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resource research Public Programs
This poster was presented at the 2014 AISL PI Meeting in Washington, DC. It describes an exhibit developed for bus transit stations designed to reach underrepresented groups in Portland.
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TEAM MEMBERS: Oregon Museum of Science and Industry Marilyn Johnson Scott Pattison
resource research Media and Technology
This poster was presented at the 2014 AISL PI Meeting in Washington, DC. The project created a bilingual exhibit and surrounding activities to explore the concept of sustainability.
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TEAM MEMBERS: Oregon Museum of Science and Industry Marilyn Johnson
resource research Media and Technology
This poster was presented at the 2014 AISL PI Meeting in Washington, DC. It highlights the work accomplished through the ARIEL project, which developed a cyberlearning exhibit using augmented and virtual reality.
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TEAM MEMBERS: The Franklin Institute Karen Elinich Susan Yoon
resource research Public Programs
This poster was presented at the 2014 AISL PI Meeting in Washington, DC. It describes a professional development collaborative research project to explore commonalities between native and western science, infusing an indigenous voice into programs and exhibits focused on environmental change. Native Universe builds on the Cosmic Serpent project.
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TEAM MEMBERS: Nancy Maryboy Laura Peticolas Leslie Kimura
resource research Exhibitions
This poster was presented at the 2014 AISL PI Meeting in Washington, DC. It describes a Communicating Research to Public Audiences grant project that created underwater robotic fish exhibits.
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resource research Public Programs
This poster was presented at the 2014 AISL PI Meeting. The Prairie Science project is about facilitating learning STEM concepts by integrating a historical perspective (Conner Prairie Museum) and a science center-based perspective (Science Museum of Minnesota).
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TEAM MEMBERS: Cathy Ferree
resource research Exhibitions
The value of dioramas has been hotly debated within many institutions. Are they still relevant as museum exhibitions? Can they deeply engage a diverse public in this digital age? Some museum professionals regard dioramas as “boring” and “static,” while visitors have called them “creepy” displays of “dead animals.” Yet many more professionals and visitors alike describe dioramas as “evocative,” “beautiful” and “powerful” fusions of art and science (Wonders, 1989; Quinn, 2006; Yanni, 2008; Benton, 2009). Since dioramas occupy significant square footage in many natural science museum galleries
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TEAM MEMBERS: Marjorie Schwarzer Mary Jo Sutton
resource research Public Programs
In this paper, Paris urges educators to actively value and preserve our multicultural and multilingual society while creating space for growth within and across cultures. This recommended change from culturally responsive pedagogy to culturally sustaining pedagogy entails a shift in both terminology and stance.
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TEAM MEMBERS: Toni Dancstep
resource research Media and Technology
Silence of the Lands is a virtual museum of natural quiet in Boulder, Colorado, based on locative and tangible computing. The project promotes a model of virtuality that empowers the active and constructive role of local communities in the interpretation, preservation, and renewal of natural quiet as an important element of the natural heritage. This is accomplished by using sounds as conversation pieces of a social narrative aimed at transforming the virtual museum into an organism linking the people, perspectives, and values that pertain to the specific environmental setting of Boulder
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TEAM MEMBERS: Elisa Giaccardi
resource research Public Programs
This chapter explores what is already known about museums and their long-term impact on visitors, the complexities and challenges inherent in trying to study and understand long-term impacts, future research and methodological approaches that we can use to effectively assess the longterm impacts of museum experiences, and the implications of these efforts for practice.
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TEAM MEMBERS: David Anderson Martin Storksdieck Michael Spock
resource research Exhibitions
A hypermedia simulation, Sickle Cell Counselor, has been developed to anchor instruction for museum visitors using the task of advising couples about the decision to have children when there is a substantial genetic risk of sickle cell disease. A visitor can perform simulated laboratory tests and ask questions via interactive video. The anchored instruction model is closely related to cognitive apprenticeship theory. Patterns of interaction between the user, simulating the role of a genetic counselor, and the program are illustrated through an annotated example. The genetic counseling role
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TEAM MEMBERS: Benjamin Bell
resource research Public Programs
After establishing an argument for attention to the role of beauty and aesthetics in science and scientific inquiry, this paper reviews literature in four areas that contributes to an understanding of a "scientific-aesthetic" space: (1) beauty in ideas and their form; (2) beauty in wonder, awe, and sublime; (3) beauty as it relates to cosmology and understanding God's design, and; (4) beauty in experience with science and scientific ideas. Following this, research exploring connections between aesthetics and science, including related conversations like interest, out-of-school transfer, and
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TEAM MEMBERS: Mark Girod