While science communication has become increasingly professionalised, philosophers have been far less active in, and reflective about, how we talk to the public. In thinking about the relationship between the ‘public intellectual’ and science communication, however, philosophy has some important contributions to make, despite the differences of content and disciplinary approach. What, then, can both these professions learn from each other about how to engage with the public - and the risks that this might involve?
Support from Safeco Insurance has enabled Pacific Science Center to open early from 8 – 10 a.m. and provide free entry for families affected by autism spectrum disorder. During the event, accommodations are made for sensory-sensitive guests, including softened general lighting and decreased noise level and visual stimulation on interactive exhibits whenever possible. In addition, Science Center staff provide facilitated experiences for guests at the Puget Sound Tide Pool, in the Willard Smith Planetarium, and on the Live Science Stage. Safeco Insurance funding also provided for staff training
This paper argues that for citizens to be engaged with science they need to be able to share analytical techniques as well as the results of analyses. The category of "brand" which condenses the instrumental with the symbolic is both powerful in its uses and familiar to laypeople. The paper shows briefly how the categories of penicillin, biotechnology and applied science can be analysed in this way. It suggests that historians apply such an approach to the historiography of such new categories as synthetic biology and that this might be useful to curators of such topics in museums.
This paper discusses the concepts and practice of museum conservation, and the role of conservation in preserving both material and significance of objects. It explores the conservation of science and industry collections and the fact that the significance of many of these objects lies in their operation. It considers alternatives to operating original objects but emphasises the value of experiencing the real thing, and argues that visitors should be given greater physical access to museum objects, including being enabled to handle and work functioning objects. It finishes by calling for
How did industrial museums cross the Atlantic? When the first American museums of science and industry were created in the 1920s, they looked to Europe in order to import what was seen at that time as a burgeoning cultural institution. In this article, I look at this process of appropriation through an analysis of the changing perceptions of European industrial museums as expressed in the reports, surveys and books written by the curators, directors and trustees of the New York Museum of Science and Industry. I will pay particular attention to the 1927 film Museums of the New Age, documenting
This summative evaluation report details the Broad Implementation of the Living Laboratory model--an initiative to promote partnership between museums and cognitive science researchers in order to promote professional learning and involve the public in scientific research. The evaluation investigated the extent of the dissemination effort’s depth, spread, sustainability, and shift in ownership, based on Coburn’s criteria for scale-up (2003). Evaluators collected data from surveys, interviews, focus groups, document review, and observations. Findings about depth suggest that adopters fully
The project will develop and research a new system that bridges the advantages of physical and virtual worlds to improve young children's inquiry-based science learning and engagement in a collaborative way. The project will use innovative technology and successful techniques developed for adaptive tutoring systems and bring this core research into informal learning settings where they haven't been applied before, with the goal of increasing engagement, learning and deep inquiry-based understanding in these environments. Museums and similar informal learning settings offer opportunities for children and families to learn together in an engaging way. However, without learning supports provided by people, signage, or technology, people often miss the point of the learning activity in museums. The project will develop a new genre of "intelligent" interactive science exhibits that combine proven intelligent tutoring system approaches with camera-based vision sensing to add a new layer to hands-on museum exhibits. This intelligent layer provides personalized interactive feedback to museum visitors while they experiment with physical objects in the real world. The project is a collaborative effort led by the Human Computer Interaction Institute at Carnegie Mellon University in partnership with the University of Pittsburgh Learning Research and Development Center, Children's Museum of Pittsburgh, and Carnegie Science Center. It is supported by the Advancing Informal STEM Learning (AISL) program funds research and innovative resources for use in a variety of settings, as a part of its overall strategy to enhance learning in informal environments.
The project will research whether and how learning principles and adaptive, computer-based technologies that are effective in formal school learning be made effective in an informal museum experience with hands-on activities to enhance the learning and engagement of children and parents. The system will use intelligent camera sensing that tracks and notices children's interaction in physical and virtual spaces and provides adaptive personalized feedback via the help of an engaging character. It guides the children as well as the parents to engage in productive dialogue, helping shape a better parent-child interaction. To investigate this, the project will further develop an innovative mixed-reality system and smart adaptive system that gives personalized feedback to visitors based on their actions, guiding them to understand the world around them like a scientist. The project will gather data on learner behaviors in mixed-reality experiences in informal settings to inform how to better design intelligent science exhibits and derive patterns to support key outcomes, including learning, engagement, collaboration, and productive dialogue. The project will also research the application of these design patterns across different science content areas.
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TEAM MEMBERS:
Ken KoedingerScott HudsonKevin CrowleyNesra Yannier
As part of the Exploratorium’s Indoor Positioning System (IPS) project, we prototyped a crowd-sourced, location-tagged audio app, called Exploratorium Voices, or Open Conversation, that visitors could use on smartphones to listen to short comments from staff, experts and other visitors and to leave their own comments for others to hear. This app was developed with Roundware, an open-source framework that collects, stores, and delivers audio content, integrated with a Wi-Fi IPS that provided location data used to tag audio recordings and determine where a visitor was to play recordings left
This EAGER project sought to generate early knowledge for the museum field about the capabilities and limitations of an Indoor Positioning System to: 1) automate the collection of visitor movement data for museum research, and 2) enable location-aware applications designed to support museum visitor learning. Working with Qualcomm, Inc., the Exploratorium installed and experimented with an early prototype of a whole-museum, WiFi-based IPS that acquired and processed timestamped location data (latitude/longitude) from mobile test devices, similar to cell phones. The project 1) defined IPS ground
Roots of Wisdom (also known as Generations of Knowledge; NSF-DRL #1010559) is a project funded by the National Science Foundation that aims to engage Native and non-Native youth (ages 11-14) and their families in Traditional Ecological Knowledge (TEK) and western science within culturally relevant contexts that present both worldviews as valuable, complementary ways of knowing, understanding, and caring for the natural world. The Oregon Museum of Science and Industry (OMSI) and its partner organizations, The Indigenous Education Institute (IEI), The National Museum of the American Indian (NMAI
Roots of Wisdom (also known as Generations of Knowledge) is a 5-year project funded by the National Science Foundation (NSF-DRL #1010559) in support of a cross-cultural reciprocal collaboration to develop a traveling exhibit, banner exhibit, and education resources that bring together Traditional Ecological Knowledge (TEK) and western science. The summative evaluation for public audience impacts was conducted by the Lifelong Learning Group (COSI, Columbus, OH), in collaboration with Native Pathways (Laguna, NM).