The Nanoawareness Study is designed to answer the question "What, if any, impact do NISE Net activities delivered at Tier 1 and Tier 2 institutions have on the nanoawareness of the public audiences that experience those activities?" The Nanoawareness Study was initially conducted in Year 3 and then replicated in Year 4 with some methodological changes and a different sample of participants. The following report describes the Nanoawareness Study findings from Year 4 in comparison to findings from Year 3. This appendix of this report includes the online survey instrument used in the study.
In this article, contracts attorney Bruce A. Falk offers a practical guide to circumventing the legalities of soliciting content from third-parties (i.e. audience participation). Falk provides a brief history of copyright and contract law and useful examples and models of contracts, in response to the growing trend of museums integrating user-generated content into their spaces and programs.
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TEAM MEMBERS:
Bruce A. FalkNational Association for Museum Exhibition
This article features three critiques of the exhibition "MN150" at the Minnesota History Center, part of the celebration of the Sesquicentennial of the State of Minnesota. Roger Barrett, Exhibit Designer at the Science Museum of Minnesota, Liza Pryor, Project Leader in the Exhibits Department at the Science Museum of Minnesota, and Jeanne Vergeront, Principal of Vergeront Museum Planning, each provide an assessment of the exhibition.
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Roger BarrettLiza PryerJeanne W. Vergeront
In this article, John Jacobsen, CEO and CO-PI at the White Oak Institute, President of White Oak Associates, and Co-Chair of the Professional Interest Committee for Green Museums (PIC Green), explores sustainable design and argues that large museums have a lot to learn from smaller institutions. Jacobsen outlines how and why museums should take a "leaner and greener" approach.
In this article, Lea T.F. Warden, Independent Researcher/Collections Manager, examines traveling exhibitions and their impact on the environment. Warden discusses there interrelated aspects of traveling exhibitions where resource conservation is particularly in need of improvement: transportation, packaging, and scheduling. Warden argues that museums must take more responsibility for the role it plays in the larger context of environmental degradation if they want to continue to produce and house traveling exhibitions.
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TEAM MEMBERS:
Lea T.F. WardenNational Association for Museum Exhibition
In this article, Tisha Carper Long, a student in museum studies, explores how the bleak job market is affecting recent graduates of museum studies programs. Carper Long outlines ways unemployed professionals and new graduates can "get by" until the economic outlook improves.
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TEAM MEMBERS:
Tisha Carper LongNational Association for Museum Exhibition
A team of researchers and practitioners developed a museum program to coach families in the skills of scientific inquiry at interactive exhibits. The program was inspired by the increasing focus on scientific inquiry in schools and the growing number of open-ended exhibit designs in science museums. The development process involved major decisions in two arenas: which inquiry skills to teach, and what pedagogical strategies to use to teach them. After many rounds of refinement based on evaluation with families, the final program, called Inquiry Games, improved visitors' inquiry behavior in
In the paper I argue for a certain way of theorizing and studying learning. Learning is seen as situated in social practice, and in the pursuit of most learning persons are seen as moving around in social practice. They are involved in personal trajectories across various social contexts of practice. Even more so, these social contexts and the links between them, which persons learning draw on in their pursuit of learning, are institutionally arranged in various ways, and this affects the opportunities and nature of learning processes. These arguments about the nature of learning, theories of
Tokyo Institute of Technology (TokyoTech) has been developing a number of methodologies to teach graduate students the theory and practice of science communication since 2005. One of the tools used is the science cafe, where students are taught about the background based primarily on theoretical models developed in the UK. They then apply that knowledge and adapt it in the Japanese cultural context and plan, execute and review outcomes as part of their course. In this paper we review 4 years of experience in using science cafes in this educational context; we review the background to the
In the recent exhibition project Animal Secrets, we looked at the impact of three strategies for fostering parent-child interactions in an exhibition for young children: environmental design, types of activities, and labels. Results from our study indicate that all three strategies can support parent-child interactions, but environmental design and activity type were more effective than labels overall in promoting parent-child collaboration. Mixed results for exhibit labels suggest the need for further research into how best to communicate with parents of young children in an exhibition.
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Karyn BertschiMarcie BenneAnn Elkins
Complex ideas like evolution—which run counter to common, but mistaken, intuitive knowledge—are challenging, both for exhibit developers and for the evaluation and research teams who assess the impact of exhibitions. It is always difficult to document measurable changes in deep conceptual understanding following a single visit to an exhibition; Is this even possible with complex topics, such as evolution? In this article, we summarize a series of studies that may offer some help to exhibit developers and evaluators, as well as others who design and assess informal learning experiences. The
A recent collaboration between the production staff of DragonflyTV and 29 institutions of informal science learning pushed beyond the traditional roles of museum-media partnerships by engaging museum professionals in the production of television content and featuring the partner institutions on the TV show. The 14 DragonflyTV episodes produced as part of these partnerships were subtitled "DragonflyTV GPS: Going Places in Science" and were produced over two production seasons. The collaborations involved both large and small institutions, including hands-on science centers and natural history