The investigation of naive conceptions of science has many implications for both teaching and learning. The predominant model for past investigations has been with school children or within very formal settings. Extending investigations of misconceptions to informal settings is the challenge of this research. Museum visitors' misconceptions about two topics, gravity and mechanical advantage, will be recorded through a variety of interview formats. Twenty-five persons from each of the age ranges 9-11, 12-14, 15-18, and college students/adults will be interviewed. Information from the interview will be used to modify the current exhibit or to build new prototypes. The research will determine if a modification can be made that results in individuals moving from their previous misconceptions toward a correct conceptualization of the concepts. This research will document what individuals actually learn from museum exhibits and how "front end evaluation" can be used to redesign exhibits for maximum concept learning. The proposed research is challenging and has the potential of adding significant information to science education research on misconceptions. The principal investigator is highly respected in the field of museum education and the associated staff and consultants are the top scholars in their respective fields.
The Franklin Institute Science Museum will design, test, fabricate, and circulate to eight museums an exhibit, "The Science of Music: Sound Waves and Sound Forms" that will introduce visitors to the physical laws that govern sound waves. By using music as an attractive and concrete subject to engage broad public interest, the exhibit will illustrate such topics as sound wave amplitude, phase, frequency, reflection and interference. Primary support for the project comes from the eight member Science Museum Exhibit Collaborative, consisting of: the Franklin Institute Science Museum, Philadelphia, PA; Discovery Place, Charlotte, NC; the Fort Worth Museum of Science and History, Fort Worth, TX; the California Museum of Science and Industry, Los Angeles, CA; the Science Museum of Minnesota, St. Paul, MN; the Museum of Science and Industry, Chicago, IL; the Center of Science and Industry (COSI), Columbus, OH; and the Museum of Science, Boston, MA. Each has contributed $50,000 and the costs of exhibit shipping and maintenance. Direct matching fund support totals more than $381,000. The exhibit will spend three months in each location, and the total audience will exceed 1.5-million visitors over its eight museum tour. This project will extend the work of a group of museums that are already helping each other in a collaborative effort. The exhibit concept has high public appeal among groups that science finds it hard to reach, including teenagers and minorities. An FY87 award of $145,000 is recommended.
Over a three year period, the Museum of Science, Boston will develop a national traveling exhibition and associated programs that will support the goals and standards for technological literacy that were recently articulated in reports by the National Academy of Engineering and the International Technology Education Association. Intellectual Merit. The exhibit will take advantage of the widely known characters and images of future technology from the Star Wars movies to attract visitors and to engage them in learning about potential technologies that may impact our lives. It incorporates new and adapted interactive devices that will involve visitors in inquiry-based learning about technologies related to frictionless land vehicles, robotic mobility mechanisms, and habitats for living underwater and in space. Broader Impact. The exhibition will reach a large national audience by traveling to the members of the Science Museum Exhibit Collaborative as well as other institutions. Use of popular culture, science fiction and futuristic technology will help attract those who may not be traditional science center visitors. Educational impact will be extended through programming for the public and school groups, including materials for institutions that do not host the exhibition, along with a website.
The Exploratorium will conduct a four-year project to explore the physical nature of sound, the physiology of hearing and the perception of sound, and the process of attentive listening. "Listening" creates 30 exhibits, three listening spaces, and related visitor experiences to complement the Exploratorium's existing "Sound and Hearing" collection. Listening encourages visitors to explore the scientific, physiological, and cultural content of sound, from the physics of sound waves, to the mechanics of the inner ear, to the information, mood, and emotions sound can convey. Listening will inform the public of the scientific, physiological, and cultural content of sound, as well as the negative impact of ambient sound on their health and environment. Listening integrates public programming, exhibit development and visitor studies, representing a new model of collaboration and communication among educators, scientists, artists and the public. At the conclusion of the Exploratorium venue for "Listening," a traveling exhibition of 30 exhibits will circulate to science museums nationwide, supported by materials and training for education programs. A workshop at the annual meeting of the Association of Science-Technology Centers and additional conference presentations and publications will present science center professionals with Listening strategies.
Cornell University, through Main Street Science (the education program of its Nanobiotechnology Center), proposes to create a 3,500 sq. ft. traveling exhibition on nanoscale science and engineering in partnership with Sciencenter of Ithaca, New York. Intellectual Merit: The exhibition will address two questions: How do we see things too small to see, and how do we make things too small to see? In sections titled Small, Smaller, Nano; Seeing Nano Structures; Making Nano Stuff; and Nano and Me, hands-on activities and experiences will present the tools, processes and applications of nanoscale science and engineering for children ages 8 to 13 and adults. Broader Impact: This traveling exhibition is projected to reach some three million visitors in at least six sites as part of its national tour. It will then become a permanent exhibition at Sciencenter. Dissemination will be supported by a web site, take-home materials, a children's book and activities to carry out at home, along with links to formal education.
The Materials Research Society will develop "Materials MicroWorld." This will be a nationally traveling exhibition that promotes public understanding of basic scientific principles, issues, and trends in materials research. "Materials MicroWorld" will be developed in two exhibit versions, 5000-sq.ft. and 1500- sq.ft., to serve large and small science centers nationwide. Accompanying educational materials and training videos will enable each museum to tailor exhibit-related programming to suit the needs of audiences and the capabilities of staff. An electronic 'Best of Materials Science Activities ' booklet will be developed for publication on the Materials Research Society website to deepen understanding of exhibit concepts and provide parents and educators with a variety of explorations on materials science that can be safely conducted at home or in school.
Children's Discovery Museum of San Jose, CA, will develop a three-pronged project called "Round and Round" focused on the geometry, science and technology of circles and wheels. All three project products (one permanent and one traveling version of a 2000-sq. ft. exhibition; an array of complementary educational programs for children ages 3-10; and published research on patterns of interactions among families of diverse backgrounds in museum settings) will be developed in cooperation with developmental psychologists from the University of California at Santa Cruz and advisors from Latino and Vietnamese communities in San Jose. "Round and Round" exhibits and programs will offer a trans-cultural, gender-neutral, and multi-disciplinary look at the ingenuity and ubiquity of circles. Together they will provide a comprehensive array of interactive experiences that help children, ages 3-10, and adults explore the mathematics, physics, physical properties and engineering advantages of circles and wheels. The project is expected to serve three million visitors in science and children's museums across the nation within four years of implementation.
The Liberty Science Center, located across the Hudson River from the former World Trade Center, will develop, evaluate and install an 8,000 square foot, five-story permanent exhibition about the architectural design and engineering, physics, and urban-related environmental science of skyscrapers. The exhibit will use a vertical space that includes a view overlooking southern Manhatten, the former World Trade Center, and one of the most famous urban skylines in the world. The exhibition is organized around three basic theme areas and is balanced between the advantages and disadvantages of skyscrapers. Visitors enter the exhibit through SKYSCRAPER WORLD, an advance organizer that sets the stage for the exhibit and identifies possible wayfinding pathways through other areas. BUILDING THE BUILDING (second and third levels) addresses principles in the design and construction of skyscrapers, while HABITAT AND IMPACT (fourth level) describes patterns of adaptation in the ecosystems created by skyscrapers. An outdoor observation deck (fifth level) facing the Manhattan skyline and the former World Trade Center, provides the opportunity for skyline programming. What is a Rooftop, Rooftop Garden, and Skyline Clock, assisted by binocular telescopes for observing detail, are interactive programs that use the skyline as a teaching tool. Taking advantage of the dramatic skyline seen from the Science Center, the project will document changing public attitudes about skyscrapers and analyze patterns of visitor traffic and wayfinding in a five-story exhibition tower. The exhibit is supported by mediated public programs in LSC and by experiences for school audiences, both at LSC and in local schools. Although "Skyscraper" is primarily an informal learning experience, it has significant linkages to formal in-school programs.
The Exploratorium will develop exhibit designs that encourage visitors to become more cognitively engaged with exhibits -- to use exhibits as tools for self-directed exploration, rather than as authoritative demonstrations. To do this, the staff is drawing on new work in the fields of education, visitor research, human factors engineering, computer interface design and interactive exhibit development at other museums. The Exploratorium proposes to conduct evaluative research and exhibit development that maximizes possibilities for visitor-authored questions, activity and discovery, or active, prolonged engagement (APE). The project team plans to create 15 new exhibits and renovate an additional 15 exhibits in the physical sciences. The team will strategically position the exhibits to support active, prolonged engagement throughout the collection. Although the project focuses on physical science -- the most fundamental part of the Exploratorium exhibit collection -- the results will apply to exhibits in nearly all science disciplines.
The Fort Worth Museum of Science and History proposes to develop a 5,000 sq ft traveling exhibition, along with educational material and programs. Motivated by the challenge of solving a crime, visitors will become engaged in a scientific investigation that cuts across the multiple disciplines of forensic science. This project builds upon the successful implementation of "Whodunit? The Science of Solving Crime," funded by a prior NSF grant (ESI-9253370). The proposed exhibition will travel to the member institutions of the Science Museum Exhibit Collaborative, where the primary target audiences will be children in the upper elementary and middle school years. The proposed 12-month planning grant would enable research, front-end evaluation, project team meetings, and the development of a conceptual plan and a business plan for the new exhibition beginning. The Museum will develop specific plans to reach underserved audiences and to examine the feasibility of creating a version for small science centers.
The University of California, Berkeley is developing "Windows on Research," a two-year experimental exhibit project at the Lawrence Hall of Science focused on engaging and informing the public about current scientific research. The project will develop and evaluate different media to translate the leading edge of nanotechnology research for the science center audience by featuring live demonstrations and presentations, physical- and technology-based exhibits, and Internet-based exhibits. Formative evaluation of all products, including ongoing public focus groups and surveys, will be used to establish which of the several media, alone or combined, work best to communicate research content. The project team also is developing new assessment tools to test usability and effectiveness of the artificial intelligence and technology-based components in conveying content. The results of this prototype effort to present ongoing research in a museum setting will be disseminated to the informal science education field. The PI, Marco Molinaro, and the team from the Lawrence Hall of Science will work closely with scientists representing research in a number of nanotechnology fields. These scientists bring expertise in the areas of materials science, chemistry, education, bioengineering, mechanical engineering, molecular and cell biology, geochronology and isotope geochemistry, and psychology.
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TEAM MEMBERS:
Marco MolinaroUniversity of California-BerkeleyDarrell Porcello
The Exploratorium will develop "The Electronic Guidebook: Extending Museum Experience Using Networked Handheld Computers." Through this project, the Exploratorium and the Concord Consortium will investigate the use of new technologies to enhance the learning experience of science museum visitors. The exponentially increasing availability of portable personal computing devices provides an opportunity for science museums to develop new ways for visitors to experiment and interact with exhibits. The partners will design and prototype a museum-based "Electronic Guidebook" for visitors. Twenty-five Exploratorium exhibits will be connected to a museum network and handheld portable computers through infrared connections. The target audiences for this project are the general public (adults and families) and children in the K-12 age range. The primary disciplinary focus is physics, with a secondary focus on mathematics.