During January 2007, the Science Museum of Minnesota carried out a study to gather visitor feedback on a variety of potential interpretive features of Science on a Sphere. Visitor preferences related to the use of interpretive labels and graphics directly on the Sphere and the speed in which visualizations rotate were studied. A total of 51 visitors were interviewed. Key findings include: 1. Three quarters of visitors preferred descriptive labels to be directly on the Sphere. 2. If labels were projected on the Sphere, almost all the visitors wanted them to disappear after a period of time. 3
Front-end and formative evaluation of the Science Museum of Minnesota's Invention, Design, Engineering, and Art (IDEA) Cooperative youth development program was carried out from June 2008 - May 2009. The front-end and formative evaluation activities were guided by four overarching questions. 1. To what extent are youth able to apply IT and engineering process skills to design challenges? Can they come up with multiple solutions to challenges? Are they persistent problem solvers? 2. To what extent does the program provide youth with the necessary resources to help youth prepare for both
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TEAM MEMBERS:
Amy Grack NelsonMelissa FitzenbergerKathleen MillerClaire Phillippe
All youth in the Science Museum of Minnesota's Kitty Andersen Youth Science Center (KAYSC) are invited to complete a web-based exit survey upon leaving their current team. The survey is the same across all KAYSC teams, with the addition of some questions specific to a team experience and outcomes. This report includes select data from the exit surveys for the Invention, Design, Engineering, and Art (IDEA) Cooperative high school team, called the Invention Crew. The purpose of the exit surveys were to understand youth's overall experience on the IDEA Coop as well as the impact of the IDEA Coop
All youth in the Science Museum of Minnesota's Kitty Andersen Youth Science Center (KAYSC) are invited to complete a web-based exit survey upon leaving their current team. The survey is the same across all KAYSC teams, with the addition of some questions specific to a teamâs experience and outcomes. This report includes select data from the exit surveys for the Invention, Design, Engineering, and Art (IDEA) Cooperative middle school team, called the Design Team. The purpose of the exit surveys were to understand youth's overall experience on the IDEA Coop as well as the impact of the IDEA
Goodman Research Group, Inc. (GRG) conducted summative evaluation of the Journey to Planet Earth: The State of the Ocean's Animals project. GRG has served as external evaluator for Journey to Planet Earth since 1999. Journey to Planet Earth is a PBS series that explores the fragile relationship between people and the world they inhabit. The most recent evaluation included two components: 1) a viewer study of the Ocean's Animals episode in the series (hosted and narrated by Matt Damon), and 2) an evaluation of the outreach initiative that complemented the series. The broad goal of the
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TEAM MEMBERS:
Marianne McPhersonElizabeth BachrachIrene F GoodmanScreenscope, Inc.American Association for the Advancement of Science
Goodman Research Group, Inc. (GRG) conducted process and summative evaluation for the New York Aquarium (Wildlife Conservation Society) of Project POWER: Protecting Our Wetlands with Educators and Regulators. The project was designed to train teams from around the country to present wetlands workshops in their local communities to reduce the frequency and magnitude of wetlands violations by community residents. As part of their participation in Project POWER, in March 2006, teams attended a two-day Leadership Seminar where they received training and resources. The primary goal of the
Goodman Research Group, Inc. (GRG) conducted summative evaluation of Origins of the Universe, the 4-part NOVA miniseries. The Origins series chronicled the history of the earth's formation, how the universe evolved to permit the emergence of life on earth, the likelihood that there is life beyond earth, and the tools and techniques scientists use to study the universe. In June 2007, Thomas Levenson, MIT professor and Executive Producer of the series, won the inaugural Walter P. Kistler Science Documentary Film Award for his work on Origins. An extensive outreach campaign accompanied the series
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TEAM MEMBERS:
Jennifer BeckJennie MurackUnicorn Projects, Inc.Irene F Goodman
Goodman Research Group, Inc. (GRG) conducted front-end evaluation and Alpha testing for the Harvard-Smithsonian Center for Astrophysics of EarthScope Panorama, an interactive Earth science game for middle school youth. The front-end evaluation focused on the prospective content, format, and platform of the game, with the broad goal of assessing four different game prototypes in a population of middle school students. The specific objectives of the evaluation were to document and assess what students already know about EarthScope-related themes and content, what geoscience questions they have
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TEAM MEMBERS:
Marianne E. McPhersonLaura HousemanIrene F GoodmanHarvard-Smithsonian Center for AstrophysicsSmithsonian Astrophysical Observatory
This report describes a summative evaluation of Secrets of Circles, a 2,600 square foot exhibition created by Children's Discovery Museum of San Jose and funded by the National Science Foundation. The exhibition and related programs were designed to highlight the uses of circles and wheels in everyday life. Circles have properties that make them extremely effective as an engineering tool, and they are ubiquitous in cultures around the world. The appendix of this report inclues interview and observation protocols and questionnaires used in this study.
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TEAM MEMBERS:
Sue AllenChildren's Discovery Museum of San Jose
FETCH, a children's television series produced by WGBH since 2005, is a competition-based game/reality show for 6-10 year-old children that includes both animation and live action footage. Goodman Research Group, Inc. (GRG), a research firm specializing in the evaluation of educational programs, materials, and services, served as the external evaluator for the FETCH series in Season Two. GRG's evaluation focused on the science and engineering challenges presented in the show, and assessed the influence of the series on children's understanding of science and engineering concepts and processes
Too Small to See is a 5,000 square-foot interactive traveling museum exhibition designed to provide hands-on nanotechnology science education to youth age 8 to 13 and adults. It debuted at Disney's Epcot and will reach over three million people during a five-year US tour. This evaluation examines the exhibition’s outcomes and impact on increasing visitors’ awareness of, interest in, engagement with, and understanding of nanoscale science, engineering, and technology. An overarching goal is to document the project’s contribution to the portfolio of federally funded Science Technology
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TEAM MEMBERS:
Douglas SpencerTina PhillipsTori AngelottiShane MurphyFred ConnerCornell University
Summative evaluation of the NSF- and NEH-funded Hunters of the Sky exhibition, including remedial, timing and tracking, and summative. The 5,000 square foot exhibition takes a science and humanities perspective on birds of prey. A particular focus of the evaluation was the exhibition's impact on "getting visitors to explore their own values and beliefs about the human relationship to the natural world" as well as "getting visitors to critically examine questions of economics, public policy, and environmental ethics related to the survival of raptors and their habitats." Sample data collection
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TEAM MEMBERS:
Deborah PerryKarla NiehusScience Museum of Minnesota