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resource project Media and Technology
The Educational Film Center will complete production of a science, engineering, and technology careers exhibit and informal science education project for use in science museums, libraries, schools, and community locations. The twelve additional interactive and linear career profiles to be produced under this grant will bring the total number of careers available in a fully interactive mode to thirty-two. Users will be able to explore each of these careers with first person video profiles of people in science and engineering and animated/reality video simulations of work experiences in these fields. The exhibit also with provide guidance to help users make decisions about education and career choices and will include a database of information about approximately 200 additional science and math-based professions. The project also will undertake the development and testing of eight permanent model Family Outreach Science Career Education Centers in eight cities. These centers will be based on and will expand upon the experience the project had in their earlier model Parent Outreach Science Career Program. Utilization support will be provided through special target leader guides, presentations and workshops at national and regional meetings of user organizations and groups, and a SETQuest bulletin board and e-mail network for the exchange of user science career programming. This project is a collaborative effort among four organizations: The Educational Film Center (EFC) is responsible for management of the project and for the development of production of the software and the documentary video profiles; COMAP is responsible for selecting and hiring content consultants, for formative and summative evaluation, and will jointly market and distribute the material with EFC; The New York Hall of Science is responsible for the exhibit kiosk and graphics, the design and development of the workbook and museum installation print components of the project, and will serve as principal test site for the exhibit; and the AAAS is coordinating the design, implementation, and testing of parent outreach program. All of the organizations will be involved in presentations and dissemination of project information to the informal and formal education communities.
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TEAM MEMBERS: Stephen Rabin Barbara Flagg
resource project Media and Technology
WGBH is conducting preliminary work on an untested and novel idea for a new multimedia project, EGames. The target audience for the project is children ages 9-12. The project envisions a 13-part television series which combines the appeal of a game show with the drama of real-world challenges to engender enthusiasm and promote understanding of engineering in kids nationwide. The television programs will be complemented with materials and training for engineers to mount EGames events in public venues and run workshops in schools, afterschool programs and libraries, and an extensive companion website. During the research phase, WGBH will convene a Content Advisory Board which would include professional engineers, curriculum developers, classroom teachers, professors of engineering and informal educators, and a Funding Advisory Board. They will also write the series curriculum, design the game, develop outreach, Web, and evaluation plans, and develop and test a sample engineering challenge with a group of contestants to work out logistic and production questions. This will inform the next stage of project development. Note: This project led to the series "FETCH! With Ruff Ruffman."
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TEAM MEMBERS: Kate Taylor
resource project Media and Technology
The "Crafting & Evaluating Interactive Educational Websites" conference will be developed through a collaboration between the Cornell University Laboratory of Ornithology and the Exploratorium. The PIs will develop and host a three-day invitational conference focusing on the practice of interactive web site design, development, evaluation and maintenance intended to achieve or support informal STEM learning. The conference, which will be held in Spring, 2005, will involve 50 individuals with a wide range of expertise who will focus on a variety of issues including audience expectations and abilities, designing for learner outcomes, testing for usability, evaluation tools and accessibility. With regard to intellectual merit, conference attendees will explore challenges and barriers that hinder development of truly interactive web sites and identify best practices and promising models, tools and technologies for encouraging authentic public interaction. Conversations begun at the conference will be extended to a broader audience through development of an online manual, informed by the conference presentations and commentaries, and designed for use by the museum, media and research communities. An interactive Web site developed after the conference will allow Web developers to locate content and ideas for design, and to share new ideas and results of usability studies and evaluations.
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TEAM MEMBERS: Theodore Koterwas
resource project Media and Technology
The "Crafting & Evaluating Interactive Educational Websites" conference will be developed through a collaboration between the Cornell University Laboratory of Ornithology and the Exploratorium. The PIs will develop and host a three-day invitational conference focusing on the practice of interactive web site design, development, evaluation and maintenance intended to achieve or support informal STEM learning. The conference, which will be held in Spring, 2005, will involve 50 individuals with a wide range of expertise who will focus on a variety of issues including audience expectations and abilities, designing for learner outcomes, testing for usability, evaluation tools and accessibility. With regard to intellectual merit, conference attendees will explore challenges and barriers that hinder development of truly interactive web sites and identify best practices and promising models, tools and technologies for encouraging authentic public interaction. Conversations begun at the conference will be extended to a broader audience through development of an online manual, informed by the conference presentations and commentaries, and designed for use by the museum, media and research communities. An interactive Web site developed after the conference will allow Web developers to locate content and ideas for design, and to share new ideas and results of usability studies and evaluations.
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TEAM MEMBERS: Rick Bonney
resource project Professional Development, Conferences, and Networks
WGBH is requesting $100,000 for a two-day conference for 75 outreach professionals from public television, museums and science-technology centers, and community-youth organizations. The conference will be developed in collaboration with the American Association for the Advancement of Science. The conference will provide professional development for outreach staff in key organizations that conduct local and national outreach project in informal and formal education. Participants will have the opportunity to: * learn how they can extend the impact of major outreach projects by establishing local coalitions that build on the strengths and resources of public television, science centers, youth-serving organizations, and other agencies focused on science education. * find out how outreach is carried out by organizations outside their fields of expertise in order to identify new approaches and strategies that they can adapt for their own projects, and * develop a plan of action for implementing an outreach initiative that takes advantage of the skills they have gained from the workshop and will benefit their communities. Beth Kirsch, Director of Educational Outreach for WGBH, will be PI. She will work closely with Judy Kass, Director of Outreach Programs at the AAAS, and Joan McIntosh, an independent consultant and trainer, to develop and manage the conference.
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TEAM MEMBERS: Beth Kirsch
resource project Professional Development, Conferences, and Networks
Under the Small Grants For Exploratory Research guidelines, Dr. George Hein will carry out basic research in informal learning in a museum setting. Dr. Hein will examine the literature and provide a summary of 1) what is known about the motivations of museums visitors, how they learn and how they react to the intellectual, social, and physical context of museums and 2) what is known about the theory and methods of visitor research in museums. These results will then be linked to a detailed discussion of constructivist learning theory and he will explore how that theory can be used to explain visitor behavior and how it can be used as a guide to research in learning in museums. Research will be carried out in England and the United States and will include a thorough review of the relevant literature written in English and extensive consultations with other professionals working on the theory of informal learning in museum settings. The research will result in a monograph that will be broadly disseminated. Although focused particularly on learning in a museum setting, the monograph will be of interest to all those interested in the informal learning process which includes museum professionals, formal educators, executives of community-based programs, and media producers.
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TEAM MEMBERS: George Hein
resource project Public Programs
The Parents Involved/Pigeons Everywhere (PIPE) project is a collaboration between KCTE-Community Television of Southern California, The American Association for the Advancement of Science, and the Cornell Laboratory of Ornithology. They are developing a three-year model project to engage parents in science education with their children through Project PigeonWatch, a citizen-science program run by Cornell University. The PIPE project will develop videos and written materials for use in a series of parent workshops designed for libraries and community science centers. The materials and workshops will be targeted to low-income parents with children in grades three through five and will be tested at 27 pilot sites around the country. A PIPE leader's Web Site will link all of the pilot sites. At the end of the pilot stage, the video and print materials will be widely available and the applicants will produce a publication that indicates strategies for using and building on PIPE and will provide assistance to new sites that wish to implement the program.
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TEAM MEMBERS: Cynthia Ruiz David Crippens Judy Kass Rick Bonney
resource project Professional Development, Conferences, and Networks
The Institute of Science and Society at Central Washington University plans a series of six workshops during 1991 on issues involving science and technology which are of current interest in the State of Washington. The purpose of the series is to inform public officials on critical issues where science plays a central role. Thus, state legislators, city and county executives, excutives in key state and local governmental agencies,judges, attorneys, the news media, and corporate executives will be invited to participate. The workshops will be conducted at Central Washington University, the state capitol in Olympia, or other locations which are easily accessible or relevant for the workshop topic (e.g., hosting a workshop on radioactive waste at the Battelle-Hanford Pacific Northwest Laboratory).
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TEAM MEMBERS: Mike McCormack
resource project Public Programs
Using a five-month planning grant, the International Society for Optical Engineering (SPIE) will develop a comprehensive 10-year, educational initiative to address the needs of the optical science and engineering communities. A series of workshops will be held at professional meetings of SPIE and the Optical Society of America (OSA) to assess regional needs and resources. Workshop recommendations will be used to create a plan to enhance the scientific and technological literacy of the public and raise the level of awareness about career options in this exciting and expanding field. The meetings will incorporate a diverse array of stakeholders including optical engineering and science professionals, formal and informal educators, as well as representatives from industry and underrepresented groups in science and engineering. Strategic emphasis will be placed on informal science education and efforts to recruit and retain minorities and women in optical engineering and related sciences. The resulting education blueprint will be disseminated to the field in electronic and print media, and subsequently implemented by SPIE and OSA.
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TEAM MEMBERS: Marion Soileau
resource project Professional Development, Conferences, and Networks
The Science Museum of Minnesota is requesting $279,577, of a total budget of $339,074, to plan and conduct a four-day international conference exploring issues, current practices and future directions related to furthering public understanding of current research in science and technology. The conference will bring together leading museum professionals, scientific researchers, science journalists, television producers, web developers and others who are already engaged in preliminary work for such an effort and who stand to learn from each other's experiences. The conference will center on the role of museums in informing the public about research, but will include representatives from other media and institutions crucial to its success. The specific goals of the conference are to: Explore challenges and barriers that hinder the development of public understanding of research programs. Identify "best practices" and promising models, tools and technologies for presenting current research to the public. Develop partnership strategies for creating public understanding of research program collaborations across the museum, media and research communities. Identify strategies for selecting significant research stories that are relevant to the public. Develop funding strategies and operational approaches that help sustain a consistent public understanding of research effort. The project will be under the direction of David Chittenden, Vice President for Education at the Science Museum of Minnesota. Advisors to the project include: Carol Lynn Alpert, Museum of Science, Boston; John Beatty, Distinguished Teaching Professor, University of Minnesota; Graham Farmelo, Head of Science Communications, Science Museum of London; Richard Hudson, Twin Cities Public Television, St. Paul; Ken Keller, Hubert H. Humphrey Institute of Public Affairs, University of Minnesota; Rob Semper, The Exploratorium; David Ucko, Koshland Science Center and Science Outreach, National Academy of Sciences; and Bonnie VanDorn, Executive Director, Association of Science-Technology Centers.
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TEAM MEMBERS: David Chittenden Anne Hornickel Donald Pohlman
resource project Professional Development, Conferences, and Networks
The Self-Reliance Foundation will develop a conference that has the overarching goal of laying the groundwork for the development of strategic partnerships for involving Latino audiences in informal science learning, led by informal science institutions nationwide. Numbering over 42 million, Latinos are now the largest ethnic/racial minority group in America; in recent years, 1 of every 2 new Americans has been Latino. Educational opportunities, formal and informal, are not keeping pace. Latino students score lower on math and science achievement tests than national averages, enroll at disproportionately lower levels, and are underrepresented in undergraduate and graduate science and engineering programs. Latino families are under-represented among those who visit science centers and other like institutions. Latino students are under-enrolled in after-school programs. There is no Spanish-language NPR or PBS; there is little science available on Spanish-language media, including radio, television, and newspapers. The conference will bring together informal science institutions and science research organizations together with Hispanic organizations, media, and educational projects to review current ISE resources, identify needs and gaps, learn about best practices in designing culturally effective programs and resources, and develop new strategies and resources to enrich the informal science learning environment for Latinos.
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resource project Media and Technology
The proposed conference will bring together leading national and international researchers and practitioners from developmental and cognitive psychology, game design, and media to examine how learning transfers from video game play to formal and informal learning. The conference will convene in New York City and serve to lay the foundation for an interdisciplinary New York-based community of researchers and practitioners interested in examining the implications of video game play on learning. Invited participants will address cognitive skills and content knowledge that children and adolescents acquire and refine during video game play; game features that captivate and promote skills development among game players; and evidence of skill and content knowledge transfer from video game play to informal and formal learning. Discussion of these issues will culminate in specification of the most appropriate research agenda to investigate the academic potential of video game play, particularly using those games that children and adolescent players find most compelling. An edited book will be published of the conference proceedings. The audience for this book will be academics, educators, game designers, media professionals, and policymakers interested in understanding the potential of video game learning for formal and informal instruction based on the most current research and practice.
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TEAM MEMBERS: Francine Blumberg