAM MEMBERS:
David ConnellKeith MielkeEve HallJoel Schneider
This research project is a follow-up to previous research on the persistence of high ability minority youth in college programs for mathematics, science, engineering, premedicine and predentistry. The earlier research used data retrieved from the 1985 College Board files for 5,602 students with SAT mathematical scores of 550 or above. All were minority students except for a comparison sample of 404 White students. In 1987, a first follow-up was conducted. 61 percent of the non-Asian American minority students had enrolled in college and were majoring in MSE fields in comparison with 55 percent of the White students and 70 percent for the Asian American students. In the current phase of this research, the original sample will be resurveyed, five years after high school graduation. A subsample will be interviewed in-depth. The major goal of this phase will be to answer three critical questions: which sample members are still studying or employed in MSE fields, what are their unique characteristics, and what are the theoretical and national policy implications of the results. This project is jointly supported by the Studies and Analysis and the Research in Teaching and Learning Programs.
The Computer Museum proposes to initiate a Computer Exhibits Kits Program whose goal will be to foster a better understanding of computer science and technology among the general public. The program proposes to develop and disseminate nine different kits, each consisting of a computer program, documentation, educational materials and, in some cases, specialized hardware. Other museums and science centers will be able to purchase these well tested kits at modest cost and implement them on personal computers to create exhibits for visitors ten years old and older. Strong support from other institutions suggests that the program will reach twenty million visitors a year.
The Museum of Science is initiating a unique approach to its permanent exhibits which concentrates on the process of learning science rather than on the facts to be learned. The first stage, development of "Seeing the Unseen", one of six activity centers, is the focus of this proposal. Guided by the American Association for the Advancement of Science's call for reforms in science teaching and by recent research on learning styles, the Museum will organize its exhibits around six "activity centers". Each center introduces a basic skill, such as observation or experimentation, and prompts a visitor to use the new method in special surrounding exhibits. The project is a breakthrough approach to science learning in the museum setting because it encourages visitors to discover for themselves characteristic scientific activities and habits of analysis. Although the Museum will use many current exhibits in the layout of the new plan, many others will be created which engage visitors interactively in learning science. The total cost of the project is estimated to be $18 million.
The Oregon Museum of Science and Industry (OMSI) is a progressive science and technology center. Its philosophy toward science education is to make it enticing, enjoyable and motivating. It accomplishes this by means of "hands-on", interactive exhibits and programs designed to provide a non- threatening learning environment, for which we are recognized nationally. OMSI recognizes the important national need to assist the public in understanding and being comfortable with advances in, and methodology of applied science. It proposes to design and build a large exhibit that promotes problem solving using engineering principles. The exhibit will pose problems, offer basic information for the solution and provide a variety of tools and building materials from which the visitor can choose. The visitor then devises one or several possible solutions, and constructs a prototype to be tested in one of three large scale testing laboratories. The engineering fields addressed are aeronautical, mechanical and civil. Our visitors will come away from the exhibit with an increased appreciation for the way engineering is done and how solutions affect their lives. OMSI is requesting $577,324 from the National Science Foundation as well as $427,539 from the Port of Portland to design and build this exhibit. The Port of Portland is interested in demonstrating how its commercial activities relate to engineering. OMSI plans to disseminate information about the exhibit to educators and other museums on a national level.
The Santa Barbara Museum of Natural History is developing an innovative exhibit and teaching laboratory called INTERACTIONS. The unique feature of INTERACTIONS is the combination of an exploratory, interactive natural science exhibit with an adjacent live-insect-rearing laboratory. The exhibits will give the visitors some of the exploratory tools and experiences of the scientist and involve them in the process of scientific discovery. The laboratory will provide visitors with direct experience with scientists and involve them in the scientific process. Ecological in scope, INTERACTIONS will communicate environmental issues. The museum's plant and insect halls, designed over thirty years ago, will be renovated totally. In their place, a single, large exhibit and teaching laboratory will be created focusing on the interactions of insects and plants. The exhibits, videos, computer stations, and adjacent insect rearing laboratory will invite visitors to participate, question and examine. This combination of exhibits, hands-on activities, video, and laboratory will increase the retention of information, stimulate interests in natural science, and give vitality to the museum experience. The total cost of renovation, modernizing, exhibit construction and installation is $1,340,000 with $1,000,000 raised by a vigorous capital campaign. This request is for the balance of $340,000 to complete the exhibit construction.
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TEAM MEMBERS:
Dennis PowerCatherine WoolseyNorman IkedaJohn Torkington
The Lawrence Hall of Science proposes to develop a major public education program, including a traveling exhibition, two planetarium programs, a play, and a kit for schools entitled "Columbus' Great Experiment." Emphasizing science and technology, Columbus' first voyage is portrayed as an experiment aimed at testing the hypothesis (based on doubtful evidence) that sailing to the west was a more practical way of reaching the Indies than by sailing east around the Horn of Africa. As with many scientific experiments, the results were quite different from what the experimenter had in mind: instead of finding a sea route to the Indies, Columbus vastly expanded knowledge about our planet and spurred developments in science and technology. These events occurred within a social and cultural context that were critical to the development of modern science, and resulted in far-reaching changes in the population and ecology of the world which continue today. The National Endowment for the Humanities has recently awarded a grant for the development of the exhibits. The present proposal requests that NSF join with NEH to complete and expand the project, by funding: a) components of three additional copies of the exhibition to be constructed by other museums, thus expanding the public audience to 19 million visitors; b) two participatory planetarium programs; c) a play about the scientific aspects of Columbus' voyage; and d) school kits that will enable teachers to present the most important ideas embodied in the exhibition to students who are unable to view the exhibition at a science center. Interest in these programs will peak around Columbus Day, 1992, we anticipate that the materials will be sufficiently interesting, informative, and entertaining to be used for many years to come.
The goal of Science City: New York as a Science and Technology Exhibit, is to increase public awareness and interest in science and technology in daily life by creating "found exhibits" in public places throughout New York City. This proposal is based on a 1986 pilot project which developed criteria and concepts for successful Science City units and a prototype exhibit operating in a tourist elevator at the World Trade Center. Science City will use the streets and structures of New York to present the science and technology of everyday life. It will reach the science inattentive public who do not go to science museums. Eye-catching exhibits such as diffraction gratings mounted on bus shelters will reveal the different spectra of the incandescent, flourescent, neon, and mercury vapor lamps, already part of the street scene. The New York Hall of Science will place Science City exhibits in public parks, subways, bus kiosks, and building lobbies. Ten to fifteen different exhibits/signs, each replicated an average of 10 times, will be installed and evaluated throughout the boroughs of Queens and Manhattan.
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TEAM MEMBERS:
Alan FriedmanPeggy ColeTheodore Ansbacher