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resource evaluation Media and Technology
An evaluation of "FETCH with Ruff Ruffman" Season III television segments.
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TEAM MEMBERS: Rucha Londhe WGBH
resource project Media and Technology
LOOP is the working title for a multiplatform project to promote environmental and scientific literacy about sustainability for children ages 6-9 and their families. Unlike most educational materials for this age group, the LOOP approach requires the audience to learn about the interconnectedness of environmental and human systems in a cross-disciplinary manner. Produced by WGBH, the center piece of the project will be a television series designed for PBS with accompanying digital media on the web and an extensive "Get to Know Your World" outreach initiative. The U.S. Forest Service is one of the project's partners. At this development stage, the project will: -Conduct front-end research to obtain a baseline understanding about what kids know about environmental sustainability. -Further develop and test LOOP's proposed creative style. -Produce an animatic (a simple mock-up) of a full episode and accompanying live-action video, with input from Content Directors. -Perform formative evaluation to assess the learning impact of the animatic and live-action video to inform series production. Concord Evaluation Group will conduct the front-end research to assess children\'s knowledge of environmental sustainability and formative evaluation of the animatic pilot. Global Mechanic is the animation producer. The project has the potential to (1) inform the field on how to enhance young children\'s understanding of complex ecological concepts; and (2) "push the envelope" by exploring how mass media can support local environmental investigation and promote outdoor family explorations. Introducing children to systems thinking, especially around environmental subjects, could make a significant contribution to their understanding of and approach to STEM.
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TEAM MEMBERS: Marisa Wolsky
resource research Exhibitions
In this article, Janet Petitpas, assistant director at the Bay Area Discovery Museum and President of the Youth Museum Exhibit Collaborative, discusses how the group of North American children's museums share and manage traveling exhibits between the United States and Canada. Petitpas addresses the challenges associated with international exhibitions and offers suggestions based on her experiences.
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TEAM MEMBERS: Janet Petitpas
resource research Exhibitions
In this article, Alissa Rupp, architect and exhibit designer at The Portico Group, reveals the importance of integrating emotional connections into exhibit designs for children. Rupp explains how exhibits can elicit strong emotional connections as well as the value of these emotional experiences for children and families.
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TEAM MEMBERS: Alissa Rupp
resource research Public Programs
This article describes the research effort of ASTC and Reach Advisors to explore the motivations and engagement levels of visitors to science museums. The team discovered surprising and telling information about mothers who visit with their children. This article explores the survey methodology, key findings including helpful terms to describe four types of visitors, and conclusions with recommendations.
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TEAM MEMBERS: Susie Wilkening
resource research Public Programs
This article describes how some museums are expanding their partnerships with schools and encouraging teachers to view museums as more than field trip destinations. This article describes the benefits of museum schools, citing the advantages of the symbiotic relationship between the museums and schools, the value of inquiry-based learning, and the professional development opportunities for teachers.
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TEAM MEMBERS: Joelle Seligson
resource evaluation Informal/Formal Connections
Assesses children's conceptual images of scientists.
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TEAM MEMBERS: D.W. Chambers
resource evaluation Media and Technology
During the spring of 2006, American Institutes for Research (AIR) conducted an evaluation study on behalf of WGBH. The purpose of the study was to gather data related to the effectiveness of the FETCH! Activity Guide, which was designed to extend the teachings of a new children's show, "FETCH! with Ruff Ruffman. The four main study objectives were to: Assess the activities' appeal for children (for example, do children enjoy the activities, do they realize they are learning about science, etc.?) Assess whether the facilitators liked the Activity Guide and deemed it appropriate for their after
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TEAM MEMBERS: Christine Paulsen Deborah Goff WGBH
resource evaluation Exhibitions
This report presents findings from a summative evaluation of Go Figure! conducted by Randi Korn & Associates, Inc. (RK&A) for the Minnesota Children's Museum (MCM). Go Figure! is a traveling exhibition that is visiting both libraries and children's museums across the country. The exhibition was developed by the Minnesota Children's Museum in collaboration with the American Library Association through a grant from the Institute of Museum and Library Services and is intended to engage children two through seven years and their parents in exploring math through hands-on, book-based math
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TEAM MEMBERS: Randi Korn & Associates, Inc. Minnesota Children's Museum
resource evaluation Exhibitions
This report presents the findings of a summative evaluation of Invention at Play, conducted by Randi Korn & Associates, Inc. (RK&A), for the Lemelson Center for the Study of Invention and Innovation at the Smithsonian Institution's National Museum of American History. Invention at Play is a traveling exhibition developed by the Lemelson Center in partnership with the Science Museum of Minnesota and is funded by The Lemelson Foundation and the National Science Foundation. Data collection took place at two venues: in December 2002 at the National Museum of American History in Washington, D.C.,
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TEAM MEMBERS: Randi Korn & Associates, Inc. Smithsonian Institution
resource evaluation Public Programs
In early 2004 Explorit Science Center (Explorit) contracted with Visitor Studies Services (VSS) to design and conduct an evaluation of Explorit's Health In Your World Project (HIYW). HIYW is a traveling, science-based health education program for children and adults in low-income communities. HIYW features interactive experiments designed to make learning about the human body, health, and healthy choices fun and accessible. The program serves students in grades K-6, and is designed to engage parents and involve them as an integral part of the learning process. The HIYW Project was developed in
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TEAM MEMBERS: Wendy Meluch Explorit Science Center
resource evaluation Exhibitions
This study was commissioned to provide systematic feedback regarding visitor experience of the Low-Carb Craze exhibits (about nutrition and dieting) in Current Science Central. The principal issues to be investigated were about the interpretive experience: are visitors getting the idea that this is about current science information?; do visitors perceive the information to be recent?; are they learning any new information or not? To address these issues, an evaluation strategy was developed that focused on people's perceptions of the content and reactions to the activities; specifically
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TEAM MEMBERS: Jeff Hayward Science Museum of Minnesota Jolene Hart