Professional learning communities (PLCs)-teams of educators who meet regularly to exchange ideas, monitor student progress, and identify professional learning needs-reflect a growing interest in promoting professional development that engages teachers and administrators. Increasingly, teachers are able to participate in online and hybrid PLCs in addition to PLCs that meet face-to-face. This report examines: characteristics of PLCs, as reported in the literature; advantages and challenges of online and hybrid PLCs, compared to face-to-face PLCs; and considerations for the design and setup of
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Institute of Sciences, U.S. Department of EducationCynthia L. Blitz
Funded by the National Science Foundation (NSF),The STEM Pathways project focused on exploring strategies through which at-risk and incarcerated Hispanic youth could be engaged around STEM careers, understand the education, training, and skills they would need to attain them, and think that such a path was a future possibility. To this end, the project and evaluation teams collaborated on a literature review, the development of a logic model, and the design, implementation, and evaluation of a diverse set of program activities that included media, art, and flash mentoring with STEM role models
Funded by NSF, Earth: The Operators’ Manual (ETOM) is a users’ guide to the present and future energy resources of our planet, providing “users” with the information, attitudes and tools to make wiser choices about powering homes, schools, businesses and communities. ETOM uses a hybrid model of science communication including video + in-person presentations + Web 2.0 social networking. Rockman et al evaluated project impact, working from front-end to summative stages to understand the reactions of media, online and on-site audiences using both qualitative and quantitative measures to look at
These audio presentation and transcript files are from a series of webinars about the NSF Advancing Informal STEM Learning (AISL) FY14 solicitation. "AISL Webinar 101: Introduction to the Solicitation" includes an overview of the AISL program, project types, preparing competitive proposals, the review process and NSF merit criteria, other relevant programs and resources, and contact information. "AISL Webinar 102: Digging Deeper into the Solicitation" focuses on key issues in the submission and review processes, examples of project types, an introduction to the Common Guidelines for Education
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National Science FoundationNational Science Foundation
Funded jointly by the Institute of Museum and Library Services (IMLS) and the MacArthur Foundation, in partnership with the and Association of Science-Technology Centers (ASTC) and Urban Libraries Council (ULC), Learning Labs in Libraries and Museums supports the planning and design of 24 learning labs in libraries and museums nationwide. The inaugural cohort of 12 sites ran from January 2012 to June 2013, and a second cohort of 12 additional sites began in January 2013 and will extend through June 2014. In addition to the primary awardees, most grants included additional institutional partners, resulting in a rich community including over 100 professionals from approximately 50 participating organizations (libraries, museums, universities, and community-based organizations). The labs are intended to engage middle- and high-school youth in mentor-led, interest-based, youth-centered, collaborative learning using digital and traditional media. Inspired by YOUmedia, an innovative digital space for teens at the Chicago Public Library, as well as innovations in science and technology centers, projects participating in Learning Labs are expected to provide prototypes for the field based on current research about digital media and youth learning, and build a "community of practice" among the grantee institutions and practitioners interested in developing similar spaces.
SciStarter is the place to find out about, take part in, and contribute to science through citizen science, recreational activities and research projects. If you're a scientist or a representative of a citizen science organization or community group: This is the place to tell eager people about your work and get them interested in helping out. We aim to: 1) Enable and encourage people to learn about, participate in, and contribute to science through both informal recreational activities and formal research efforts; 2) Inspire greater appreciation and promote a better understanding of science and technology among the general public; 3) Create a shared space where scientists can talk with citizens interested in working on or learning about their research projects and 4) Satisfy the popular urge to tinker, build, and explore by making it simple and fun for people to jump in and get their hands dirty with science.
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SciStarter (a division of Science For Citizens)Darlene Cavalier
This report is a synthesis of ongoing research, design, and implementation of an approach to education called “connected learning.” Connected learning advocates for broadened access to learning that is socially embedded, interest-driven, and oriented toward educational, economic, or political opportunity. Connected learning is realized when a young person is able to pursue a personal interest or passion with the support of friends and caring adults, and is in turn able to link this learning and interest to academic achievement, career success or civic engagement.
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Digital Media and Learning Research HubMizuko ItoKris GutierrezSonia LivingstoneBill PenuelJean RhodesKatie SalenJuliet SchorJulian Sefton-GreenS. Craig Watkins
This report describes how the YOUmedia program at the Harold Washington Library Center in Chicago attempts to take advantage of networked and digital media to provide engaging learning opportunities for youth through the emerging Connected Learning Model. The report describes the design of the program, the youth audiences targeted, the benefits received by program participants, and the role of staff and adults in the program. It offers suggestions for other organizations who would like to start similar programs.
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University of ChicagoPenny Bender SebringEric BrownKate JulianStacey EhrlichSusan SporteErin BradleyLisa Meyer
This report was completed by the Program Evaluation Research Group at Endicott College in October 2013. It describes the outcomes and impacts of a four-year, NSF-funded project called Go Botany: Integrated Tools to Advance Botanical Learning (grant number 0840186). Go Botany focuses on fostering increased interest in and knowledge of botany among youth and adults in New England. This was being done through the creation of an online flora for the region, along with the development of related tools, including PlantShare, and a user-friendly interface for ‘smartphones’. In January 2012, the PI
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Judah LeblangNew England Wild Flower Society
Produced by National Geographic Kids and Cricket Moon Media with support from the National Science Foundation, Marine Missions is a free iPad touch screen application for preschoolers. The app is hosted by Jacques, a hermit crab character who guides pre-readers through six ocean missions and the building of a fantasy sea creature. Players steer Jacques’ boat to three green markers to clean up polluted spots in the ocean and three orange markers to complete different water current challenges in which players rescue Jacques’ tools from a whirlpool, run past blowholes, and surf on tidal bores
Rockman et al (REA) conducted an independent summative evaluation of the Eutelelost Tree of Life: Web Module. The Euteleost Tree of Life (EToL) is a collaborative National Science Foundation research project between eight institutions, including Kansas University, to resolve evolutionary relationships within the euteleost fishes. The main aim of the interactive Web module is for users to explore the evolutionary history of fish and how they are related to one another. REA's summative evaluation was designed to (1) gather users' feedback about the website, as well as (2) assess the impact of