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resource research Media and Technology
Science communication, whether internally or to the general public depends on trust, both trust in the source and trust in the medium of communication. With the new 'ecology of communication' this trust is endangered. On the one hand the very term of science communication has been captured by many different actors (e.g., governments, PR experts, universities and research institutions, science journalists, and bloggers) apart from scientists themselves to whom science communication means different things and whose communication is tainted by special interests. Some of these actors are probably
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TEAM MEMBERS: Peter Weingart Lars Guenther
resource research Media and Technology
Scientist-turned-filmmaker Randy Olson makes a bold claim: scientists cannot adequately explain their own work. He attributes all of the issues facing science communication today ― false positives, an uninterested public, and unapproved grant proposals ― to scientists' lack of narrative intuition. Rather than turn to the humanities for help, Olson suggests scientists learn from the true masters of storytelling ― Hollywood filmmakers. His latest book examines the age-old divide between science and the humanities, as well as the new adversarial relationship between science and film, which he
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TEAM MEMBERS: Victoria Gant
resource research Informal/Formal Connections
In considering the ethos of science, Robert Merton [1973] posited that openness and secrecy reflect opposing values in the accomplishment of science. According to Merton, scientific inquiry required that all interested parties have access to and freely share scientific information. In our current epoch, this importance of openness in science seems even more widely accepted. It is a given nowadays that scientists are expected to work as part of a team, not only within their own department, but also with other departments different disciplines. To work interdisciplinary scientists must become
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TEAM MEMBERS: Nick Verouden Maarten van der Sanden
resource research Media and Technology
This issue of JCOM presents some interesting challenges relating to trust and the media ecology that supports science communication. Weingart and Guenther have organised a set of commentaries considering the issue of trust and media from different points of view, by asking for responses to their paper 'Science Communication and the Issue of Trust'. The commentaries focus on traditional and social media and the actors that contribute to media content, though they do not consider 'paid for' content (also known as advertising), which is the subject of a paper by Silva and Simonian also published
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TEAM MEMBERS: Emma Weitkamp
resource research Media and Technology
In this chapter we present the ways in which institutional cultural differences impact the development and implementation of learning activities in informal settings. Five university-based centers for the study of chemistry worked with informal learning professionals to re-envision educational and public outreach activities about science. The projects were part of a broader effort to catalyze new thinking and innovation in informal education and chemistry centers. The set of projects illustrates the broad possibilities for informal learning settings, with projects targeting diverse audiences
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resource research Media and Technology
This guide is intended to provide a starting point for those developing proposals and projects designed to broaden participation in science, technology, engineering and mathematics (STEM) through informal learning experiences. It is an outcome of an Association of Science-Technology Centers (ASTC)/Center for Advancement of Informal Science Education (CAISE) digital resource curation workshop (August 5, 2016) where participants identified relevant projects from the InformalScience.org database. This digital resource complements the synthesis report of the Leadership Workshop for Achieving Scale
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TEAM MEMBERS: Center for Advancement of Informal Science Education (CAISE) Association of Science-Technology Centers David Ucko Tricia Edwards Leah Golubchick Neda Khalili Andrea Motto Mariah Romaninsky Meeta Sharma-Holt Gary Silverstein Jeanette Thomas Don Wittrock Margaret Glass Michelle Kenner Lesley Markham Grace Troxel
resource research Public Programs
CSA’s Education Working Group has taken on as its mission to enable, inspire, investigate, and facilitate effective integration of scientific and educational goals, practices, and outcomes in citizen science. We offer the Citizen Science Association community the following vision for what learning, and benefit to learners, is possible through participation in citizen science.
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resource research Media and Technology
This is the fifth volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS conference is a premier event for those from both academia and industry interested in videogames and learning. The GLS conference is one of the few destinations where the people who create high-quality digital learning media can gather for a serious think about what is happening in the field and how the field can serve the public interest. The conference offers an opportunity for in-depth conversation and social networking across diverse disciplines including game studies, education research
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TEAM MEMBERS: Kyrie Caldwell Sean Seyler Amanda Ochsner Constance Steinkuehler
resource research Media and Technology
This is the fourth volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS conference is a premier event for those from both academia and industry interested in videogames and learning. The GLS conference is one of the few destinations where the people who create high-quality digital learning media can gather for a serious think about what is happening in the field and how the field can serve the public interest. The conference offers an opportunity for in-depth conversation and social networking across diverse disciplines including game studies, education research
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TEAM MEMBERS: Amanda Ochsner Jeremy Dietmeier Caroline Williams Constance Steinkuehler
resource research Media and Technology
This is the third volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS conference is a premier event for those from both academia and industry interested in videogames and learning. The GLS conference is one of the few destinations where the people who create high-quality digital learning media can gather for a serious think about what is happening in the field and how the field can serve the public interest. The conference offers an opportunity for in-depth conversation and social networking across diverse disciplines including game studies, education research
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TEAM MEMBERS: Caroline Williams Amanda Ochsner Jeremy Dietmeier Constance Steinkuehler
resource research Media and Technology
This year we are pleased to be publishing the second volume of the annual proceedings for the Games+Learning+Society (GLS) Conference. For eight years now, GLS has been a valued event for individuals working in academia, industry, and as practitioners in schools to come together around their shared interest and passion for videogames and learning. This conference is one of the few destinations where the people who create high-quality digital learning media can gather to discuss and shape what is happening in the field and how the field can serve the public interest. GLS offers an opportunity
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TEAM MEMBERS: Crystle Martin Amanda Ochsner Kurt Squire
resource research Media and Technology
This is the first volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS conference is a premier event for those from both academia and industry interested in videogames and learning. The GLS conference is one of the few destinations where the people who create high-quality digital learning media can gather for a serious think about what is happening in the field and how the field can serve the public interest. The conference offers an opportunity for in-depth conversation and social networking across diverse disciplines including game studies, education research
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TEAM MEMBERS: Constance Steinkuehler Crystle Martin Amanda Ochsner