This award provides critical support to continue operating the Public Observatory at the National Air and Space Museum (NASM) beyond the initial two-year period of construction, opening, and initial operation, and to keep it viable until it can become a permanent fully endowed education and public outreach feature on the National Mall.
This award provides continued funding for a 3D High Definition (HD) video documentary about an international group of earth scientists engaged in an investigation of the processes responsible for central Mongolia's unusually active uplifting terrain (the Hangay Dome) and its consequences for regional climate patterns and ecosystems (EAR -1009702). The Hangay Dome in central Mongolia provides an excellent and accessible laboratory to investigate these processes and determine the degree to which mantle upwelling, mafic underplating, lithospheric foundering or plume activity have been important agents in its uplift.
This award is funded under NSF's Science, Engineering, and Education for Sustainability (SEES) activities, which aim to address the challenges of creating a sustainable world. Research Coordination Network (RCN) CE3SAR (Climate, Energy, Environment, and Engagement in Semiarid Regions) is a comprehensive partnership of researchers at South Texas regional institutions and major research universities elsewhere advancing knowledge of science, engineering and education for sustainability (SEES). The network will develop and test an innovative model for conducting interdisciplinary, region-specific, sustainability research closely tied to the needs and interests of highly-engaged local stakeholders. RCN CE3SAR will aggregate regional research capacities specific to sustainability in semiarid climates contiguous to the Gulf of Mexico while leveraging research expertise infused from outside the region. Geographic information science (GIS) will play a key role in the process of integrating layers of scientific data, producing scientific insight and presenting new ideas, new research directions and new scientific knowledge to regional stakeholders as well as the scientific community. The network will align regional capacities that heretofore were largely disconnected and bring focus and synergy to a range of research that will profoundly impact the region and its socioeconomic future. The network will engage and educate regional communities, government and private-sector stakeholders throughout the process.
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TEAM MEMBERS:
Luis CifuentesJorge VanegasGary JeffressRudolph RosenWesley Patrick
A national facility a three-system ground-based mobile radar fleet, the Doppler On Wheels (DOWs). The three systems include two mobile X-band Doppler on Wheels and the 6 to 12 beam "Rapid Scan DOW". These radar systems have participated in research projects that have covered a broad range of topics including individual cumulus cloud studies, orographic precipitation and dynamics, hydrologic studies, fire weather investigations, severe convective storms and tropical cyclones at landfall. DOWs can be frequently utilized on site for educational activities, such as being part of a university atmospheric instrumentation courses. The DOWs can be operated by students with minimal, often remote, technical supervision. The DOWs add significantly to the facility infrastructure of the atmospheric sciences community.
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TEAM MEMBERS:
Joshua Wurman
resourceprojectProfessional Development, Conferences, and Networks
The Department of Education of the National Museum of Natural History, Smithsonian Institution, with broad participatory support from free-standing, university-based and regional natural history museums across the nation will conduct a 3-day national conference on informal science learning in natural history settings. The goal of this conference will be to develop and disseminate a sustained, collaborative learning research agenda that begins to address the role of natural history museums in natural history learning and establish an infrastructure for communication and collaboration to pursue the research agenda. The conference builds on recent meetings among museums and informal learning professionals to this topic. Executive and Leadership Committees will implement a scaffolded project design involving a sweep of evaluation reports and audience research from the field, a foundational literature review, Committee workshops to review the field, conference planning and call for participation, and pre-conference dialogue through professional organizations and activities. The conference, to be held in Washington, DC in Spring-Summer 2012, will be followed by broad post-conference dissemination of findings and a call to action around the conference-generated research agenda. The conference will be evaluated by Oberg Research, an external audience research and evaluation firm. Oberg will develop an evaluation process that measures the quality, relevance, and impact of pre-conference, conference, and post-conference activities using an ethnographic fieldwork methodology involving in-depth interviews and participant observation of conference activities. The intended outcomes and impacts of this national conference are to develop, initiate, and disseminate a collaborative and sustained learning research agenda about how the 800 natural history museums in the United States can best use their resources for STEM learning. Among the topics to be considered by the Conference are new models for interaction among educators, curators, collection managers, exhibit professionals and museum leadership; audience research to more fully understand audiences and their needs; new technologies for discovery and learning regarding rapid response and current science; public participation in scientific research (citizen science); and collaboration in learning research across the Natural History field.
Making Connections, a three-year design-based research study conducted by the Science Museum of Minnesota in partnership with Twin Cities' communities, is developing and studying new ways to engage a broader audience in meaningful Maker experiences. This study draws and builds on existing theoretical frameworks to examine how community engagement techniques can be used to co-design and implement culturally-relevant marketing, activities, and events focused on Making that attract families from underrepresented audiences and ultimately engage them in meaningful informal STEM learning. The research is being done in three phases: Sharing and Listening - co-design with targeted communities; Making Activities Design and Implementation; Final Analysis, Synthesis and Dissemination. The project is also exploring new approaches in museums' cross-institutional practices that can strengthen the quality of their community-engagement. In recent years, Making - a do-it-yourself, grassroots approach to designing and constructing real things through creativity, problem-solving, and tool use - has received increasing attention as a fruitful vehicle for introducing young people to the excitement of science and engineering and to career skills in these fields. Maker Faires attract hundreds and thousands of people to engage in Making activities every year, and the popularity of these events, as well as the number of museums and libraries that are beginning to provide opportunities for the public to regularly engage in these types of activities, are skyrocketing. However, Maker programs tend to draw audiences that are predominantly white, middle class, male, well educated, and strongly interested in science, despite the fact that the practices of Making are as common in more diverse communities. Making Connections has the potential to transform how children begin to cultivate a lifelong interest in engineering at a young age, which may ultimately encourage more young people of color to pursue engineering careers in the future.
This Small Business Innovation Research (SBIR) Phase I project will demonstrate the feasibility of engaging children ages 8 to 13 in the wonders of science and the application of scientific principles through the transmedia SCIENTASTIC! project. The study will also demonstrate that the television series will help students answer questions and solve problems for themselves and their community. The American public supports the advancement of scientific knowledge and our investment in scientific research leads the world. However, Americans are falling behind in educating the next generation of scientists. Late elementary school is an ideal time to capture students' attention and engage them in STEM activities. Using rigorous evaluation techniques we will show that SCIENTASTIC! encourages hands-on learning by exploration, questioning and thinking. The innovative television program and integrated companion resources provide scientific role models and demonstrate the scientific process in an entertaining way. The associated web site, Apps, Web 2.0 repository and teaching aids allow students, teachers, and parents to further explore concepts introduced in the show. Preliminary analysis reveals that the SCIENTASTIC! target audience liked the show, would watch the show and learned from the show. Further analysis will demonstrate that the transmedia approach increases viewer interest and learning. The broader impact/commercial potential of this project will play a transformative role in encouraging students to take STEM courses in college, pursue scientific careers, and become a scientifically informed electorate. By developing the story beyond the story, transmedia SCIENTASTIC! has strong commercial value. Dissemination through public television allows for a potential audience of 250 million people. Commercial and noncommercial sponsorships will be sold with associated on-air credits. Additional direct funding will be sought from industries with interests in promoting science and health literacy. A commercial version of the program will be offered to cable networks on a licensing basis, with DVDs, Apps and study guides sold to schools, homeschoolers, and parents. With a broad and commercially viable dissemination, SCIENTASTIC! will show children the joys of science by demonstrating and engaging in hands-on, team- based learning in real-world contexts. This process will improve student retention and will show that SCIENTASTIC! introduces new ways to learn. The SCIENTASTIC! project will evaluate teaching techniques information that will be shared with policy-makers, educational institutions, and teachers to improve education nationwide. By spreading successful methods for engaging children in math and science, SCIENTASTIC! shoiuld have significant societal benefit creating a generation of scientifically educated decision-makers.
Planet Earth Television (PET) created Scientistic!, a television series that focuses on a young girl's scientific investigations of the world around her. The pilot episode, Sticks and Stones, explored bones and how they heal. A website and iPad app were also developed to supplement the program. REA evaluated the impact of the television program, website, and app on youth's knowledge about and interest in science and specific topics related to bone health and healing. REA recruited youth (grades 1-7) to participate either at home with their families or in a classroom with their teachers. REA
STAR_Net brings inquiry-based STEM1 learning experiences to public libraries through two traveling exhibits, associated programming for library patrons, and a virtual community of practice for library staff and others who are interested in bringing STEM programming to libraries. In 2010, the National Science Foundation (NSF) awarded a three-year grant to the Space Science Institute’s (SSI) National Center for Interactive Learning (NCIL) and its partners—the American Library Association (ALA), the Lunar and Planetary Institute (LPI), and the National Girls Collaborative Project (NGCP)—to
Youth Volunteer Interpreters as Facilitators of Learning about Climate Change in Zoo Settings reports on a project to pilot test climate change education resources featuring youth volunteer interpreters as facilitators for zoo visitors’ experiences. Brookfield Zoo tested inquiry-based and specimen-based interpretation at the polar bear and Humboldt penguin exhibits, and Woodland Park Zoo tested a climate-change themed "activity cart" near their Sumatran tiger exhibit. Both the effects of youth volunteer interpretation on the zoo visitors and on the youth volunteer interpreters themselves were
Field trips to science museums can provide students with educational experiences, particularly when museum programs emphasize scientific inquiry skill building over content knowledge acquisition. We describe the creation and study of 2 programs designed to significantly enhance students' inquiry skills at any interactive science museum exhibit without the need for advanced preparation by teachers or chaperones. The programs, called Inquiry Games, utilized educational principles from the learning sciences and from visitor studies of museum field trips. A randomized experimental design compared
Some of the most intriguing science museum exhibits start with a counter-intuitive outcome, a result that runs counter to visitors' expectations. Although counter-intuitive events often succeed in captivating visitors, they rarely lead to visitor-driven inquiry. The author argues that this is primarily due to two factors: first, for the counter-intuitive effect to be presented reliably and repeatedly, the visitor's interaction must be limited to a narrow set of options. Without multiple options for visitors to explore, extended inquiry is nearly impossible. Second, counter-intuitive outcomes