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resource research Media and Technology
This presentation was shared at the 2014 Association of Science-Technology Centers (ASTC) annual conference. It describes 4 websites designed for informal science education (ISE) professionals, including: InformalScience.org, Relating Research to Practice (RR2P), the Building Informal Science Education (BISE) project, and CitizenScience.org. The presentation ended with questions to the audience asking what might project leaders of these sessions do next with regards to building out online infrastructure.
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TEAM MEMBERS: Center for Advancement of Informal Science Education (CAISE) Kalie Sacco Bronwyn Bevan Sarah Cohn Jennifer Shirk
resource evaluation Websites, Mobile Apps, and Online Media
The UMass Donahue Institute (UMDI) was contracted to provide formative evaluation services for WGBH’s PEEP and the Big Wide World project development of curriculum units and instructional modules for use by family child care providers (FCCPs). This formative study piloted three 3-week curriculum units focused on three science content areas, integrated with media and professional development materials for family child care settings (videos and a Facilitator’s Guide for trainers) in English and in Spanish. This report describes the methodology used to implement this study and the findings from
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TEAM MEMBERS: WGBH Educational Foundation University of Massachusetts, Donahue
resource research Media and Technology
This poster was presented at the 2014 AISL PI Meeting. It describes a collaborative project between Smith College and Springfield Technical Community College to improve technical literacy for children in the area of engineering education through the Talk to Me (TTM) website.
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resource research Media and Technology
This poster describes the work accomplished by August 2014 for the NSF-funded project "Science of Sharing: Investigating Cooperation, Competition, and Social Interdependence." It was presented at the 2014 AISL PI Meeting in Washington, DC.
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TEAM MEMBERS: Exploratorium Josh Gutwill
resource research Media and Technology
This poster was presented at the 2014 AISL PI Meeting in Washington, DC. It describes a project that will expand the functions and applications of FieldScope, a web-based science information portal currently supported by the National Geographic Society (NGS). The goal is to create a single, powerful infrastructure for Public Participation in Science Research (PPSR) projects that any organization can use to create their own project and support their own community of participants.
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TEAM MEMBERS: National Geographic Society Mary Ford
resource research Media and Technology
This poster was presented at the 2014 AISL PI Meeting in Washington, DC. The project created a bilingual exhibit and surrounding activities to explore the concept of sustainability.
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TEAM MEMBERS: Oregon Museum of Science and Industry Marilyn Johnson
resource research Media and Technology
This poster was presented at the 2014 AISL PI Meeting in Washington, DC. It describes a citizen science project that developed a question-driven online bird identification tool called "Merlin".
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TEAM MEMBERS: Cornell Lab of Ornithology Miyoko Chu Jessie Barry Tina Phillips Kate Haley Goldman Rick Bonney Steve Kelling Mirek Riedewald Alex Chang Scott Haber David Bell Bahar Qarabaqi Sarah Seroussi Will Morris Patty Montano Tim Levatich Syed Rehman
resource research Media and Technology
This poster was presented at the 2014 AISL PI Meeting in Washington, DC. Using STEM America (USA) is a two-year Pathways project designed to examine the feasibility of using informal STEM learning opportunities to improve science literacy among English Language Learner (ELL) students in Imperial County, California.
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TEAM MEMBERS: Edwin Obergfell Philip Villamor
resource research Media and Technology
This poster was presented at the 2014 AISL PI Meeting in Washington, DC. It describes the PBS NewsHour STEM Learning project, a broadcast and online science journalism and informal science education initiative to report breaking science news and cutting-edge STEM (Science, Technology, Engineering and Mathematics) research and researchers to a national audience.
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TEAM MEMBERS: Patti Parson
resource research Media and Technology
This presentation by Sue Ellen McCann opened the "Building New Audiences with Technology" Diving Deeper session at the 2014 AISL PI Meeting in Washington, DC. It frames the discussion by asking how people learn about and choose to use new technologies, and then uses KQED's e-book strategy as an example.
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TEAM MEMBERS: Sue Ellen McCann
resource research Media and Technology
These are the slides for part of the Diving Deeper, Looking Forward session "Building New Audiences with Technology" at the 2014 AISL PI Meeting in Washington, DC. James Harold from the Space Science Institute discusses the opportunities Facebook games as venues for informal learning, highlighting the development of the game "Starchitect."
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TEAM MEMBERS: James Harold
resource research Media and Technology
The days of desktop dominance are over. Mobile has swiftly risen to become the leading digital platform, with total activity on smartphones and tablets accounting for an astounding 60 percent of digital media time spent in the U.S. The fuel driving mobile’s relentless growth is primarily app usage, which alone makes up a majority of total digital media engagement at 52 percent. In this report we let the numbers and charts do most of the talking, as the story of today’s app landscape is told through the visualization of comScore’s mobile data.
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TEAM MEMBERS: Adam Lella Andrew Lipsman