In this collaborative project, a university research lab and children's science museum work together to design, implement, study, and revise a week-long data science camp for middle school age students, data science learning assessment items and a facilitator training curriculum.
Arecibo C3 will serve as a collaborative hub for STEM discovery and exploration by building upon existing programs and opportunities established at the Arecibo site by previous NSF programs, while also creating new STEM education, research, and outreach programs and initiatives. The goals for the Center are to (1) promote STEM education, learning, and teaching; (2) support fundamental and applied STEM and STEM education research; (3) broaden participation in STEM; and (4) build and strengthen collaborations and partnerships.
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TEAM MEMBERS:
Jose Agosto RiveraJoseph Carroll-MirandaJaime Abreu RamosAmilcar VelezJason WilliamsCristina Fernandez-MarcoWanda Diaz MercedAnuchka RamosPatricia Ordonez
Through this year-long workshop series, three primary goals will be accomplished: a) understand what it means to build and foster ethical community partnerships between museums, local communities, and researchers; b) create the foundation for relationship building between participating partners for continued networking and collaboration beyond the workshop series; and c) create a generative collaborative space for sharing, exploring, and developing ideas on what it means to design, enact, and study culturally sustaining STEM youth programs in museums.
The New York Hall of Science (NYSCI), will recruit and support two postdoctoral fellows, who will spend 24 months conducting research in residence with NYSCI's diverse staff, audiences, and local community. This fellowship program is designed to support the postdoctoral researchers as they develop and pursue independent lines of research on equitable and inclusive informal STEM learning experiences.
In fall 2019, the Bell Museum received funding via a NASA TEAM II grant to create Mars: The Ultimate Voyage, a full-dome planetarium show and accompanying hands-on activities that focus on the interdisciplinary roles that will be needed to send humans to Mars. This report from Catalyst Consulting Group presents the findings from the summative evaluation completed in March–May 2023.
This project will design, develop, and test a sequence of lessons for high school aged youth from east Tennessee that will teach them artificial intelligence concepts by using images from planetary exploration and emerging Generative AI tools to create visually appealing generative artworks and digital stories.
This report is the summative evaluation of Moon Adventure Game. The Moon Adventure Game is a challenge-based immersive game, inspired by “escape room” experiences, which asks visitors to take on activities to help them think about what people might need to live and work on the Moon.