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resource project Professional Development, Conferences, and Networks
With funding from the U.S. Institute of Museum and Library Services, the Association of Children’s Museums and the University of Washington’s Museology Graduate Program are leading a two phased project focused on developing a collective, evidence-based body of knowledge in order to better define the learning value of children’s museums. The first phase of the project titled, Building a Field-Wide Research Agenda, began in the fall of 2012. The goal was to generate a field-wide research agenda for children’s museums. In the fall of 2013 researchers, evaluators, educators, administrators, academics, contractors, and other affiliate professionals from the children’s museum field gathered in Washington D.C. for a two-day symposium which was followed by a series of webinars intended to invite broader participation from the whole children’s museum field. As a result the Learning Value of Children’s Museums Research Agenda was developed. The second phase of the project titled, Building a Practicing Research Network in the Children’s Museum Field, started in October 2014. The goal is to develop a sustainable infrastructure for cross-institutional research activities guided by the recently developed Learning Value of Children’s Museums Research Agenda. In the winter of 2015 a cohort of ten children’s museums was selected to form a network working to identify collaborative research projects that respond to the priorities in the research agenda, conduct research projects across multiple institutions in the research network, and aggregate data to share with the broader children's museum field. The work of the network is ongoing and new information will be made available to the field as we progress.
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resource research Exhibitions
Teaching mathematics in informal settings is a relatively new phenomenon, but it has gained more attention due to the recent changes in the society. The aim of the present quantitative study was to compare the learning outcomes of Latvian and Swedish 12-year-olds when they visited a science centre mathematics-art exhibition originally designed in Estonia. The results showed that in general, prior knowledge of the exhibition contents was the strongest predictor of post-test results in both countries but that mathematical thinking skills and self-concept had a small added value in explaining the
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TEAM MEMBERS: Hannu Salmi Mari-Pauliina Vainikainen Helena Thuneberg
resource research Exhibitions
The REVEAL project is an NSF funded project to learn about how facilitation impacts family’s experiences of math exhibits. The goal of the project was to iteratively develop and refine a theoretical model of how staff facilitation deepens and extends family mathematical discourse at interactive exhibits. This model underwent rigorous testing and ultimately provided the evidence and research-based tools to support PD efforts for informal STEM educators. As part of this testing the learnings from developing at OMSI (Oregon Museum of Science and Industry, in Portland, Oregon) were applied in an
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resource research Professional Development, Conferences, and Networks
RedPOP celebrates its 25th anniversary and the congress was a great occasion to commemorate it. More than 400 attendees from 23 countries around the world had the opportunity to talk about the relationship between art, science, education, public policy on science appropriation, science journalism, and new ways to reach the public audience. At the same time a Science Theater Festival was held. The Congress in numbers: 5 Magisterial Conferences, 245 simultaneous presentations, 8 Working Groups, 9 simultaneous Workshops, 22 poster and 6 theater plays. 10 countries from Latin America
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TEAM MEMBERS: Martha Cambre
resource research Media and Technology
This essay seeks to explain what the “science of science communication” is by doing it. Surveying studies of cultural cognition and related dynamics, it demonstrates how the form of disciplined observation, measurement, and inference distinctive of scientific inquiry can be used to test rival hypotheses on the nature of persistent public conflict over societal risks; indeed, it argues that satisfactory insight into this phenomenon can be achieved only by these means, as opposed to the ad hoc story-telling dominant in popular and even some forms of scholarly discourse. Synthesizing the evidence
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TEAM MEMBERS: Dan Kahan
resource research Professional Development, Conferences, and Networks
This commentary shares a personal ‘learning curve’ of a science communication researcher about the impact of (playful) tools and processes for inclusive deliberation on emerging techno-scientific topics in the contemporary era of two-way science and technology communication practices; needed and desired in responsible research and innovation (RRI) contexts. From macro-level impacts that these processes are supposed to have on research and innovation practices and society, as encouraged by the RRI community, the author discovers more about ‘micro-level’ impacts; through conversations with peers
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TEAM MEMBERS: Marjoleine Van der Meij
resource research Media and Technology
With support from the National Science Foundation’s Science Learning+ initiative, Twin Cities Public Television (TPT), in St. Paul, MN, in collaboration with a team of researchers in the US and the UK organized a workshop with the title Affinity Spaces for Informal Science Learning: Developing a Research Agenda. Our goal was to develop and refine a set of concepts and issues that will guide future investigations into how participation in online affinity spaces can promote and enable informal science learning. The workshop took place on July 6th and 7th, 2015, ahead of the Games+Learning
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resource research Media and Technology
The organization and functioning of research have radically changed over the last 10 or 20 years, as a result of a determined political action. The activism of some scientists, during this period, has failed to significantly alter this trend. So far. Today, New Public Management is triumphant. It has been implemented by a category of former scientists who have become administrators, evaluators, organizers. As a result, the prime role of scientific publications is no longer to exchange scientific information but to allow a measure of scientific production, and to rank the principal
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TEAM MEMBERS: Alain Trautmann
resource project Public Programs
This project takes an ethnographic and design-based approach to understanding how and what people learn from participation in makerspaces and explores the features of those environments that can be leveraged to better promote learning. Makerspaces are physical locations where people (often families) get together to make things. Some participants learn substantial amounts of STEM content and practices as they design, build, and iteratively refine working devices. Others, however, simply take a trial and error approach. Research explores the affordances are of these spaces for promoting learning and how to integrate technology into these spaces so that they are transformed from being makerspaces where learning happens, but inconsistently, into environments where learning is a consistent outcome of participation. One aim is to learn how to effectively design such spaces so that participants are encouraged and helped to become intentional, reflective makers rather than simply tinkerers. Research will also advance what is known about effective studio teaching and learning and advance understanding of how to support youth to help them become competent, creative, and reflective producers with technology(s). The project builds on the Studio Thinking Framework and what is known about development of meta-representational competence. The foundations of these frameworks are in Lave and Wengers communities of practice and Rogoff's, Stevens et al.'s, and Jenkins et al.'s further work on participatory cultures for social networks that revolve around production. A sociocultural approach is taken that seeks to understand the relationships between space, participants, and technologies as participants set and work toward achieving goals. Engaging more of our young population in scientific and technological thinking and learning and broadening participation in the STEM workplace are national imperatives. One way to address these imperatives is to engage the passions of young people, helping them recognize the roles STEM content and practices play in achieving their own personal goals. Maker spaces are neighborhood spaces that are arising in many urban areas that allow and promote tinkering, designing, and construction using real materials, sometimes quite sophisticated ones. Participating in designing and successfully building working devices in such spaces can promote STEM learning, confidence and competence in one's ability to solve problems, and positive attitudes towards engineering, science, and math (among other things). The goal in this project is to learn how to design these spaces and integrate learning technologies so that learning happens more consistently (along with tinkering and making) and especially so that they are accessible and inviting to those who might not normally participate in these spaces. The work of this project is happening in an urban setting and with at-risk children, and a special effort is being made to accommodate making and learning with peers. As with Computer Clubhouses, maker spaces hold potential for their participants to identify what is interesting to them at the same time their participation gives them the opportunity to express themselves, learn STEM content, and put it to use.
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resource research Public Programs
Through a comparative case study, Sheridan and colleagues explore how makerspaces may function as learning environments. Drawing on field observations, interviews, and analysis of artifacts, videos, and other documents, the authors describe features of three makerspaces and how participants learn and develop through complex design and making practices. They describe how the makerspaces help individuals identify problems, build models, learn and apply skills, revise ideas, and share new knowledge with others. The authors conclude with a discussion of the implications of their findings for this
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TEAM MEMBERS: Kim Sheridan Erica Halverson Breanne Litts Lisa Brahms Lynette Jacobs-Priebe Trevor Owens
resource research Professional Development, Conferences, and Networks
Improving STEM education in and out of schools depends on the collaborative efforts of educators, policy makers, education researchers, and community leaders. One promising strategy for structuring such collaborations is research-practice partnerships (RPPs) that bring researchers and educators together for sustained joint work around a key problem of practice of mutual concern. In June 2014, the Research + Practice (R+P) Collaboratory held two workshops focused on building capacity for research-practice partnerships in conjunction with the 11th International Conference of the Learning
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TEAM MEMBERS: Annie Allen K. Davidson
resource research Media and Technology
Different stakeholders in research-practice partnerships often come from various institutions with distinct vocabulary, communication structures, and professional practices. To ensure that partnerships are mutually beneficial and equitable for educators and researchers alike, partners Jean Ryoo, Michelle Choi, and Emily McLeod from the California Tinkering Afterschool Network co-developed this resource for building equitable research-practice partnerships. This resource describes what equitable collaborations look like and offers guiding questions for group members to ask themselves in order
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