This report presents a summary of findings from our evaluation and conclusions that may carry broader implications. The audience for this report includes The National Science Foundation (NSF) and other funders (particularly science research funders), the leadership and staff of Nanotechnology: the Convergence of Science and Society project partners, and the informal science education field. The main body of the report is organized into two sections. The first section discusses the project's logic model, or theory of action and frames what the project set out to do and how. The project's
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TEAM MEMBERS:
Mark St. JohnPamela CastoriOregon Public BroadcastingJudy Hirabayashi
Impact of GLC On Teachers Over the four years of the project, GLC worked with 171 teachers and 7schools. The program had a dramatically positive impact on the teachers involved. The GLC staff did an excellent job of establishing relationships with participating teachers, teaching them to use Lesson Study techniques and how to use the school garden as a resource for learning and creativity. As a result, teachers' overall attitudes towards teaching improved. Lessons became more flexible and useful across the curriculum. The teachers involved were seen by GLC staff to have made observable
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TEAM MEMBERS:
Minda BorunUniversity of California Botanical Garden
The Exploratorium is home to XTech, a science education program which began in 2006 and was primarily funded by a three-year National Science Foundation grant (Award # 05-25217) through its ITEST (Innovative Technology Experiences for Students and Teachers) initiative. XTech provided project-based afterschool activities in science, engineering, and technology to underserved middle school students from the San Francisco Bay Area. As part of the Exploratorium's Community Outreach department, XTech involved partnerships with two community-based organizations in the Bay Area "Aim High and First
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TEAM MEMBERS:
Becky CarrollAnita SmithPam CastoriExploratorium
In 2007, the Chabot Space & Science Center in Oakland, California, in collaboration with LodeStar Astronomy Center, and the Institute for Learning Innovation received a grant from the National Science Foundation to design, create, research, and distribute a planetarium show called Tales of the Maya Skies. The project was an ambitious effort that set out to accomplish multiple goals, including the production of an innovative full dome planetarium show, the demonstration of an innovative production model, and sharing lessons learned with the field. A description of the three major components of
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TEAM MEMBERS:
Mark St. JohnMichelle PhillipsChabot Space & Science CenterKatherine RamageDawn Robles
The following three case studies are descriptive and evaluative in nature, and are designed to describe, explain, and portray in some detail three examples of COSIA partnerships. These cases are context bound; the place-based aspect of these cases is critical to the phenomenon being explored. Consistent with the goal for employing a case study approach for COSIA (Communicating Ocean Sciences to Informal Audiences) is the approach if investigating a phenomenon within the context of the places and partners involved. While each of these COSIA partnership sites are involved in other important and
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TEAM MEMBERS:
Mark St. JohnUniversity of California, Berkeley
Nanoscience is an emerging scientific field, and therefore an increasing amount of funding is flowing into nanoscience and nanotechnology research, including money from the federal government. Several studies of public understanding and public attitudes toward nanoscience have shown that most of the public is generally uninterested in and unmotivated to learn about nanoscale science and technology3. Because this emerging interdisciplinary field of science offers so much promise, and because it will have an increasing presence in everyday life, the NSF is committed to increasing public
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TEAM MEMBERS:
Mark St. JohnJenifer V. HelmsNanoscale Informal Science Education (NISE) NetworkPam CastoriJudy HirabayashiLaurie LopezMichelle Phillips
On November 4, 2010 The Science Museum of Minnesota, in conjunction with Fresh Energy, held a program about ocean acidification. The program included a dinner reception for VIP guests, a screening of the documentary film A Sea Change, and a panel discussion about ocean acidification. A Sea Change (http://www.aseachange.net/) is a feature-length documentary film about ocean acidification. A Sea Change documents Sven Huseby's worldwide search for more information about ocean acidification. Huseby, a retired history teacher, talks with scientists, policy experts, lawyers, business leaders, and
Using an instrument developed by the Yale Project on Climate Change and the George Mason University Center for Climate Change Communication, The Science Museum of Minnesota conducted a survey of their visitors to learn about their visitors' attitudes toward global warming. Based on the results of this survey, Science Museum of Minnesota visitors were statistically indistinguishable from the general public with regards to their attitudes toward global warming. By using this national study, we were able to interpret our visitors' knowledge and attitudes with respect to national trends and make
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TEAM MEMBERS:
Molly PhippsScience Museum of Minnesota
Media MashUp (MMU) was an IMLS funded project (LG-07-08-0113 ) designed to help libraries build capacity for offering computer-based programs for youth. These programs were designed to help foster 21st Century literacy skills. The program focused on the Scratch programming language (http://scratch.mit.edu/), but also used other creative freeware programs (i.e., Audacity, Picasa, SAM animation, ArtRage). MMU was a partnership among six library systems from around the country and The Science Museum of Minnesota. Three staff members from each library participated in the program: two librarians or
The Media MashUp project is funded by the IMLS (Grant LG-07-08-0113 ) to build capacity at libraries for computer-based programs for youth that help build 21st Century literacy skills. Twenty first Century literacy skills include interactive engagement with technology, collaboration and team problem solving, taking initiative and managing time and the use of higher level processing skills (www.21stcenturyskills.org/). This project uses the Scratch programming platform (http://scratch.mit.edu/) developed at MIT to help foster youth's 21st Century literacy skills. The professional audience
The Nanoscale Informal Science Education Network (NISE Network) is a national infrastructure that links science museums and other informal science education organizations with nanoscale science and engineering research organizations. The Network's overall goal is to foster public awareness, engagement, and understanding of nanoscale science, engineering, and technology. In support of the NISE Network, this 2005 report reviews 20 secondary research documents with a focus on how nanotechnology has penetrated the consciousness of the general adult public.
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TEAM MEMBERS:
Barbara FlaggNanoscale Informal Science Education (NISE) Network
During 2005-2008, the Nanoscale Informal Science Education Network researched, designed, implemented, and evaluated public deliverables covering various aspects of nanoscience, nanotechnology, and nanoengineering. Working with four NISE Net museums, Multimedia Research used a web-based post-survey design to assess nanotechnology awareness in a sample of museum visitors exposed to nano-topic programs, exhibits, forums and activities (treatment group) compared with a sample of museum members who were not exposed to the deliverables (control group). Exposure to nano-topic deliverables appears to