Chicago Children's Museum (CCM) contracted with Randi Korn & Associates, Inc. (RK&A) to evaluate Skyline a National Science Foundation-funded exhibition designed to facilitate family learning of Science, Technology, Engineering, and Math (STEM) concepts relevant to building stable structures. RK&A conducted all three phases of evaluation for Skyline front-end, formative, and summative; select findings from the summative evaluation are presented here. Skyline's target audience is families with children between the ages of 5 and 10 years of age. RK&A conducted 100 observations of children in the
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Randi Korn & Associates, Inc.Chicago Children's Museum
How People Make Things is an exhibition that helps families talk together and learn about the making of everyday objects. The goal of the project was to create a learning environment that mediates difficult manufacturing concepts for parents, and scaffolds the development of family conversations about the processes of making both inside and outside the museum. A visit to the exhibition would be deemed successful if visitors demonstrated changes in what they knew and how they talked about objects and manufacturing processes. A model of change describing how families might build such an
LOOP is the working title for a multiplatform project to promote environmental and scientific literacy about sustainability for children ages 6-9 and their families. Unlike most educational materials for this age group, the LOOP approach requires the audience to learn about the interconnectedness of environmental and human systems in a cross-disciplinary manner. Produced by WGBH, the center piece of the project will be a television series designed for PBS with accompanying digital media on the web and an extensive "Get to Know Your World" outreach initiative. The U.S. Forest Service is one of the project's partners. At this development stage, the project will: -Conduct front-end research to obtain a baseline understanding about what kids know about environmental sustainability. -Further develop and test LOOP's proposed creative style. -Produce an animatic (a simple mock-up) of a full episode and accompanying live-action video, with input from Content Directors. -Perform formative evaluation to assess the learning impact of the animatic and live-action video to inform series production. Concord Evaluation Group will conduct the front-end research to assess children\'s knowledge of environmental sustainability and formative evaluation of the animatic pilot. Global Mechanic is the animation producer. The project has the potential to (1) inform the field on how to enhance young children\'s understanding of complex ecological concepts; and (2) "push the envelope" by exploring how mass media can support local environmental investigation and promote outdoor family explorations. Introducing children to systems thinking, especially around environmental subjects, could make a significant contribution to their understanding of and approach to STEM.
This Pathways Project connects rural, underserved youth and families in Eastern Washington and Northern Idaho to STEM concepts important in sustainable building design. The project is a collaboration of the Palouse Discovery Science Center (Pullman, WA), Washington State University and University of Idaho, working in partnership with rural community organizations and businesses. The deliverables include: 1) interactive exhibit prototype activities, 2) a team cooperative learning problem-solving challenge, and (3) take-home materials to encourage participants to use what they have learned to investigate ways to make their homes more energy-efficient and sustainable. The project introduces youth and families to the traditionally difficult physics concept of thermal energy, particularly as it relates to sustainable building design. Participants explore how building materials and their properties can be used to control all three types of heat transfer: conduction, convection, and radiation. The interactive exhibit prototypes are coupled with an Energy Efficient Engineering Challenge in which participants, working in cooperative learning teams, use information learned from the exhibit prototype activities to retrofit a model house, improving its energy efficiency. The project components are piloted at the Palouse Discovery Science Center, and then travel to three underserved rural/tribal communities in Northern Idaho and Eastern Washington. Front-end and formative evaluation studies will demonstrate whether this model advances participant understanding of and interest in STEM topics and careers. The project will yield information about ways that other ISE practitioners can effectively incorporate cooperative learning strategies in informal settings to improve the transferability of knowledge gained from exhibits to real-world problem-solving challenges, especially for rural and underserved audiences. This project will also provide the ISE field with: 1) a model for increasing the capacity of small, rural science centers to form collaborative regional networks that draw on previously unused resources in their communities and provide more effective outreach to the underrepresented populations they serve, and 2) a model for coupling cooperative learning with outreach exhibits, providing richer experiences of active engagement.
This broader implementation project will create a professional network of individuals and institutions increasing their capacity to develop, implement, and evaluate the impact of large scale community science festivals. The project builds on a previous award that supported the implementation of science festivals in Cambridge, MA; San Francisco, San Diego, and Philadelphia. Each festival reached 50-70,000 attendees, many of them families from low-income, ethnic communities. Festival organizers and participants include science center practitioners, Science, Technology, Engineering and Mathematics (STEM) researchers, STEM related businesses, public television STEM producers, universities, K-12 schools, and government and foundation stakeholders. The summative evaluation indicated significant impacts on participant's STEM interest, learning, and connections to STEM resources in their community. The number of science festivals across the country is increasing. Consequently this new project will create a professional network with numerous benefits to professionals in the Informal Science Education (ISE) field and other stakeholders including: timely access to information, knowledge and experience related to science festivals; rich relationships to draw on when facing challenges; credibility of the festival concept; ability to partner with multiple festivals and magnify the reach of existing ISE institutions and program; diffusion of knowledge and innovation; and collective intelligence and inclusive consultation. It is expected that the network will involve supporting approximately 50 science festivals during the grant period. A business plan will be developed for long term sustainability of the network and the subsequent growth of science festivals. This is a collaborative proposal with 4 project partners who have distinct roles in creating and sustaining the network: MIT, University of California at San Francisco, University of North Carolina/Morehead Planetarium and Science Center, and The Franklin Institute. MIT's project deliverables include hosting the central management and administrative functions of the network and providing conferences, workshops, individual mentoring of new science festival champions, maintaining the network website, etc. UCSF will develop tools, resources, and linkages to increase participation of scientists in festivals. UNC/Morehead Planetarium and Science Center will provide expertise in statewide festival organizing. The Franklin Institute will help network participants build capacity for engaging low-income families with programming examples, community asset analysis tools, and webinars. This multi-hub approach is a new innovative strategy for creating and sustaining the first ever professional network for science festival organizers. The project evaluation will focus on the network\'s vibrancy, connectivity and effect. Network vibrancy impact data will be collected on how members share goals, enhance leadership, and expand geographic and model diversity. Network connectivity evaluation will study the strength and growth of the relationships within the SFA network. Network effects will study the ways the Science Festival Alliance (SFA) network is achieving science festival organizational capacity looking at increases in the number of science festivals, geographic spread, science festival innovations, and the presence of a SFA sustainability plan. This project will add new knowledge about the impact of networks on the development and impact of science festivals throughout the country.
Project BudBurst engages people from across the United States in the collection of important climate change data based on the timing of leafing and flowering of trees and flowers. Project BudBurst participants take careful observations of the phenological events such as the first leafing, first flower, and first fruit ripening for a variety of plant species including trees, shrubs, flowers, grasses, weeds and ornamentals. Project BudBurst is particularly interested in observations of native plant species. The citizen science observations are reported online to a national database. As a result valuable environmental and climate change information is being collected in a consistent way across the country. Scientists can use this data to learn about the responses of individual plant species to climatic variation locally, regionally, and nationally, and to detect longer-term impacts of climate change by comparing with historical data.
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University Corporation for Atmospheric Research Office of Outreach and EducationChicago Botanic GardenUniversity of MontanaSandra Henderson
This report presents the findings of a summative evaluation of Invention at Play, conducted by Randi Korn & Associates, Inc. (RK&A), for the Lemelson Center for the Study of Invention and Innovation at the Smithsonian Institution's National Museum of American History. Invention at Play is a traveling exhibition developed by the Lemelson Center in partnership with the Science Museum of Minnesota and is funded by The Lemelson Foundation and the National Science Foundation. Data collection took place at two venues: in December 2002 at the National Museum of American History in Washington, D.C.,
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Randi Korn & Associates, Inc.Smithsonian Institution
With funding from the National Science Foundation (NSF), four Philadelphia area museums: New Jersey State Aquarium, The Academy of Natural Sciences, The Franklin Institute Science Museum, and the Philadelphia Zoo - collaborated to develop Families Exploring Science Together (FEST), a four-year program designed to provide science experiences that stimulate, encourage, and enrich families' interest, involvement, and learning in science. The museums partnered with community-based organizations in culturally diverse neighborhoods in the Philadelphia/Camden region to offer families a variety of
Flip It, Fold It, Figure It Out! is a 1500-sq. foot traveling mathematics exhibition with companion take-home educational materials. There are two copies of the traveling exhibit: one for the members of the North Carolina Grassroots Science Museums Collaborative reaching over 500,000 visitors, and a second for travel nationally to science centers reaching an estimated 750,000 additional visitors. Take-home activity kits were developed for visitors to continue informal mathematics explorations at home. The activities included expand and extend the exhibit themes, offering multiple levels to meet the needs of K-5 students and their families.
The project includes a simulation based Family Learning Program to be administered through the International Challenger Learning Center (CLC) network. The goal is to develop families' skills in learning as a team through science, math and technology (SMT) in an environment where parents and children are co-travelers in a world of ideas. PACCT is disseminated through ten of the Challenger Learning Centers reaching 22,000 families nationwide. Many of these activities are completed in the home at no cost to the anticipated 12,500 participating families. Through this network of centers, all types of communities are served in many states. The activities include Sim-U-Voyages, where family teams work at home; Sim-U-Challenges, where families create a physical model responding to a challenge; Sim-U-Visits, where families hear from scientists and work as scientists in a team solving a problem; and Sim-U-Ventures, which result in flying a mission. Cost sharing is 8%.
In the Community Science Learning through Youth Astronomy Apprenticeships (YAA) project, underrepresented urban high school youths, working with recent college grads, conducted astronomy investigations, then translated their personal learning and enthusiasm into outreach programs for younger children, families and community members in an astronomy and space science program. Science education centers at Massachusetts Institute of Technology and Smithsonian Astrophysical Observatory, Boston community-based after school centers and the Institute for Learning Innovation collaborated.
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Irene PorroMary DussaultSusan O'ConnorJohn Belcher
resourceprojectProfessional Development, Conferences, and Networks
The Franklin Institute Science Museum is planning, implementing, evaluating and disseminating the results of a 2.5 day conference entitled "Museums and New Family. Audiences - Building Relationships." The conference will be held in Philadelphia and involve a total of 75 professionals representing 25 museum/community programs, local community partners, advisers, and community partnership funders. Growing out of several initiatives over the past decade, the primary goal of the conference is to explore how museums and other informal science education organizations can develop and maintain long-term museum/community relationships to engage underserved families in informal STEM activities. Outcomes will include stronger relationships, a set of best practices and guidelines to be disseminated to the field, and the beginnings of a network.