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resource evaluation Exhibitions
This evaluation provides feedback from a tracking and timing study from the project "Seeing: The Interaction of Physiology, Culture, and Technology" at the Exploratorium. The evaluation concludes that Seeing is a large, complex collection of loosely related exhibit elements that attract and hold visitors’ attention well, but not exceptionally well. Yet, given the size and scope of the exhibits, a longer average time and more stops would not be expected. The individual interactive elements range from many that are modestly engaging, to some that are highly engaging, with a few exceptionally
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TEAM MEMBERS: Beverly Serrell
resource evaluation Exhibitions
The Seeing Team wished to determine visitors what visitors understood from interacting with the Seeing section of the museum, before the section was to be renovated. In particular, they wanted to know what visitors took away from the exhibits as a group. We interviewed pairs of visitors after they had been directed to spend as much time as they wanted in the Seeing section (as marked off by blue tape on the floor). Seeing included the exhibits in the back of the museum as well as those near the south bathrooms. We collected approximately 55 interviews, of which 33 had been transcribed by the
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TEAM MEMBERS: Josh Gutwill
resource evaluation Media and Technology
This evaluation reports on the Mission: Solar System project, a 2-year project funded by NASA. The goal of the Mission: Solar System was to create a collection of resources that integrates digital media with hands-on science and engineering activities to support kids’ exploration in formal and informal education settings. Our goal in creating the resources were: For youth: (1) Provide opportunities to use science, technology, engineering, and math to solve challenges related to exploring our solar system, (2) Build and hone critical thinking, problem-solving, and design process skills, (3)
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TEAM MEMBERS: WGBH Educational Foundation Sonja Latimore Christine Paulsen
resource evaluation Media and Technology
The Global Viewport project was an integrative collaboration between the Woods Hole Oceanographic Institution (WHOI) and. the New Bedford Oceanarium Corporation dba Ocean Explorium at New Bedford Seaport (hereafter, Ocean Explorium). The main thematic area that was addressed is Improving Public Earth System Science Literacy. A main objective of the Global Viewport project was to address Goal 1 of the GEO Education and Diversity Strategic Plan (2010-2015): “Advancing public literacy in Earth System Science.” For this evaluation the public interacted with spherical display content in an informal
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TEAM MEMBERS: Woods Hole Oceanographic Institution (WHOI) Meredith Emery
resource evaluation Media and Technology
Rockman et al (REA), a San Francisco-based research and evaluation firm, conducted the external evaluation for Youth Radio's DO IT! program, which was funded by the National Science Foundation. Building upon Youth Radio's previous Science and Technology Program, the DO IT! initiative consisted of three primary components that promoted STEM (science, technology, engineering, and mathematics) learning by training underserved youth in cutting-edge digital technologies: (1) Brains and Beakers: Young people hosted a line-up of investigators and inventors for demo-dialogues at Youth Radio's studios
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TEAM MEMBERS: Rockman et al | Youth Radio Kristin Bass Julia Hazer
resource evaluation Public Programs
Media MashUp is an IMLS funded project (Grant LG-07-08-0113i) to help libraries build capacity to offer computer-based programs for youth that help foster 21st Century literacy skills. Twenty first Century literacy skills include traditional literacy skills like reading and writing, but also encompass collaborative problem solving, and computer-based skills. As such, libraries and other institutions that help foster a literate public need to adapt to this new reality. While the public audience for this grant is the youth who participate in the Media MashUp programs at these libraries, this
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TEAM MEMBERS: Molly Phipps
resource evaluation Media and Technology
This report includes six separate formative evaluations conducted to inform the design and development of the deliverables for the 3D Visualization Tools for Enhancing Awareness, Understanding and Stewardship of Freshwater Ecosystems project. Deliverables were tested with both students and general visitor groups, with a focus on groups including late elementary and middle school children. Many different components were tested, including prototype versions of 3D visualizations, high-tech interactive experiences, apps on tablets and phones, and table top exhibits. Results are reported in each of
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TEAM MEMBERS: US First Steven Yalowitz
resource evaluation Public Programs
The purpose of the 3-year formative and summative evaluation was to gauge public perceptions of the utility and quality of NASA-funded workshops and programs offered by the North Carolina Museum of Natural Sciences. This final summative report includes 3-year project findings from 11 NASA Educator Workshops and three Astronomy Days events.
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TEAM MEMBERS: North Carolina State Museum of Natural Science Mary Styers
resource evaluation Exhibitions
In 2008, COSI received funding from the Institute of Museum and Library Services to develop the exhibit Labs in Life (LG-26-08-0146). The development of the Labs in Life embodies a unique model for collaboration, with active researchers interested in research outcomes while simultaneously serving as models for the public, and science center staff concurrently gleaning new and changing content for exhibits and programs. While each partner is motivated by many different goals, all agree that they are interested in stimulating public interest in and understanding of science and technology
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TEAM MEMBERS: Institute for Learning Innovation Joe E Heimlich
resource evaluation Public Programs
COSI offers special event programming on a monthly basis designed to enhance the guest experience: primarily Science Day and Fun Day special events. Science Days are events that highlight science topics, especially those dealing with our specific areas of focus, and celebrations surrounding events with a science theme, such as Space and Stars Day. On the other hand, Fun Days are events that are appealing to guests and are simple to implement, such as appearances by local sports teams, celebrities, performance groups, etc. COSI would like to better understand the impact special events have in
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TEAM MEMBERS: COSI E. Elaine T. Horr
resource evaluation Exhibitions
COSI developed and installed a set of exhibits to complement the health sciences research being conducted by Ohio State University researchers in four visible lab areas within the Life exhibit area at COSI. Specifically, the interactive experience platform was designed to serve as an interface between the labs and the public to provide space for community educational programming on nutrition and physical activity. The purpose of this evaluation was to identify problems with the new exhibits that can be corrected through remediation. Specifically, a timing and tracking study was conducted to
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TEAM MEMBERS: COSI Rita Deedrick
resource evaluation Media and Technology
COSI, in partnership with WOSU @ COSI, will be going forward with a project in which enhancements and other changes may be made to the WOSU exhibition space, entrance area, and adjacent hallway. This project may include, but is not limited to, introducing more elements of the PBS Kids brand, such as Sesame Street and Sid the Science Kid, into the exhibition space, introducing interactive elements regarding TV Production to the site, and adding loose parts to the Chroma Key exhibit. To inform decisions about the type and nature of enhancements most needed in the exhibit area, COSI desires to
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TEAM MEMBERS: COSI E. Elaine T. Horr