This report evaluates the nanotechnology-related presentations delivered at the Museum of Science, Boston, in an effort to more effectively educate the public. Interview questions used in this study are included in the appendix of this report.
A series of interview studies was conducted to determine how museum visitors interpret scale ladders that focus on the nanoscale. These studies look at different versions of an example scale ladder in order to: a.) Iteratively develop a scale ladder that may be used by other informal science institutions. b.) Formulate guidelines to inform the design and use of other scale ladders. Interview questions used for studies 1-3 are included in the appendix of this report.
This report documents a study conducted at the Exploratorium to characterize how visitors depict the concept of small. The study looks at visitors’ drawings in order to inform the design of diagrams, animations and other visualizations that help the public visualize and learn about the nanoscale in informal learning environments.
This article explores the ways imagination and how museum professionals can foster new ways of thinking in their work and products as well as encourage visitors to be more aware of their museums experiences. In the Introduction, D. Lynn McRainey, Elizabeth F. Cheney Director of Education at the Chicago History Museum, discusses two projects that changed her practices as a museum educator and her understanding of learning in museums. Next, Leslie Bedford, Director of Leadership in Museum Education Program at Bank Street College, examines the meaning of imagination and how narrative and
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D. Lynn McRaineyLeslie BedfordDaniel SpockAndrew Anway
The North Alabama Science Center (NASC) will develop an interactive virtual learning experience in atmospheric science that combines a 3-D large-screen format presentation with interactive program activities. The project will be designed to run on the statewide network of Immersive Theaters located at three science centers across Alabama: NASC in Huntsville; Gulf Coast Exploreum in Mobile; and the Alabama Wildlife Federation Field Center in Montgomery. The project concept integrates scientific methods of inquiry into a virtual hands-on learning program, providing a mechanism for social-based informal learning about atmospheric science. To sustain engagement beyond the science center venue, ancillary materials will be developed, including a unique, interactive website. A project advisory committee consisting of members of the informal learning community, industry, academia, pedagogical practitioners and researchers, informed by front-end, formative and summative evaluation, will guide project development. The evaluation will provide findings to inform the future development of immersive theater programs, and other exhibit formats that may combine data visualization with data explorations. The project will expand its audience in Alabama through development of a Spanish-language version and its website developed in concert with the immersive theater program. The North Alabama Science Center's project will allow programs created for its immersive theater system to be used in other content visualization systems at other science centers. As a long-term impact this will enable new venues nationwide utilizing other content visualization systems to use the proposed project at their respective sites.
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TEAM MEMBERS:
Angela MoultonLaurie ProvinMike BottsHeather Roden
The California Academy of Sciences will produce "Water is Life," a 30,383 square-foot permanent exhibit with educational programming. The exhibit is designed to engage the public with the living world of water, to foster environmental stewardship and increase science literacy. Three habitat components -- Philippine Coral Reef, California Coast and Global Rainforests -- are conceptually and experientially linked through "Water Planet," which explores water's physical properties and how they impact living organisms and lead to aquatic diversity. Each component also reinforces the importance of conserving aquatic resources. Educational programming takes "Water is Life" to local schools and community events and onto the World Wide Web, as well as provides venues for formative evaluation of exhibit design elements. The development of lending kits, plus supporting manuals and workshops, will extend the reach of "Water is Life" regionally and nationally. Similarly, instruction manuals and workshops for creating desktop, living reefs will have national impact. The compelling draw of live organisms, hands-on activities, and exhibit enrichment through educational programming provide accessibility to a large, diverse audience. The exhibit will reach over one million annual visitors, and a larger audience will experience distributed educational programs.
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Margaret BurkeLinda KulikChristopher AndrewsTerrence GoslinerRobert Jenkins
Chabot Space and Science Center is developing an exhibit of Chinese astronomical artifacts and organizing a United States tour of the exhibit. "Dragon Skies: Astronomy of Imperial China" consists of 31 exhibit pieces, including seven large astronomical instruments, chronographs, stone carvings and star maps. Many of these artifacts have never before left China. In order to increase the awareness and understanding of students, teachers and the public about Imperial China's rich astronomical achievements, Chabot will develop a variety of interpretive materials and programs that address interests and learning styles, present scientifically and historically accurate information, and serve both informal and formal educational audiences. These materials will include a planetarium show, an audio tour, special signage, multimedia animations/interactive kiosks, a web site, student activities, community events, a science drama program, activities for the general public and a variety of printed materials. Many components will be developed in English, Mandarin and Cantonese.
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TEAM MEMBERS:
Alexandra BarnettCynthia AshleyMichael Reynolds
Building on an institution-wide strategic initiative to interpret the process of science for informal learners of all ages, the Museum of Science will work over four years to develop, evaluate and implement a project to communicate the processes of science through weather forecasting. The project is based on the idea that processes involved in short-term weather forecasting are basic to the process of science. MOS proposes to create a 1,800 square foot exhibit, programs for students and teachers, an interactive website, and one-minute television spots aimed at helping people understand weather forecasting. The project is grounded in MOS strategic commitment to engaging people in the activity of science and the use of new technologies. The major component of the project is an exhibition of weather in which visitors will learn how to forecast the weather over the next few hours using different levels of technology, including naked eye observations, data from weather maps, and real-time images from space satellites and ground radar stations. Ancillary programs include educational materials for over 100 WeatherNet schools in New England, an interactive website that will reach several hundred thousand users, and television spots on the process of weather forecasting to be aired on WBZ-TV Channel 4. Over the course of its life the project will engage several million children and adults in the process of science.
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TEAM MEMBERS:
Cary SneiderMishelle MichaelsDaniel Barstow
Communicating Ocean Sciences to Informal Audiences (COSIA) is an innovative project that creates unique partnerships between informal science education institutions and local colleges conducting research in ocean sciences, with an emphasis on earth, biological and geochemical sciences. The project enables over 100 undergraduate and graduate students that are enrolled in the Communicating Ocean Sciences college course to create engaging learning activities and teaching kits in conjunction with their informal education partners. Institutional teams include: Long Beach Aquarium and California State University-Long Beach; Hatfield Marine Science Center and Oregon Sea Grant at Oregon State University; Virginia Aquarium and Science Center and Hampton University; Liberty Science Center and Rutgers University; and Lawrence Hall of Science and University of California-Berkeley. Students learn valuable outreach skills by providing visiting families and children with classes, guided tours and interactive learning experiences. Deliverables include a three-day partner workshop, a series of COSIA Handbooks (Collaboration Guide, Informal Education Guide and Outreach Guide), an Informal Science Education Activities Manual and Web Bank of hands-on activities. Strategic impact will be realized through the creation of partnerships between universities and informal science education institutions and capacity building that will occur as informal science institutions create networks to support the project. It is also anticipated the evaluation outcomes will inform the field abut the benefits of museum and university partnerships. The project will impact more than 30,000 elementary and middle school children and their families, as well as faculty, staff and students at the partnering institutions.
The Space Science Institute is establishing a museum educator/theater network of eight museums around the country, pairing larger with smaller institutions. The Association of Science-Technology Centers and the Astronomical Society of the Pacific also are collaborators. The primary audience is informal science education museum educators; secondary audiences are museum visitors experiencing the to-be-developed programs. The Science Theater Education Programming System (STEPS) is a technology that has been developed by the PI and others. The team will be continuing to expand the capability of the system for this project, and the partnering museums are collaboratively creating an initial set of theater programs on astrobiology, along with a suite of training programs and communication formats for educators. The STEPS technology allows these programs to be delivered both on site and via outreach, depending on the goals of each organization. The intent is to form the core of a community of practice that would enhance the professional capacity and identities of informal educators. The theater program format is positioned as a flexible, low-cost alternative to traveling exhibits, particularly for the smaller institutions. Deliverables include: the establishment of the network, the STEPS system and programs, professional development tutorials and workshops, evaluation of the programs, and a research project and report examining the network as a community of practice and vehicle for strengthening the professional identities of museum educators.
Goals: 1) Increase the number of Alaskans from educationally and/or economically disadvantaged backgrounds, particularly Alaska Natives, who pursue careers in health sciences and health professions and 2) Inform the Alaskan public about health science research and the clinical trial process so that they are better equipped to make healthier lifestyle choices and better understand the aims and benefits of clinical research. Objectives: 1) Pre-med Summer Enrichment program (U-DOC) at UAA (pipeline into college), 2) Statewide Alaska Student Scientist Corps for U-DOC, 3) students (pipeline into college), 4) Facility-based Student Science Guide program at Imaginarium Science Discovery Center, 5) Job Shadowing/Mentorship Program for U-DOC students and biomedical researchers, 6) Research-based and student-led exhibit, demonstration, and multi-media presentations, 7) Professional Development for educators, 8) North Star Website.
The Great Lakes Science Center, in collaboration with Case Western Reserve University (CASE), proposes to develop a permanent exhibition and related programs on biomedical engineering. The successful implementation of this project would allow CASE and GLSC to inform a broad constituency about select biomedical research advancements, applied technologies, and their relevance to society. When the project is completed, we will be able to expose many thousands of visitors each year to the updated exhibition - increasing their interest in and understanding of important science concepts underlying advancements in biomedical technology. The exhibition would encompass approximately 2000 square feet and feature approximately 20 exhibits, most of which would be interactive. The major audiences for the exhibition include families, school groups, and general museum visitors. The BioMedTech exhibition is located on the Science Center's main floor, which places an emphasis on the science and technology of particular importance to Northeast Ohio. The exhibition will be accompanied by educational programming, public programs, and wide dissemination around the region and within the Science Center world. When fully implemented, the project could reach many hundreds of thousands of visitors and garner national attention through dissemination efforts. Visitors to the exhibition and participants in related programs will come to a better understanding of the connections between biology and technology while learning of science and engineering's role in improving the quality of life in our society.