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resource evaluation Media and Technology
In August 2009, the Program Evaluation and Research Group (PERG) at Lesley University contracted with the project's PI at the University of New Hampshire (UNH) to evaluate My Dome: Defining the Computational and Cognitive Potential of Real Time Interactive Simulations in an Immersive Dome Environment, an NSF funded grant. The project focuses on creating interactive experiences in immersive virtual environments, and builds off previous work the PI and co PIs have done in developing films and immersive experiences in domes and traveling domes. The project includes staff from the Carnegie Museum
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TEAM MEMBERS: Judah Leblang Elizabeth Osche University of New Hampshire
resource evaluation Exhibitions
This exhibition was created to attract and appeal to families with children based on a major strategic planning effort targeting a specific audience. Summative evaluation was commissioned to reflect on the original goals for the exhibition as well as to inform future decisions regarding institutional and exhibition planning for family audiences. Several complementary research methods were used to address a variety of questions about family experiences in Splash Zone: two methods of exit interviews (281 family interviews where parents were asked most of the questions, and 55 interviews with
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TEAM MEMBERS: Jeff Hayward Monterey Bay Aquarium Jolene Hart
resource evaluation Exhibitions
The Natural History Museum of Los Angeles County (NHMLAC) contracted Randi Korn & Associates, Inc. (RK&A) to conduct a hybrid evaluation that was both front-end evaluation and formative evaluation. NHMLAC created a full-size prototype of a portion of Nature Lab, an exhibition that prompts visitors to think about LA's urban nature and their connection to it, while highlighting the main idea that LA is a biodiversity hotspot. The prototype was installed in the space where the completed exhibition will live, and the evaluation explored visitors' responses to the proposed exhibition content and
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TEAM MEMBERS: Randi Korn & Associates, Inc. Natural History Museum of Los Angeles County
resource evaluation Media and Technology
Ice Planet Earth (IPE) was a three-year NSF-Funded grant, with a focus on building awareness and understanding of polar processes and designed to coincide with the International Polar Year, which took place from March 2007-March 2009. A key feature of the IPE project was the development of 'Ice Worlds', a planetarium style film designed for both general audiences and for students/youth. IPE was a collaboration between the University of New Hampshire, and the following institutions: The Carnegie Museum of Natural History in Pittsburgh; the Houston Museum of Natural Sciences; the Louisiana Art
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TEAM MEMBERS: Judah Leblang Elizabeth Osche University of New Hampshire
resource evaluation Media and Technology
In October 2009, the Tennessee Aquarium began an ambitious program, Connecting Tennessee to the World Ocean (CTWO), funded by a grant from the National Oceanic and Atmospheric Administration. CTWO consists of several individual projects, all intended to increase the ocean literacy of Aquarium audiences and to promote their adoption of an ocean stewardship ethic. This evaluation report summarizes the extent to which the Aquarium accomplished these goals over the 3-year project period. The five project components and their key associated evaluation findings follow. 1. Classroom-based activities
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TEAM MEMBERS: Christopher Horne Tennessee Aquarium
resource evaluation Exhibitions
This summative evaluation of Ocean Bound! was conducted by Serrell & Associates for the Sciencenter in Ithaca, NY. The main message of the exhibition was: What we do on land not only affects the local environment, it affects the ocean as well. A healthy watershed means a healthier ocean. Four methods were used to collect data: unobtrusive tracking; pre-visit interviews; post-visit questionnaires; and a post-visit activity. Visitor comments and feedback showed strong evidence of understanding the exhibition's main concepts and included references to specific content from 7 of the 11 exhibits
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TEAM MEMBERS: Beverly Serrell Sciencenter
resource evaluation Public Programs
The Lost Ladybug Project is a citizen science project which, since its inception in 2008, has received contributions of over 13,000 images of ladybug specimens from citizen scientists in North America. Audiences impacted included adult participants (without children), families, and youth (5-12 years old) participating within classrooms or out-of-school groups. Summative evaluation, conducted in 2011, was guided by the following questions: -To what extent has the program achieved its intended science learning impacts? -How are learning outcomes different for different types of participants?
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TEAM MEMBERS: Jessica Sickler Tammy Messick Cherry Cornell University
resource evaluation Public Programs
The Language of Conservation was a collaborative project between libraries, zoos, and poets nationwide to replicate a project originally undertaken by the Central Park Zoo. The project model built zoo, library, and poet-in-residence partnerships in five host cities: Brookfield, Illinois; Jacksonville, Florida; Little Rock, Arkansas; Milwaukee, Wisconsin; and New Orleans, Louisiana. It was anticipated that the zoo exhibits would result in positive outcomes for zoo visitors who encountered the poetry, including increasing the conservation thinking and language used after a visit and creating a
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TEAM MEMBERS: Jessica Sickler Erin Johnson Claudia Figueriedo John Fraser Poets House
resource evaluation Public Programs
The Firefly Watch project is a citizen science program where a network of volunteers across the country observe and collect data on fireflies. Participants are able to post their results to the project website, where they can share aspects of their own experiences and learn about sightings in other locations. To evaluate this program, a brief survey was conducted that probed for participant interactions with the program, learning due to project involvement and areas for potential project growth.The attached file includes slides from the PowerPoint presentation that outline the key findings
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TEAM MEMBERS: Leigh Ann Mesiti Christine Reich Museum of Science
resource evaluation Media and Technology
LOOP is a new animated television series from WGBH for children that is designed to improve the environmental and scientific literacy of children ages 5-8. WGBH developed a pilot episode of the program and tested it in the fall of 2010. WGBH hired independent evaluator Concord Evaluation Group, LLC (CEG) to conduct formative evaluation of the full pilot episode including the 25-minute animatic and the live-action video to assess the impact of LOOP on kids' knowledge of environmental science concepts. CEG performed an experimental study specifically a posttest-only control group design to
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TEAM MEMBERS: Christine Paulsen WGBH
resource evaluation Public Programs
The Lost Ladybug Project, led by Cornell University's Department of Entomology and funded by the National Science Foundation, is a citizen science project that uses ladybugs as a focal species in order to involve children, families, adults, and other groups in field science experiences to illustrate scientific concepts, including invasive species, biodiversity, and conservation. In the project's third year, its activities included the refinement of online mechanisms for participation and submission of data, finalization of guides, curriculum materials, and tools for public audiences including
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TEAM MEMBERS: Jessica Sickler Cornell University Tammy Messick Cherry
resource evaluation Media and Technology
This document outlines front-end and formative evaluation findings including baseline use; improving attraction and holding power and interactions; and improving interfaces. While we found that people like the globe and will stay and interact especially with the redesigned kiosk, there is still room for improvement in support for information transfer and meaning generation, as well as opportunities for retaining user choice and control while adding usability features such as narration.
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TEAM MEMBERS: Shawn Rowe Katie Stofer Céleste Barthel Nancee Hunter Hatfield Marine Science Center