This article reports the results of a design research experiment in professional development for teachers of middle school mathematics. The authors report on how they developed their programs to account for three underlying conceptual challenges to their efforts: (1) the institutional contexts that teachers worked in, (2) the ways in which the learning developed in and through the community of practice, and (3) the relationship between teachers' learning in the program and teachers' teaching in their classrooms. Especially because of the different institutional cultures found in ISE versus
This article discusses the design and conditions of high school mathematics activities that aim to distribute opportunities to learn to all students. Of particular interest to ISE educators is the analysis of how some ostensibly equitable group activities may shut down equal participation. Also of interest is the theoretical discussion of the relationship between opportunities to productively participate in mathematical activities and the development of positive mathematical learning identities.
In 2012, Concord Evaluation Group (CEG) conducted an evaluation of the impact of Peep and the Big Wide World (Peep) resources on Spanish-speaking families with preschool-aged children. The three-pronged evaluation included a National Family Study in which 112 Spanish-speaking families who used the Peep resources were compared to Spanish-speaking families who did not use the Peep resources. It also included an In-Depth Family Study -- an experiment conducted in the metro Boston area in which 36 Spanish-speaking families who used the Peep resources were compared to Spanish-speaking families who
In August 2009, The Ohio State University at Lima (OSU) received a three-year award from the NSF Division of Research on Learning Innovative Technology Experiences for Students and Teachers (ITEST) Program for It's About Discovery (IAD). IAD was a partnership between OSU Lima, the University of North Carolina Greensboro, and regional rural schools in Northwest Ohio and North Carolina that equipped teachers to teach new Ford Partnership for Advanced Study (PAS) science curriculum, focused on the theme of Working Towards Sustainability. Ford PAS is focused on transforming teaching and learning
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Rucha LondheOhio State UniversityUniversity of North Carolina GreensboroMarkeisha GrantColleen ManningIrene F Goodman
Goodman Research Group, Inc. (GRG) is serving as the external evaluator of the NSF-funded Science Festival Alliance (SFA), a collaborative started by the University of California San Diego, the MIT Museum (Cambridge), the University of California San Francisco, and The Franklin Institute (Philadelphia). The early focus of the SFA has been on helping establish and sustain science festivals in each of these four cities. The Alliance's long-term goal is to facilitate the creation of a growing network of festivals and a community of science festival practitioners. This report focuses on the
Goodman Research Group, Inc. (GRG) is serving as the external evaluator of the three-year, NSF-funded Science Festival Alliance (SFA) project with this report summarizing results from the first year of the project. First year data collection was completed in June 2010. It included: Surveys of 1,411 San Diego Science Festival (SDSF) and 1,054 Cambridge Science Festival (CSF) attendees; End-of-year focus groups with each of the festival (SDSF and CSF) team leaders; and An online survey of 11 principal Alliance team members. The report is organized around four key questions: 1. Who participated
Cyberchase: The Next Frontier is a redesign of the Cyberchase Web site that resides on PBSKIDS.org/cyberchase, designed to increase traffic to this informal mathematics education site and support learning by encouraging users to engage in multiple activities - spanning a variety of media (videos, online games, hands-on activities) - that involve related mathematics content. To that end, in addition to redesigns of the Cyberchase homepage and other areas of the site, prominent aspects of the Next Frontier redesign include: Learning Pathways: Each of the site's games, videos, and hands-on
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Shalom FischThirteen/WNETShina Aladé
In the spring of 2010, WGBH Boston (wgbh.org) delivered twenty new episodes for the television series FETCH! with Ruff Ruffman (pbskids.org/FETCH!/). These episodes, developed for FETCH!'s fifth season, reflected a broadening of FETCH!'s stem content to include more mathematics. Rather than focusing exclusively on science and engineering, as FETCH! had done in the first four seasons, Season 5 episodes also highlighted age-appropriate math skills and concepts. WGBH was interested in assessing the extent to which kids learned math concepts and skills from these episodes. WGBH hired Concord
The summative evaluation of the National Science Foundation (NSF)-funded Geometry Playground traveling exhibition was a two-year naturalistic study to examine (a) the ways and extent to which the exhibition promoted the practice of spatial reasoning skills, and appreciation for geometry, and (b) its influence on museum professionals' thinking across three venues: the Exploratorium (San Francisco, CA), the Science Museum of Minnesota (St. Paul, MN), and the Don Harrington Discovery Center (Amarillo, TX). The study took place from December 2009 through November 2011 and included five site visits
The findings summarized in this summative evaluation report focus on three of The World's media venues: (1) its radio broadcast, (2) its Science Podcast (http://www.world-science.org/category/podcast), and (3) its online resources (e.g., articles, streaming audio and video). An additional focus is on The World's participatory Science and Technology Forums. The primary research aim was to assess the project's impact and success at reaching its intended goals while avoiding unintended negative outcomes. Toward these ends, The World's audience members were asked to respond to an online survey
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Arthur JohnsonPublic Radio International (PRI)
This formative evaluation gathered feedback from fourth graders in response to characters and stories proposed for further development. The general goals for the formative evaluation were To determine appeal of the proposed animated characters, given drawings and verbal descriptions, To assess reactions to the cast and storylines, given two short audiotapes with black and white illustrations, To evaluate comprehension of the storylines, To estimate viewers' interest in participating in the problem solving activity, To compare appeal of the two stories, To explore viewers' impressions of what
This formative evaluation gathered feedback from third and fourth graders in response to the Cyberchase pilot episode, The Poddleville Case, which focused on pattern problem solving. The general goals for the research were To evaluate appeal of the program as a whole as well as specific program elements like the team of kids; To establish age appropriateness; To estimate motivational impact by looking at student interest in trying to solve similar pattern problems and interest in seeing another show in the series; To explore comprehension of the main plot events; To determine what viewers felt